Player Matchup

Artio
Artio
Bhayne
Artio
Level 81
God Stats
5W - 3L
1,718 SR
Queue Stats
349W - 315L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
Sephywoot
Danzaburou
Level 29
God Stats
7W - 9L
1,427 SR
Queue Stats
253W - 149L
1,712 Elo+
Party 1
Janus
Janus
Spharai
Janus
Level 116
God Stats
16W - 12L
1,610 SR
Queue Stats
245W - 139L
1,723 Elo+
Party 1
Team Averages
Level 75
1,585 SR
1,700 Elo+

VS

Team Averages
Level 18
1,457 SR
1,317 Elo+
Cupid
Cupid
DarthTrollius
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,343 Elo+
Party 2
Yemoja
Yemoja
Menkinalekur
Yemoja
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 2
Nu Wa
Nu Wa
nova928
Nu Wa
Level 15
God Stats
0W - 2L
1,372 SR
Queue Stats
1W - 3L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bhayne
Artio
12
3 / 1 / 11
8,871
806
6,567
13,216
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Sephywoot
Danzaburou
11
2 / 2 / 9
8,129
739
5,290
7,518
2,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Spharai
Janus
13
12 / 1 / 4
9,530
866
13,271
6,628
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
7,182
653
4,853
9,105
3,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
2 / 5 / 2
8,023
729
8,166
11,605
7,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
nova928
Nu Wa
10
0 / 6 / 3
6,454
587
4,828
6,779
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
3
4
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
Bhayne
Artio
3
1
11
8.5
L
1
6
3
0.42
L
Yemoja
2
5
2
0.6
W
Danzaburou
Sephywoot
Danzaburou
2
2
9
3.25
W
Janus
Spharai
Janus
12
1
4
14
L
Nu Wa
nova928
Nu Wa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,128
Damage
17,847
27,362
Taken
27,489
15,539
Mitigated
12,178
10,186
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bhayne
Artio
6,567
912
744
5,038
13,216
10,293
384
6,497
6,719
18,102
0
L
4,853
2,452
241
1,355
9,105
3,046
0
6,278
2,827
0
23,028
L
Yemoja
8,166
1,900
771
0
11,605
7,013
0
8,351
3,254
21,972
0
W
Danzaburou
Sephywoot
Danzaburou
5,290
1,809
0
2,823
7,518
2,804
878
3,431
4,087
0
22,136
W
Janus
Spharai
Janus
13,271
492
0
1,581
6,628
2,442
163
3,066
3,562
39,914
0
L
Nu Wa
nova928
Nu Wa
4,828
935
0
310
6,779
2,119
0
5,209
1,570
11,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,530
Gold Earned
21,659
122
Minions Killed
102
0
Camps Cleared
0
628,404
Distance Traveled
510,207
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,871
806
16
1
0
220,328
0
L
Cupid
7,182
653
53
5
0
165,133
1
L
Yemoja
8,023
729
35
3
0
181,953
2
W
Danzaburou
8,129
739
42
4
0
192,131
3
W
Janus
9,530
866
64
6
0
215,945
2
L
Nu Wa
6,454
587
14
1
0
163,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role