Player Matchup

Serqet
Serqet
EstrangedAngel
Serqet
Level 112
God Stats
2W - 3L
1,598 SR
Queue Stats
176W - 166L
1,569 Elo+
Party 3
Izanami
Izanami
FearTheFallen6
Izanami
Level 122
God Stats
13W - 16L
1,633 SR
Queue Stats
117W - 100L
1,549 Elo+
Party 3
Tiamat
Tiamat
ItsSHboy18
Tiamat
Level 89
God Stats
3W - 4L
1,134 SR
Queue Stats
184W - 171L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
LoyalGuardsman
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,506 Elo+
Party 3
Gilgamesh
Gilgamesh
MetalSpell
Gilgamesh
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 2
Team Averages
Level 71
1,473 SR
1,517 Elo+

VS

Team Averages
Level 45
1,540 SR
1,414 Elo+
Khepri
Khepri
Chickenbones26
Khepri
Level 24
God Stats
14W - 16L
1,459 SR
Queue Stats
123W - 148L
1,380 Elo+
Party 4
Poseidon
Poseidon
LeahGoBrrrrr
Poseidon
Level 22
God Stats
2W - 2L
1,740 SR
Queue Stats
28W - 53L
1,364 Elo+
Party 1
Izanami
Izanami
Mastodon103
Izanami
Level 61
God Stats
25W - 20L
1,496 SR
Queue Stats
466W - 562L
1,390 Elo+
Party 4
Danzaburou
Danzaburou
Nemphelia
Danzaburou
Level 83
God Stats
11W - 18L
1,505 SR
Queue Stats
35W - 57L
1,416 Elo+
Party 1
Horus
Horus
PiffNasty
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 7
16,261
707
18,880
15,301
8,425
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 17
14,224
618
20,956
15,283
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
ItsSHboy18
Tiamat
20
8 / 0 / 15
14,568
633
14,080
11,724
8,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
LoyalGuardsman
Jormungandr
15
3 / 6 / 12
10,590
460
6,752
15,204
10,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
MetalSpell
Gilgamesh
20
17 / 5 / 13
14,154
615
17,082
20,078
9,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 3
10,609
461
6,689
22,773
21,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
LeahGoBrrrrr
Poseidon
16
2 / 9 / 2
10,144
441
12,160
15,723
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Mastodon103
Izanami
16
4 / 10 / 4
9,599
417
11,967
20,190
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Nemphelia
Danzaburou
14
3 / 10 / 3
9,909
431
6,413
18,661
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Horus
PiffNasty
Horus
16
1 / 10 / 3
10,343
450
6,608
20,314
15,031
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
29
47
Kills
14
15
Deaths
48
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
14
0
7
17.5
W
5
4
17
3.38
W
Tiamat
ItsSHboy18
Tiamat
8
0
15
15.5
L
Poseidon
LeahGoBrrrrr
Poseidon
2
9
2
0.33
W
Jormungandr
LoyalGuardsman
Jormungandr
3
6
12
1.5
L
Izanami
Mastodon103
Izanami
4
10
4
0.6
W
Gilgamesh
MetalSpell
Gilgamesh
17
5
13
4.7
L
Danzaburou
Nemphelia
Danzaburou
3
10
3
0.45
L
Horus
PiffNasty
Horus
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,750
Damage
43,837
77,590
Taken
97,661
41,456
Mitigated
55,556
23,646
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,689
801
0
3,208
22,773
21,971
192
3,024
19,177
29,323
0
W
18,880
8,356
0
5,742
15,301
8,425
3,624
579
14,710
0
131,623
W
20,956
14,215
0
6,671
15,283
5,421
5,610
5,101
10,146
0
147,466
W
Tiamat
ItsSHboy18
Tiamat
14,080
1,680
0
6,418
11,724
8,179
114
5,278
6,192
101,108
0
L
Poseidon
LeahGoBrrrrr
Poseidon
12,160
1,586
0
2,180
15,723
5,103
0
4,471
10,658
68,310
0
W
Jormungandr
LoyalGuardsman
Jormungandr
6,752
1,707
473
704
15,204
10,268
437
3,859
11,193
21,431
0
L
Izanami
Mastodon103
Izanami
11,967
7,116
504
5,479
20,190
7,136
590
3,120
16,998
0
60,799
W
Gilgamesh
MetalSpell
Gilgamesh
17,082
5,804
1,140
2,498
20,078
9,163
1,282
3,477
16,500
0
74,449
L
Danzaburou
Nemphelia
Danzaburou
6,413
2,828
0
390
18,661
6,315
114
5,722
12,583
0
50,767
L
Horus
PiffNasty
Horus
6,608
3,699
61
3,340
20,314
15,031
0
3,801
14,871
0
50,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,797
Gold Earned
50,604
750
Minions Killed
468
0
Camps Cleared
0
2,144,763
Distance Traveled
1,836,799
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,609
461
52
2
0
381,684
2
W
Serqet
16,261
707
212
9
0
483,550
1
W
Izanami
14,224
618
229
10
0
375,196
5
W
Tiamat
14,568
633
190
8
0
453,762
4
L
Poseidon
10,144
441
134
6
0
356,016
2
W
Jormungandr
10,590
460
32
1
0
404,301
4
L
Izanami
9,599
417
94
4
0
332,240
0
W
Gilgamesh
14,154
615
87
4
0
427,954
0
L
Danzaburou
9,909
431
86
4
0
385,073
0
L
Horus
10,343
450
102
4
0
381,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role