Player Matchup

Jormungandr
Jormungandr
DangelSonicOC
Jormungandr
Level 106
God Stats
3W - 1L
1,702 SR
Queue Stats
303W - 219L
1,654 Elo+
Party 1
Rama
Rama
FadosLullaby
Rama
Level 128
God Stats
9W - 6L
1,626 SR
Queue Stats
140W - 106L
1,673 Elo+
Party 1
Tiamat
Tiamat
MrInsuffiecient
Tiamat
Level 66
God Stats
6W - 0L
2,056 SR
Queue Stats
267W - 197L
1,651 Elo+
Party 1
Team Averages
Level 100
1,795 SR
1,659 Elo+

VS

Team Averages
Level 99
1,608 SR
1,597 Elo+
Odin
Odin
Brangiviris
Odin
Level 68
God Stats
1W - 1L
1,824 SR
Queue Stats
81W - 71L
1,637 Elo+
Solo
Scylla
Scylla
Michael1997
Scylla
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,631 Elo+
Solo
Khepri
Khepri
OGnick
Khepri
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 281L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DangelSonicOC
Jormungandr
14
4 / 1 / 8
9,539
734
9,198
11,424
11,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 2 / 4
9,757
751
10,550
7,255
2,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 2 / 8
9,367
721
10,984
8,473
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
9,081
699
6,788
12,355
9,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
11
1 / 6 / 1
8,227
633
4,086
9,474
3,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
OGnick
Khepri
13
2 / 3 / 1
8,512
655
5,854
14,414
13,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
5
5
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Jormungandr
DangelSonicOC
Jormungandr
4
1
8
8
W
7
2
4
4.5
L
Scylla
1
6
1
0.25
W
2
2
8
3
L
Khepri
OGnick
Khepri
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
16,728
27,152
Taken
36,243
20,668
Mitigated
26,360
6,303
Healing
995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,788
1,094
0
710
12,355
9,823
0
5,357
6,698
0
24,272
W
Jormungandr
DangelSonicOC
Jormungandr
9,198
1,871
0
2,378
11,424
11,839
103
4,535
6,733
28,545
0
W
10,550
9,246
0
1,691
7,255
2,821
1,527
2,372
4,703
0
28,751
L
Scylla
4,086
427
0
0
9,474
3,292
0
6,568
2,576
25,495
0
W
10,984
1,445
0
2,234
8,473
6,008
450
3,033
5,265
47,390
0
L
Khepri
OGnick
Khepri
5,854
800
0
285
14,414
13,245
0
7,477
6,787
33,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,663
Gold Earned
25,820
174
Minions Killed
127
0
Camps Cleared
0
695,039
Distance Traveled
702,605
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,081
699
34
3
0
244,050
4
W
Jormungandr
9,539
734
53
4
0
263,962
3
W
Rama
9,757
751
44
3
0
215,389
2
L
Scylla
8,227
633
45
3
0
207,375
0
W
Tiamat
9,367
721
77
6
0
215,688
0
L
Khepri
8,512
655
48
4
0
251,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role