Player Matchup

Hachiman
Hachiman
KRUEGER_SPETSNAZ
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
TheGameChanger45
Fenrir
Level 28
God Stats
23W - 17L
1,561 SR
Queue Stats
25W - 27L
1,450 Elo+
Party 2
Athena
Athena
callofguti22
Athena
Level 57
God Stats
2W - 1L
1,304 SR
Queue Stats
34W - 51L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
efons
Kukulkan
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,151 Elo+
Party 2
Khepri
Khepri
xavilopez38
Khepri
Level 29
God Stats
14W - 12L
1,514 SR
Queue Stats
33W - 39L
1,448 Elo+
Party 2
Team Averages
Level 26
1,476 SR
1,395 Elo+

VS

Team Averages
Level 9
1,500 SR
1,353 Elo+
Kukulkan
Kukulkan
Animal2463
Kukulkan
Level 25
God Stats
12W - 11L
1,602 SR
Queue Stats
215W - 206L
1,439 Elo+
Solo
Set
Set
Badr-Fox
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
Genetix-S1FerZ
Artemis
Level 3
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 4L
1,419 Elo+
Party 1
Pele
Pele
Miss Insaf
Pele
Level 4
God Stats
0W - 6L
1,148 SR
Queue Stats
0W - 6L
1,135 Elo+
Party 1
Amaterasu
Amaterasu
Titanium-Magmaaa
Amaterasu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 19
12,977
1,081
28,546
10,332
5,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
15 / 0 / 16
14,024
1,169
18,050
7,643
5,737
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
19
9 / 0 / 21
13,333
1,111
11,173
12,875
19,072
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
efons
Kukulkan
18
3 / 3 / 24
11,610
968
17,825
9,265
4,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
20
3 / 0 / 33
13,675
1,140
11,253
13,910
21,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

301

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Animal2463
Kukulkan
17
0 / 9 / 1
10,426
869
9,540
16,022
10,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 12 / 2
10,381
865
13,042
19,181
10,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 9 / 1
9,521
793
4,397
12,413
5,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 7 / 0
10,643
887
16,240
20,718
8,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
16
0 / 10 / 2
10,249
854
6,007
27,520
23,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
11
47
Kills
5
5
Deaths
47
113
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Animal2463
Kukulkan
0
9
1
0.06
L
2
12
2
0.25
L
0
9
1
0.06
W
17
2
19
13.25
L
3
7
0
0.43
W
15
0
16
23
L
Amaterasu
0
10
2
0.1
W
Athena
9
0
21
19.5
W
Kukulkan
efons
Kukulkan
3
3
24
5
W
Khepri
3
0
33
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,847
Damage
49,226
54,025
Taken
95,854
56,497
Mitigated
57,221
6,697
Healing
4,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Animal2463
Kukulkan
9,540
2,493
671
289
16,022
10,214
0
7,232
8,790
39,261
0
L
13,042
8,971
0
126
19,181
10,295
0
9,970
9,211
0
28,666
L
4,397
2,104
0
179
12,413
5,130
0
6,038
6,375
0
7,246
W
28,546
16,231
0
2,605
10,332
5,159
0
1,953
8,379
0
48,384
L
16,240
5,016
0
727
20,718
8,562
0
8,986
11,732
0
31,590
W
18,050
4,731
0
300
7,643
5,737
0
1,238
6,405
0
25,565
L
Amaterasu
6,007
3,303
0
2,958
27,520
23,020
0
8,025
19,495
0
10,569
W
Athena
11,173
5,169
0
1,596
12,875
19,072
0
2,587
10,288
33,737
0
W
Kukulkan
efons
Kukulkan
17,825
4,539
0
708
9,265
4,734
0
1,547
7,718
27,036
0
W
Khepri
11,253
1,243
0
1,488
13,910
21,795
0
2,215
11,695
20,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,619
Gold Earned
51,220
147
Minions Killed
122
1
Camps Cleared
0
1,134,608
Distance Traveled
943,352
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,426
869
67
6
0
169,851
3
L
Set
10,381
865
26
2
0
204,695
0
L
Artemis
9,521
793
8
1
0
144,917
1
W
Hachiman
12,977
1,081
57
5
1
189,468
2
L
Pele
10,643
887
14
1
0
231,306
0
W
Fenrir
14,024
1,169
16
1
0
303,326
0
L
Amaterasu
10,249
854
7
1
0
192,583
2
W
Athena
13,333
1,111
48
4
0
217,780
0
W
Kukulkan
11,610
968
16
1
0
168,046
2
W
Khepri
13,675
1,140
10
1
0
255,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role