Player Matchup

Thoth
Thoth
BigBläckPenïs
Thoth
Level 16
God Stats
2W - 0L
1,737 SR
Queue Stats
41W - 23L
1,694 Elo+
Party 1
Ra
Ra
GeorgeFloyd929
Ra
Level 15
God Stats
3W - 1L
1,679 SR
Queue Stats
41W - 22L
1,743 Elo+
Party 1
Danzaburou
Danzaburou
Yoshimitsu113
Danzaburou
Level 26
God Stats
1W - 4L
1,255 SR
Queue Stats
128W - 100L
1,687 Elo+
Solo
Osiris
Osiris
thatboiii
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 100L
1,639 Elo+
Solo
Pele
Pele
Đoma
Pele
Level 29
God Stats
50W - 40L
1,676 SR
Queue Stats
75W - 61L
1,692 Elo+
Solo
Team Averages
Level 22
1,569 SR
1,691 Elo+

VS

Team Averages
Level 23
1,632 SR
1,749 Elo+
Ymir
Ymir
JJshake
Ymir
Level 18
God Stats
16W - 5L
1,841 SR
Queue Stats
151W - 102L
1,777 Elo+
Party 3
Chang'e
Chang'e
Kråïysïk
Chang'e
Level 21
God Stats
4W - 4L
1,304 SR
Queue Stats
215W - 154L
1,709 Elo+
Party 2
Mercury
Mercury
Piilot
Mercury
Level 24
God Stats
1W - 1L
1,716 SR
Queue Stats
82W - 30L
1,863 Elo+
Party 3
Izanami
Izanami
Symir
Izanami
Level 29
God Stats
6W - 7L
1,689 SR
Queue Stats
337W - 258L
1,703 Elo+
Party 2
Sun Wukong
Sun Wukong
ikillingjoker
Sun Wukong
Level 21
God Stats
1W - 2L
1,613 SR
Queue Stats
42W - 28L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,800
580
2,414
4,429
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 1 / 4
5,759
576
4,022
4,100
1,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Yoshimitsu113
Danzaburou
11
2 / 0 / 1
6,866
687
3,684
3,584
1,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
thatboiii
Osiris
9
2 / 1 / 2
5,628
563
3,714
4,916
2,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
Đoma
Pele
8
9 / 2 / 1
5,987
599
8,013
5,617
3,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JJshake
Ymir
5
0 / 6 / 2
4,226
423
2,144
8,120
3,231
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Kråïysïk
Chang'e
10
0 / 1 / 2
5,449
545
2,487
4,706
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Piilot
Mercury
9
1 / 3 / 0
5,204
520
2,378
6,680
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Symir
Izanami
12
0 / 2 / 0
6,372
637
1,897
6,214
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
ikillingjoker
Sun Wukong
9
4 / 2 / 0
5,900
590
3,839
5,713
2,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
1
1
4
3
L
Ymir
JJshake
Ymir
0
6
2
0.17
L
Chang'e
Kråïysïk
Chang'e
0
1
2
1
L
Mercury
Piilot
Mercury
1
3
0
0.33
L
Izanami
Symir
Izanami
0
2
0
0
W
Danzaburou
Yoshimitsu113
Danzaburou
2
0
1
2.5
L
Sun Wukong
ikillingjoker
Sun Wukong
4
2
0
2
W
Osiris
thatboiii
Osiris
2
1
2
3
W
Pele
Đoma
Pele
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
12,745
22,646
Taken
31,433
9,094
Mitigated
11,262
5,981
Healing
5,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,414
111
0
1,142
4,429
1,377
490
2,138
2,291
33,627
0
W
4,022
703
138
1,307
4,100
1,092
0
1,407
2,693
31,749
0
L
Ymir
JJshake
Ymir
2,144
882
246
897
8,120
3,231
0
2,833
4,883
6,626
0
L
Chang'e
Kråïysïk
Chang'e
2,487
99
261
1,979
4,706
1,264
0
1,612
2,940
30,336
0
L
Mercury
Piilot
Mercury
2,378
1,462
0
373
6,680
2,229
0
1,268
5,278
0
24,189
L
Izanami
Symir
Izanami
1,897
1,522
0
1,000
6,214
1,680
0
0
6,184
0
44,554
W
Danzaburou
Yoshimitsu113
Danzaburou
3,684
2,286
0
1,170
3,584
1,146
0
0
3,584
0
41,002
L
Sun Wukong
ikillingjoker
Sun Wukong
3,839
1,044
0
1,181
5,713
2,858
0
471
5,242
0
24,304
W
Osiris
thatboiii
Osiris
3,714
1,314
0
1,310
4,916
2,456
0
392
4,524
0
19,689
W
Pele
Đoma
Pele
8,013
2,627
0
914
5,617
3,023
14
694
4,923
0
23,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
27,151
326
Minions Killed
296
0
Camps Cleared
0
942,179
Distance Traveled
985,719
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,800
580
85
9
0
195,265
2
W
Ra
5,759
576
71
7
0
223,051
4
L
Ymir
4,226
423
12
1
0
188,394
0
L
Chang'e
5,449
545
70
7
0
202,951
3
L
Mercury
5,204
520
65
7
0
223,561
2
L
Izanami
6,372
637
106
11
0
190,074
3
W
Danzaburou
6,866
687
96
10
0
196,559
6
L
Sun Wukong
5,900
590
43
4
0
180,739
1
W
Osiris
5,628
563
43
4
0
106,179
0
W
Pele
5,987
599
31
3
0
221,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role