Player Matchup

Ullr
Ullr
 
Ullr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DarkEpiales
King Arthur
Level 29
God Stats
68W - 71L
1,552 SR
Queue Stats
201W - 203L
1,601 Elo+
Solo
Thoth
Thoth
SKUIIHACK
Thoth
Level 29
God Stats
5W - 13L
1,441 SR
Queue Stats
304W - 311L
1,552 Elo+
Solo
Ymir
Ymir
digno97
Ymir
Level 24
God Stats
6W - 3L
1,803 SR
Queue Stats
15W - 17L
1,547 Elo+
Solo
Chaac
Chaac
llllstalinllll
Chaac
Level 15
God Stats
17W - 12L
1,844 SR
Queue Stats
31W - 32L
1,697 Elo+
Solo
Team Averages
Level 22
1,628 SR
1,579 Elo+

VS

Team Averages
Level 21
1,601 SR
1,658 Elo+
Ymir
Ymir
GhengisSwan2
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,688 Elo+
Solo
Rama
Rama
LoobenGooben
Rama
Level 23
God Stats
20W - 7L
1,512 SR
Queue Stats
157W - 146L
1,498 Elo+
Solo
Fenrir
Fenrir
TamalesDeChorizo
Fenrir
Level 7
God Stats
10W - 10L
1,843 SR
Queue Stats
100W - 55L
1,806 Elo+
Solo
Cthulhu
Cthulhu
TrevzmanX
Cthulhu
Level 22
God Stats
29W - 26L
1,457 SR
Queue Stats
440W - 406L
1,650 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WingsandTails
Morgan Le Fay
Level 27
God Stats
3W - 0L
1,693 SR
Queue Stats
46W - 40L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 5 / 2
8,062
424
5,517
13,048
5,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
DarkEpiales
King Arthur
15
3 / 4 / 5
9,334
491
7,697
15,270
8,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
SKUIIHACK
Thoth
13
1 / 5 / 3
8,406
442
7,438
10,092
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
digno97
Ymir
12
1 / 5 / 3
7,933
418
4,592
17,721
15,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 6 / 1
10,563
556
10,416
19,074
11,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
10,250
539
7,061
15,707
14,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
7 / 1 / 6
11,018
580
9,437
9,255
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 7
11,744
618
13,841
14,807
9,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
TrevzmanX
Cthulhu
18
4 / 1 / 7
12,005
632
16,059
14,255
9,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
WingsandTails
Morgan Le Fay
16
4 / 2 / 5
10,523
554
7,622
9,825
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
25
25
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
2
0.4
L
King Arthur
DarkEpiales
King Arthur
3
4
5
1.38
W
1
3
6
1.33
W
7
1
6
10
L
Thoth
SKUIIHACK
Thoth
1
5
3
0.5
W
9
3
7
4.17
W
Cthulhu
TrevzmanX
Cthulhu
4
1
7
7.5
W
Morgan Le Fay
WingsandTails
Morgan Le Fay
4
2
5
3.25
L
Ymir
digno97
Ymir
1
5
3
0.5
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
54,020
75,205
Taken
63,849
43,559
Mitigated
40,229
12,348
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,517
2,011
0
1,230
13,048
5,023
0
4,634
8,414
0
52,505
L
King Arthur
DarkEpiales
King Arthur
7,697
1,177
0
3,204
15,270
8,086
1,242
5,718
9,552
0
53,699
W
7,061
1,025
0
1,778
15,707
14,690
31
3,865
11,752
37,881
0
W
9,437
7,326
0
3,979
9,255
3,227
5,381
1,656
7,531
0
76,166
L
Thoth
SKUIIHACK
Thoth
7,438
91
0
2,028
10,092
3,101
275
3,905
6,187
39,418
0
W
13,841
3,262
0
5,840
14,807
9,349
226
2,997
11,555
0
77,483
W
Cthulhu
TrevzmanX
Cthulhu
16,059
1,733
112
4,540
14,255
9,012
525
60
14,195
87,763
0
W
Morgan Le Fay
WingsandTails
Morgan Le Fay
7,622
687
0
3,181
9,825
3,951
1,294
2,713
6,786
59,996
0
L
Ymir
digno97
Ymir
4,592
886
0
582
17,721
15,573
202
5,625
12,096
31,193
0
L
10,416
2,120
0
5,304
19,074
11,776
964
10,860
8,214
0
81,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,298
Gold Earned
55,540
462
Minions Killed
583
0
Camps Cleared
0
1,630,139
Distance Traveled
1,823,681
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,062
424
85
4
0
292,293
3
L
King Arthur
9,334
491
95
5
0
368,433
4
W
Ymir
10,250
539
53
3
0
344,403
7
W
Rama
11,018
580
125
7
0
327,011
3
L
Thoth
8,406
442
67
4
0
318,875
2
W
Fenrir
11,744
618
124
7
0
427,489
6
W
Cthulhu
12,005
632
173
9
0
382,890
0
W
Morgan Le Fay
10,523
554
108
6
0
341,888
6
L
Ymir
7,933
418
53
3
0
333,810
10
L
Chaac
10,563
556
162
9
0
316,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role