Player Matchup

Kukulkan
Kukulkan
Zeerohx2
Kukulkan
Level 83
God Stats
1W - 2L
1,836 SR
Queue Stats
189W - 129L
1,655 Elo+
Party 1
Heimdallr
Heimdallr
deadmen234
Heimdallr
Level 26
God Stats
47W - 28L
1,688 SR
Queue Stats
98W - 60L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
munkeynip
Sylvanus
Level 122
God Stats
123W - 84L
1,709 SR
Queue Stats
533W - 316L
1,684 Elo+
Party 1
Team Averages
Level 77
1,745 SR
1,638 Elo+

VS

Team Averages
Level 114
1,694 SR
1,552 Elo+
Chang'e
Chang'e
BofferHunter
Chang'e
Level 156
God Stats
1W - 0L
1,578 SR
Queue Stats
38W - 32L
1,250 Elo+
Party 2
Gilgamesh
Gilgamesh
Divicity
Gilgamesh
Level 160
God Stats
7W - 2L
1,697 SR
Queue Stats
145W - 99L
1,672 Elo+
Party 2
Sylvanus
Sylvanus
RICO IS HERE GG
Sylvanus
Level 25
God Stats
6W - 1L
1,806 SR
Queue Stats
6W - 1L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Zeerohx2
Kukulkan
17
6 / 5 / 9
13,192
733
22,702
12,489
6,072
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
deadmen234
Heimdallr
15
6 / 10 / 9
12,429
691
17,818
19,070
8,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
munkeynip
Sylvanus
15
4 / 1 / 10
11,412
634
13,105
15,893
18,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BofferHunter
Chang'e
15
4 / 11 / 7
11,909
662
12,325
21,753
9,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Divicity
Gilgamesh
17
7 / 2 / 8
14,326
796
16,465
26,081
28,008
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
17
5 / 3 / 10
12,923
718
10,731
26,787
30,825
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
16
Kills
16
16
Deaths
16
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BofferHunter
Chang'e
4
11
7
0.68
W
Gilgamesh
Divicity
Gilgamesh
7
2
8
5.5
W
Sylvanus
5
3
10
3.33
L
Kukulkan
Zeerohx2
Kukulkan
6
5
9
2.1
L
Heimdallr
deadmen234
Heimdallr
6
10
9
1.05
L
Sylvanus
munkeynip
Sylvanus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,625
Damage
39,521
47,452
Taken
74,621
33,612
Mitigated
68,119
9,193
Healing
24,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BofferHunter
Chang'e
12,325
362
5,763
5,373
21,753
9,286
2,084
10,927
10,824
50,994
0
W
Gilgamesh
Divicity
Gilgamesh
16,465
3,525
0
773
26,081
28,008
561
10,092
15,989
1,040
62,393
W
Sylvanus
10,731
2,358
4,011
8,612
26,787
30,825
792
13,992
12,795
40,865
0
L
Kukulkan
Zeerohx2
Kukulkan
22,702
1,817
0
0
12,489
6,072
561
7,300
5,189
71,082
0
L
Heimdallr
deadmen234
Heimdallr
17,818
8,102
0
859
19,070
8,849
875
8,399
10,671
0
42,578
L
Sylvanus
munkeynip
Sylvanus
13,105
4,533
4,014
4,320
15,893
18,691
147
7,899
7,994
22,234
2,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,033
Gold Earned
39,158
181
Minions Killed
191
0
Camps Cleared
0
900,148
Distance Traveled
1,059,500
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,909
662
65
4
0
324,674
3
W
Gilgamesh
14,326
796
54
3
0
410,805
0
W
Sylvanus
12,923
718
72
4
0
324,021
3
L
Kukulkan
13,192
733
102
6
0
293,230
2
L
Heimdallr
12,429
691
60
3
0
284,206
1
L
Sylvanus
11,412
634
19
1
0
322,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role