Player Matchup

Ares
Ares
Mazurca
Ares
Level 17
God Stats
12W - 3L
1,714 SR
Queue Stats
22W - 13L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
Pochiclos
Ao Kuang
Level 27
God Stats
2W - 1L
1,547 SR
Queue Stats
49W - 43L
1,472 Elo+
Party 1
Chang'e
Chang'e
TheLost360
Chang'e
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 45L
1,479 Elo+
Party 1
Bakasura
Bakasura
dedeydedey
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,194 Elo+
Solo
Izanami
Izanami
renju21
Izanami
Level 18
God Stats
11W - 3L
1,706 SR
Queue Stats
23W - 23L
1,426 Elo+
Party 1
Team Averages
Level 24
1,593 SR
1,414 Elo+

VS

Team Averages
Level 14
1,503 SR
1,319 Elo+
Thor
Thor
ErickGVieira
Thor
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo
Amaterasu
Amaterasu
LEOTHEKING94
Amaterasu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,215 Elo+
Solo
Cupid
Cupid
ShinyRosee
Cupid
Level 8
God Stats
0W - 1L
1,317 SR
Queue Stats
4W - 5L
1,259 Elo+
Solo
Nike
Nike
xTrapperBR
Nike
Level 28
God Stats
16W - 9L
1,697 SR
Queue Stats
69W - 56L
1,491 Elo+
Party 2
Kali
Kali
zScreamthief
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Mazurca
Ares
10
2 / 3 / 6
6,627
552
4,155
8,821
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Pochiclos
Ao Kuang
11
6 / 1 / 0
7,137
595
4,106
6,313
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
TheLost360
Chang'e
11
5 / 1 / 2
6,908
576
6,589
7,778
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
dedeydedey
Bakasura
11
4 / 0 / 1
6,539
545
2,710
7,380
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
renju21
Izanami
10
4 / 4 / 3
6,279
523
5,862
5,658
1,609
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,959
413
1,582
6,190
1,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
LEOTHEKING94
Amaterasu
8
0 / 6 / 0
5,171
431
1,671
8,046
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
8
3 / 5 / 2
5,512
459
5,128
5,904
1,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 3 / 3
6,184
515
4,621
8,874
3,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
3 / 2 / 1
6,416
535
6,871
8,258
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
21
Kills
9
9
Deaths
21
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Amaterasu
LEOTHEKING94
Amaterasu
0
6
0
0
W
Ares
Mazurca
Ares
2
3
6
1.67
W
Ao Kuang
Pochiclos
Ao Kuang
6
1
0
6
L
Cupid
3
5
2
0.8
W
Chang'e
TheLost360
Chang'e
5
1
2
6
W
Bakasura
dedeydedey
Bakasura
4
0
1
4.5
W
Izanami
renju21
Izanami
4
4
3
1.38
L
3
3
3
1.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,422
Damage
19,873
35,950
Taken
37,272
13,780
Mitigated
14,143
12,229
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,582
415
0
0
6,190
1,995
0
3,572
2,607
0
16,023
L
Amaterasu
LEOTHEKING94
Amaterasu
1,671
814
0
1,390
8,046
3,778
195
3,478
4,568
0
21,589
W
Ares
Mazurca
Ares
4,155
494
0
2,461
8,821
5,090
60
0
8,821
14,931
0
W
Ao Kuang
Pochiclos
Ao Kuang
4,106
1,033
0
2,079
6,313
2,351
726
0
6,313
25,448
2,839
L
Cupid
5,128
2,447
137
961
5,904
1,437
189
2,538
3,344
0
15,748
W
Chang'e
TheLost360
Chang'e
6,589
688
392
3,266
7,778
2,274
724
0
7,778
35,025
0
W
Bakasura
dedeydedey
Bakasura
2,710
1,874
0
2,951
7,380
2,456
0
0
7,380
0
29,293
W
Izanami
renju21
Izanami
5,862
4,150
0
1,080
5,658
1,609
264
0
5,658
0
32,043
L
4,621
1,171
0
2,654
8,874
3,640
0
2,600
6,274
0
20,182
L
6,871
3,172
0
3,080
8,258
3,293
0
2,463
5,775
0
35,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
28,242
270
Minions Killed
192
0
Camps Cleared
0
1,038,614
Distance Traveled
1,008,928
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,959
413
26
2
0
197,357
0
L
Amaterasu
5,171
431
42
4
0
194,144
2
W
Ares
6,627
552
6
1
0
206,655
0
W
Ao Kuang
7,137
595
68
6
0
178,282
3
L
Cupid
5,512
459
25
2
0
200,045
1
W
Chang'e
6,908
576
66
6
0
235,050
2
W
Bakasura
6,539
545
62
5
0
227,789
0
W
Izanami
6,279
523
68
6
0
190,838
0
L
Nike
6,184
515
40
3
0
205,577
4
L
Kali
6,416
535
59
5
0
211,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role