Player Matchup

Raijin
Raijin
Irvsanity
Raijin
Level 128
God Stats
2W - 2L
1,464 SR
Queue Stats
214W - 205L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
TH3 TRUF 5104
Danzaburou
Level 144
God Stats
3W - 9L
1,511 SR
Queue Stats
249W - 256L
1,475 Elo+
Party 2
Cu Chulainn
Cu Chulainn
USN1775
Cu Chulainn
Level 132
God Stats
14W - 8L
1,540 SR
Queue Stats
23W - 26L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mackdaddyvinny1
Tsukuyomi
Level 148
God Stats
2W - 3L
1,545 SR
Queue Stats
51W - 72L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
o D e A r Y o
Cthulhu
Level 25
God Stats
7W - 5L
1,567 SR
Queue Stats
115W - 108L
1,342 Elo+
Party 2
Team Averages
Level 115
1,525 SR
1,438 Elo+

VS

Team Averages
Level 47
1,460 SR
1,555 Elo+
Ra
Ra
Exposer2022
Ra
Level 105
God Stats
0W - 1L
1,309 SR
Queue Stats
4W - 1L
1,813 Elo+
Party 1
Xbalanque
Xbalanque
Safee_11
Xbalanque
Level 28
God Stats
10W - 8L
1,429 SR
Queue Stats
469W - 507L
1,448 Elo+
Party 3
Chaac
Chaac
SheLoveLamar-
Chaac
Level 36
God Stats
2W - 3L
1,223 SR
Queue Stats
215W - 242L
1,402 Elo+
Party 1
Ne Zha
Ne Zha
goated__rob
Ne Zha
Level 28
God Stats
2W - 1L
1,855 SR
Queue Stats
41W - 25L
1,665 Elo+
Party 1
Nemesis
Nemesis
kellstacks
Nemesis
Level 40
God Stats
10W - 11L
1,484 SR
Queue Stats
597W - 622L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Irvsanity
Raijin
14
6 / 0 / 3
8,018
668
5,728
2,509
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TH3 TRUF 5104
Danzaburou
12
5 / 2 / 1
7,390
616
4,371
6,780
2,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
USN1775
Cu Chulainn
11
3 / 3 / 2
6,584
549
6,567
9,442
6,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
mackdaddyvinny1
Tsukuyomi
12
5 / 1 / 4
7,049
587
5,029
6,194
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
2 / 2 / 8
6,671
556
5,173
6,973
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,977
581
3,719
7,830
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Safee_11
Xbalanque
9
2 / 5 / 0
5,599
467
3,840
5,198
1,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 5
6,133
511
3,173
8,470
2,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
11
2 / 4 / 1
6,394
533
3,841
7,928
4,608
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
kellstacks
Nemesis
9
0 / 4 / 2
5,446
454
2,078
8,168
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
21
Kills
8
8
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Raijin
Irvsanity
Raijin
6
0
3
7.5
L
Xbalanque
Safee_11
Xbalanque
2
5
0
0.4
L
1
3
5
1.17
W
Danzaburou
TH3 TRUF 5104
Danzaburou
5
2
1
2.75
W
Cu Chulainn
USN1775
Cu Chulainn
3
3
2
1.33
L
Ne Zha
2
4
1
0.63
L
Nemesis
kellstacks
Nemesis
0
4
2
0.25
W
Tsukuyomi
mackdaddyvinny1
Tsukuyomi
5
1
4
7
W
Cthulhu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,868
Damage
16,651
31,898
Taken
37,594
16,392
Mitigated
15,074
8,568
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,719
582
335
1,971
7,830
3,030
0
2,584
4,998
41,558
0
W
Raijin
Irvsanity
Raijin
5,728
621
0
927
2,509
951
697
764
1,745
46,159
0
L
Xbalanque
Safee_11
Xbalanque
3,840
2,356
0
310
5,198
1,465
0
2,048
3,150
0
16,959
L
3,173
747
0
2,206
8,470
2,958
0
3,797
4,583
0
14,312
W
Danzaburou
TH3 TRUF 5104
Danzaburou
4,371
2,728
0
2,393
6,780
2,178
1,865
264
6,516
0
42,034
W
Cu Chulainn
USN1775
Cu Chulainn
6,567
948
0
2,095
9,442
6,501
241
874
8,568
2,268
30,389
L
Ne Zha
3,841
791
0
1,614
7,928
4,608
0
1,022
6,836
0
29,136
L
Nemesis
kellstacks
Nemesis
2,078
1,068
0
2,516
8,168
3,013
0
1,241
6,863
0
23,613
W
Tsukuyomi
mackdaddyvinny1
Tsukuyomi
5,029
1,249
0
429
6,194
1,912
0
653
5,541
0
32,550
W
Cthulhu
5,173
616
741
1,983
6,973
4,850
150
1,164
5,809
20,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
30,549
336
Minions Killed
260
0
Camps Cleared
0
1,113,063
Distance Traveled
1,056,983
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,977
581
92
8
0
207,910
2
W
Raijin
8,018
668
102
9
0
235,289
5
L
Xbalanque
5,599
467
27
2
0
189,188
0
L
Chaac
6,133
511
27
2
0
228,636
2
W
Danzaburou
7,390
616
76
6
0
206,768
2
W
Cu Chulainn
6,584
549
57
5
0
189,340
5
L
Ne Zha
6,394
533
63
5
0
190,947
1
L
Nemesis
5,446
454
51
4
0
240,302
0
W
Tsukuyomi
7,049
587
68
6
0
253,720
5
W
Cthulhu
6,671
556
33
3
0
227,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role