Player Matchup

Thoth
Thoth
Gearclover
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,313 Elo+
Party 2
Bellona
Bellona
NeonNinja68
Bellona
Level 7
God Stats
22W - 7L
1,713 SR
Queue Stats
24W - 15L
1,471 Elo+
Party 2
Thanatos
Thanatos
ThatBingus
Thanatos
Level 69
God Stats
3W - 1L
1,554 SR
Queue Stats
52W - 69L
1,400 Elo+
Party 2
Ullr
Ullr
ThatGoobis
Ullr
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 121L
1,440 Elo+
Party 2
Geb
Geb
The Gaming DZS
Geb
Level 17
God Stats
39W - 36L
1,530 SR
Queue Stats
112W - 128L
1,410 Elo+
Party 2
Team Averages
Level 35
1,559 SR
1,407 Elo+

VS

Team Averages
Level 19
1,521 SR
1,323 Elo+
Bacchus
Bacchus
Nadsaw
Bacchus
Level 14
God Stats
3W - 2L
1,703 SR
Queue Stats
29W - 58L
1,240 Elo+
Solo
Cupid
Cupid
crozzek
Cupid
Level 18
God Stats
1W - 1L
1,629 SR
Queue Stats
9W - 9L
1,367 Elo+
Party 1
Bakasura
Bakasura
egh2002
Bakasura
Level 27
God Stats
1W - 2L
1,243 SR
Queue Stats
100W - 83L
1,405 Elo+
Solo
Kukulkan
Kukulkan
lilliemarinda_
Kukulkan
Level 18
God Stats
8W - 10L
1,403 SR
Queue Stats
8W - 11L
1,304 Elo+
Party 1
Neith
Neith
um_its_dom
Neith
Level 18
God Stats
1W - 1L
1,629 SR
Queue Stats
9W - 12L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
0 / 3 / 15
11,799
908
5,492
14,888
5,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
NeonNinja68
Bellona
18
4 / 4 / 13
12,102
931
12,240
14,414
9,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ThatBingus
Thanatos
20
26 / 1 / 12
16,715
1,286
44,525
15,445
7,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 2 / 20
13,927
1,071
15,244
11,037
4,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 0 / 18
13,801
1,062
11,642
13,619
16,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nadsaw
Bacchus
18
3 / 12 / 5
12,052
927
9,322
28,686
42,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
crozzek
Cupid
19
1 / 11 / 9
12,052
927
16,246
20,899
8,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
egh2002
Bakasura
14
0 / 0 / 0
9,680
745
0
0
0
Kukulkan
17
2 / 7 / 2
11,733
903
19,133
18,427
6,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
18
4 / 10 / 4
11,997
923
14,039
25,076
7,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
30
40
Kills
10
10
Deaths
40
78
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
0
3
15
2.5
L
Bacchus
Nadsaw
Bacchus
3
12
5
0.46
W
Bellona
NeonNinja68
Bellona
4
4
13
2.63
W
Thanatos
ThatBingus
Thanatos
26
1
12
32
W
5
2
20
7.5
W
5
0
18
14
L
Cupid
crozzek
Cupid
1
11
9
0.5
L
Bakasura
egh2002
Bakasura
0
0
0
0
L
Kukulkan
2
7
2
0.43
L
Neith
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,143
Damage
58,740
69,403
Taken
93,088
43,355
Mitigated
65,396
18,951
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
5,492
943
0
272
14,888
5,271
0
4,980
9,908
11,579
0
L
Bacchus
Nadsaw
Bacchus
9,322
1,751
0
0
28,686
42,234
0
6,355
22,331
18,717
0
W
Bellona
NeonNinja68
Bellona
12,240
4,037
0
382
14,414
9,478
0
6,568
7,846
6
27,707
W
Thanatos
ThatBingus
Thanatos
44,525
21,756
0
15,618
15,445
7,151
0
7,196
8,249
0
61,786
W
15,244
7,900
0
1,993
11,037
4,485
0
3,043
7,775
0
45,108
W
11,642
623
0
686
13,619
16,970
0
6,668
6,951
32,689
0
L
Cupid
crozzek
Cupid
16,246
11,462
231
726
20,899
8,715
0
5,048
15,851
0
38,483
L
Bakasura
egh2002
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
19,133
1,488
0
206
18,427
6,740
0
3,103
15,324
34,508
0
L
Neith
14,039
6,045
0
3,047
25,076
7,707
0
2,628
22,448
0
32,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,344
Gold Earned
57,514
185
Minions Killed
162
11
Camps Cleared
1
1,304,503
Distance Traveled
942,114
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,799
908
17
1
0
202,990
0
L
Bacchus
12,052
927
17
1
0
264,263
2
W
Bellona
12,102
931
24
2
2
231,187
1
W
Thanatos
16,715
1,286
38
3
4
293,356
0
W
Ullr
13,927
1,071
66
5
5
264,251
0
W
Geb
13,801
1,062
40
3
0
312,719
0
L
Cupid
12,052
927
61
5
0
212,719
0
L
Bakasura
9,680
745
0
0
0
0
0
L
Kukulkan
11,733
903
45
3
0
250,293
0
L
Neith
11,997
923
39
3
1
214,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role