Player Matchup

Cabrakan
Cabrakan
Silver II
Dmoney3179
Cabrakan
Silver II
Level 96
God Stats
0W - 2L
1,216 SR
Queue Stats
7W - 14L
1,595 MMR
Solo
Chiron
Chiron
Platinum V
HeliCLOPPter
Chiron
Platinum V
Level 128
God Stats
1W - 4L
1,652 SR
Queue Stats
67W - 71L
1,604 MMR
Solo
Zeus
Zeus
Platinum III
Slick88Clyde
Zeus
Platinum III
Level 160
God Stats
4W - 3L
1,634 SR
Queue Stats
338W - 374L
1,624 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,501 SR
1,608 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,604 SR
1,600 MMR
Sol
Sol
Gold V
Killer Hawk 88
Sol
Gold V
Level 155
God Stats
17W - 20L
1,532 SR
Queue Stats
77W - 88L
1,541 MMR
Solo
Fenrir
Fenrir
Gold I
OG_McCombz
Fenrir
Gold I
Level 123
God Stats
25W - 19L
1,644 SR
Queue Stats
605W - 602L
1,723 MMR
Party 1
Ganesha
Ganesha
Gold III
Str8420blazin
Ganesha
Gold III
Level 160
God Stats
26W - 25L
1,637 SR
Queue Stats
230W - 211L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dmoney3179
Cabrakan
13
3 / 7 / 6
10,695
713
6,020
17,856
17,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
14
7 / 5 / 5
10,569
705
12,175
14,682
5,038
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 6 / 8
10,624
708
17,645
8,450
3,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
DanzaburouPersephoneDiscordiaTiamatAthena

VS

Bans
GilgameshAh Muzen CabKumbhakarnaHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 4
11,671
778
16,656
12,536
4,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
OG_McCombz
Fenrir
15
9 / 5 / 6
11,763
784
8,955
15,642
16,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
14
0 / 7 / 14
11,199
747
9,199
16,322
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
14
Kills
18
18
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Dmoney3179
Cabrakan
3
7
6
0.86
L
Chiron
7
5
5
1.9
W
9
2
4
5.5
W
Fenrir
OG_McCombz
Fenrir
9
5
6
2.4
L
4
6
8
1.33
W
Ganesha
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
34,810
40,988
Taken
44,500
25,421
Mitigated
37,475
7,185
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Dmoney3179
Cabrakan
6,020
988
0
2,371
17,856
17,167
0
11,816
5,742
15,424
0
L
Chiron
12,175
5,524
601
3,764
14,682
5,038
26
10,664
3,917
0
41,123
W
16,656
5,067
0
7,115
12,536
4,537
1,875
7,145
5,391
49,636
0
W
Fenrir
OG_McCombz
Fenrir
8,955
1,463
0
3,152
15,642
16,441
604
8,827
6,815
694
17,328
L
17,645
1,666
0
449
8,450
3,216
82
3,641
4,626
51,580
0
W
Ganesha
9,199
469
0
2,741
16,322
16,497
365
7,693
8,629
33,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
34,633
153
Minions Killed
150
0
Camps Cleared
0
656,514
Distance Traveled
736,413
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,695
713
21
1
0
230,561
1
L
Chiron
10,569
705
66
4
0
227,954
2
W
Sol
11,671
778
103
7
0
228,233
0
W
Fenrir
11,763
784
44
3
0
267,141
4
L
Zeus
10,624
708
66
4
0
197,999
2
W
Ganesha
11,199
747
3
0
0
241,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role