Player Matchup

Arachne
Arachne
CDB_ToXiC
Arachne
Level 28
God Stats
14W - 9L
1,530 SR
Queue Stats
20W - 11L
1,424 Elo+
Party 2
Ares
Ares
FullCourtPress
Ares
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 11L
1,003 Elo+
Party 1
Ra
Ra
Julito_xingxong
Ra
Level 24
God Stats
6W - 1L
1,788 SR
Queue Stats
38W - 34L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
drewhannel
Heimdallr
Level 60
God Stats
30W - 18L
1,435 SR
Queue Stats
315W - 346L
1,382 Elo+
Party 1
Ganesha
Ganesha
rainboy6_3000
Ganesha
Level 29
God Stats
8W - 1L
1,816 SR
Queue Stats
112W - 99L
1,457 Elo+
Party 1
Team Averages
Level 29
1,614 SR
1,337 Elo+

VS

Team Averages
Level 25
1,374 SR
1,314 Elo+
Nemesis
Nemesis
MattCapalot__
Nemesis
Level 25
God Stats
23W - 27L
1,487 SR
Queue Stats
40W - 53L
1,328 Elo+
Party 3
Neith
Neith
RIPRULEJR
Neith
Level 36
God Stats
7W - 10L
1,350 SR
Queue Stats
250W - 264L
1,308 Elo+
Party 3
Gilgamesh
Gilgamesh
V1Official__
Gilgamesh
Level 26
God Stats
28W - 24L
1,454 SR
Queue Stats
116W - 113L
1,375 Elo+
Solo
Susano
Susano
kapu507
Susano
Level 23
God Stats
4W - 9L
1,343 SR
Queue Stats
76W - 71L
1,316 Elo+
Solo
King Arthur
King Arthur
o_0_iceboy
King Arthur
Level 15
God Stats
1W - 3L
1,234 SR
Queue Stats
151W - 163L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CDB_ToXiC
Arachne
15
3 / 5 / 3
9,687
510
5,374
14,414
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 4 / 8
9,611
506
3,579
11,272
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 1 / 8
11,262
593
17,289
15,266
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
drewhannel
Heimdallr
17
11 / 2 / 6
10,987
578
11,412
13,145
6,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
17
4 / 0 / 3
11,788
620
6,307
14,349
10,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
0 / 1 / 1
5,817
306
559
3,456
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
RIPRULEJR
Neith
11
4 / 6 / 1
7,925
417
11,120
10,536
2,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
V1Official__
Gilgamesh
12
2 / 6 / 1
7,697
405
6,098
16,316
5,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
kapu507
Susano
11
3 / 6 / 1
7,469
393
6,170
9,957
3,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
o_0_iceboy
King Arthur
13
2 / 12 / 5
8,290
436
7,234
17,033
11,779
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
31
Kills
11
12
Deaths
31
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
CDB_ToXiC
Arachne
3
5
3
0.9
W
3
4
8
1.75
W
10
1
8
14
L
Nemesis
0
1
1
0.5
L
Neith
RIPRULEJR
Neith
4
6
1
0.75
L
Gilgamesh
V1Official__
Gilgamesh
2
6
1
0.42
W
Heimdallr
drewhannel
Heimdallr
11
2
6
7
L
Susano
kapu507
Susano
3
6
1
0.58
L
King Arthur
o_0_iceboy
King Arthur
2
12
5
0.38
W
Ganesha
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,961
Damage
31,181
68,446
Taken
57,298
39,234
Mitigated
23,403
24,896
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CDB_ToXiC
Arachne
5,374
3,981
0
2,967
14,414
6,641
2,100
0
14,414
0
39,339
W
3,579
512
0
2,543
11,272
8,907
635
0
11,272
19,224
0
W
17,289
2,103
1,839
6,684
15,266
7,023
4,556
0
15,266
82,970
0
L
Nemesis
559
71
0
168
3,456
939
298
2,031
1,425
0
6,404
L
Neith
RIPRULEJR
Neith
11,120
4,523
0
957
10,536
2,167
112
4,623
5,913
0
39,088
L
Gilgamesh
V1Official__
Gilgamesh
6,098
1,990
0
3,219
16,316
5,367
0
7,891
8,425
0
33,829
W
Heimdallr
drewhannel
Heimdallr
11,412
6,284
0
5,842
13,145
6,173
2,214
0
13,145
0
69,890
L
Susano
kapu507
Susano
6,170
1,155
0
944
9,957
3,151
0
5,592
4,365
0
25,699
L
King Arthur
o_0_iceboy
King Arthur
7,234
756
0
0
17,033
11,779
0
7,038
9,992
0
19,570
W
Ganesha
6,307
1,044
0
5,021
14,349
10,490
686
0
14,349
57,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,335
Gold Earned
37,198
464
Minions Killed
190
0
Camps Cleared
0
1,706,869
Distance Traveled
1,272,235
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,687
510
102
5
0
327,793
1
W
Ares
9,611
506
21
1
0
370,044
0
W
Ra
11,262
593
129
7
0
360,791
5
L
Nemesis
5,817
306
11
1
0
112,530
0
L
Neith
7,925
417
64
3
0
251,314
0
L
Gilgamesh
7,697
405
60
3
0
291,916
1
W
Heimdallr
10,987
578
124
7
0
340,719
0
L
Susano
7,469
393
40
2
0
222,792
1
L
King Arthur
8,290
436
15
1
0
393,683
0
W
Ganesha
11,788
620
88
5
0
307,522
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role