Player Matchup

Sobek
Sobek
BonJoor
Sobek
Level 36
God Stats
17W - 23L
1,451 SR
Queue Stats
247W - 299L
1,364 Elo+
Party 1
Cupid
Cupid
ELITE_RD_03
Cupid
Level 107
God Stats
37W - 19L
1,701 SR
Queue Stats
210W - 213L
1,497 Elo+
Party 4
Persephone
Persephone
LegendarySeeD
Persephone
Level 122
God Stats
32W - 21L
1,473 SR
Queue Stats
306W - 353L
1,387 Elo+
Party 1
Aphrodite
Aphrodite
waffleme1
Aphrodite
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 31L
1,460 Elo+
Solo
Loki
Loki
yelqlc
Loki
Level 28
God Stats
9W - 16L
1,297 SR
Queue Stats
60W - 105L
1,322 Elo+
Party 4
Team Averages
Level 66
1,484 SR
1,406 Elo+

VS

Team Averages
Level 43
1,497 SR
1,361 Elo+
Cerberus
Cerberus
Hypnotic MEX02
Cerberus
Level 53
God Stats
7W - 3L
1,753 SR
Queue Stats
38W - 48L
1,341 Elo+
Party 3
Bellona
Bellona
LeahGoBrrrrr
Bellona
Level 23
God Stats
2W - 6L
1,635 SR
Queue Stats
28W - 53L
1,356 Elo+
Party 2
Bakasura
Bakasura
Nemphelia
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 57L
1,407 Elo+
Party 2
Rama
Rama
TOXICOM222
Rama
Level 16
God Stats
0W - 3L
1,321 SR
Queue Stats
20W - 28L
1,335 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Yonıs
Morgan Le Fay
Level 42
God Stats
3W - 5L
1,277 SR
Queue Stats
98W - 137L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BonJoor
Sobek
11
1 / 0 / 1
6,172
561
4,278
6,992
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
8 / 1 / 2
6,613
601
7,468
7,844
2,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
LegendarySeeD
Persephone
11
3 / 2 / 1
6,423
584
4,203
5,204
1,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
waffleme1
Aphrodite
11
2 / 0 / 8
6,045
550
4,508
6,768
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
yelqlc
Loki
11
4 / 0 / 2
6,155
560
2,797
5,234
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 4 / 0
5,308
483
3,418
8,751
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LeahGoBrrrrr
Bellona
10
0 / 1 / 0
5,277
480
4,153
7,831
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Nemphelia
Bakasura
7
1 / 4 / 0
4,737
431
2,257
6,438
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 0
5,015
456
3,195
7,003
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Yonıs
Morgan Le Fay
10
1 / 3 / 1
5,668
515
2,933
5,849
1,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
3
3
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
BonJoor
Sobek
1
0
1
1.5
W
8
1
2
9
L
Cerberus
1
4
0
0.25
L
Bellona
LeahGoBrrrrr
Bellona
0
1
0
0
W
Persephone
LegendarySeeD
Persephone
3
2
1
1.75
L
Bakasura
Nemphelia
Bakasura
1
4
0
0.25
L
0
6
0
0
L
Morgan Le Fay
Yonıs
Morgan Le Fay
1
3
1
0.5
W
Aphrodite
waffleme1
Aphrodite
2
0
8
6
W
Loki
yelqlc
Loki
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,254
Damage
15,956
32,042
Taken
35,872
15,882
Mitigated
14,031
18,727
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BonJoor
Sobek
4,278
620
0
4,349
6,992
7,933
210
0
6,972
33,862
0
W
7,468
4,522
926
2,600
7,844
2,299
1,001
1,763
6,081
0
34,417
L
Cerberus
3,418
43
185
2,698
8,751
4,793
0
2,511
6,240
15,469
0
L
Bellona
LeahGoBrrrrr
Bellona
4,153
1,377
0
4,302
7,831
3,764
62
3,520
3,801
0
21,166
W
Persephone
LegendarySeeD
Persephone
4,203
57
0
1,308
5,204
1,685
0
2,488
2,714
35,474
0
L
Bakasura
Nemphelia
Bakasura
2,257
1,413
0
1,008
6,438
1,878
0
1,305
5,103
0
12,259
L
3,195
2,898
0
364
7,003
1,745
0
1,997
5,006
0
24,649
L
Morgan Le Fay
Yonıs
Morgan Le Fay
2,933
198
27
982
5,849
1,851
0
3,116
2,733
30,084
0
W
Aphrodite
waffleme1
Aphrodite
4,508
411
2,760
3,864
6,768
2,477
161
1,655
5,113
26,892
0
W
Loki
yelqlc
Loki
2,797
1,426
0
2,920
5,234
1,488
0
444
4,690
0
33,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,408
Gold Earned
26,005
312
Minions Killed
214
0
Camps Cleared
0
1,018,241
Distance Traveled
1,034,534
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,172
561
65
6
0
171,726
1
W
Cupid
6,613
601
71
6
0
178,672
0
L
Cerberus
5,308
483
34
3
0
210,803
0
L
Bellona
5,277
480
42
4
0
199,179
1
W
Persephone
6,423
584
59
5
0
205,047
1
L
Bakasura
4,737
431
30
3
0
231,402
0
L
Rama
5,015
456
54
5
0
188,548
0
L
Morgan Le Fay
5,668
515
54
5
0
204,602
3
W
Aphrodite
6,045
550
41
4
0
218,063
3
W
Loki
6,155
560
76
7
0
244,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role