Player Matchup

Gilgamesh
Gilgamesh
ColdAzzRaps
Gilgamesh
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
143W - 141L
1,500 Elo+
Solo
Neith
Neith
Inkaine
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
LordThunderCauk
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TTV-soul_jynx_
Nu Wa
Level 15
God Stats
11W - 13L
1,703 SR
Queue Stats
26W - 35L
1,156 Elo+
Solo
Yemoja
Yemoja
el_droider
Yemoja
Level 25
God Stats
1W - 1L
1,222 SR
Queue Stats
20W - 26L
1,157 Elo+
Solo
Team Averages
Level 10
1,485 SR
1,363 Elo+

VS

Team Averages
Level 12
1,410 SR
1,281 Elo+
Merlin
Merlin
COLONELPACAL000
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,150 Elo+
Party 1
Sun Wukong
Sun Wukong
Jarvisisgod449
Sun Wukong
Level 6
God Stats
7W - 13L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Chaac
Chaac
PERTURBEUR
Chaac
Level 12
God Stats
10W - 14L
1,251 SR
Queue Stats
22W - 28L
1,241 Elo+
Party 1
Artemis
Artemis
Rosi6544
Artemis
Level 7
God Stats
0W - 2L
1,203 SR
Queue Stats
4W - 7L
1,230 Elo+
Solo
Cerberus
Cerberus
nfg_gunnana
Cerberus
Level 23
God Stats
4W - 2L
1,597 SR
Queue Stats
31W - 55L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ColdAzzRaps
Gilgamesh
20
28 / 3 / 3
17,500
603
39,288
24,296
24,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Inkaine
Neith
16
0 / 14 / 9
11,153
385
6,821
17,326
6,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
5 / 5 / 5
13,248
457
13,588
14,688
6,841
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 8 / 4
11,172
385
15,328
15,174
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
el_droider
Yemoja
16
1 / 4 / 8
11,286
389
10,648
20,495
15,434
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 14 / 4
10,951
378
6,723
20,793
9,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Jarvisisgod449
Sun Wukong
17
3 / 9 / 10
11,920
411
11,340
23,055
24,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chaac
20
16 / 3 / 2
15,807
545
21,310
29,018
41,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Rosi6544
Artemis
17
2 / 4 / 8
11,336
391
6,019
13,172
5,531
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cerberus
nfg_gunnana
Cerberus
19
8 / 6 / 7
12,753
440
12,196
28,652
20,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
64
36
Kills
33
34
Deaths
36
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
14
4
0.43
W
Gilgamesh
ColdAzzRaps
Gilgamesh
28
3
3
9.83
W
Neith
Inkaine
Neith
0
14
9
0.32
L
Sun Wukong
Jarvisisgod449
Sun Wukong
3
9
10
0.89
W
5
5
5
1.5
L
Chaac
16
3
2
5.67
L
Artemis
Rosi6544
Artemis
2
4
8
1.5
W
2
8
4
0.5
W
Yemoja
el_droider
Yemoja
1
4
8
1.25
L
Cerberus
nfg_gunnana
Cerberus
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,673
Damage
57,588
91,979
Taken
114,690
58,191
Mitigated
101,417
10,291
Healing
32,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,723
741
0
2,354
20,793
9,636
741
1,491
19,146
37,358
0
W
Gilgamesh
ColdAzzRaps
Gilgamesh
39,288
17,838
0
2,025
24,296
24,985
441
3,525
20,141
0
128,132
W
Neith
Inkaine
Neith
6,821
4,518
0
663
17,326
6,448
1,434
3,596
13,520
0
48,840
L
Sun Wukong
Jarvisisgod449
Sun Wukong
11,340
2,055
633
5,564
23,055
24,259
489
4,072
18,747
0
40,653
W
13,588
7,717
0
508
14,688
6,841
9,547
1,919
12,619
0
71,066
L
Chaac
21,310
4,607
366
13,900
29,018
41,776
562
5,771
22,938
0
108,982
L
Artemis
Rosi6544
Artemis
6,019
654
0
1,359
13,172
5,531
1,156
4,387
8,519
0
49,883
W
15,328
6,275
300
1,052
15,174
4,483
1,662
4,455
10,375
48,718
0
W
Yemoja
el_droider
Yemoja
10,648
1,146
2,437
3,306
20,495
15,434
651
4,450
15,625
54,007
0
L
Cerberus
nfg_gunnana
Cerberus
12,196
629
0
8,769
28,652
20,215
613
8,826
19,364
69,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,359
Gold Earned
62,767
513
Minions Killed
513
0
Camps Cleared
0
2,261,662
Distance Traveled
2,277,977
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,951
378
54
2
0
407,999
0
W
Gilgamesh
17,500
603
181
6
0
538,696
6
W
Neith
11,153
385
85
3
0
415,100
0
L
Sun Wukong
11,920
411
61
2
0
522,206
5
W
Artemis
13,248
457
113
4
0
416,514
0
L
Chaac
15,807
545
186
6
0
454,874
3
L
Artemis
11,336
391
86
3
0
425,010
7
W
Nu Wa
11,172
385
69
2
0
392,128
0
W
Yemoja
11,286
389
65
2
0
499,224
0
L
Cerberus
12,753
440
126
4
0
467,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role