Player Matchup

Hades
Hades
 
Hades
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Afriendly_D
Bakasura
Level 25
God Stats
1W - 2L
1,217 SR
Queue Stats
235W - 224L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Barratab
Cthulhu
Level 16
God Stats
4W - 4L
1,519 SR
Queue Stats
12W - 16L
1,285 Elo+
Party 1
Ares
Ares
DorsalDisc20499
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
hxh1707
Ra
Level 14
God Stats
2W - 2L
1,448 SR
Queue Stats
192W - 199L
1,232 Elo+
Solo
Team Averages
Level 19
1,437 SR
1,384 Elo+

VS

Team Averages
Level 20
1,634 SR
1,436 Elo+
Guan Yu
Guan Yu
BIGOBEARSFAN19
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,468 Elo+
Party 2
Apollo
Apollo
JAVAJOE1990
Apollo
Level 18
God Stats
45W - 37L
1,530 SR
Queue Stats
110W - 144L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
KimmyHed69
Ao Kuang
Level 24
God Stats
4W - 3L
1,688 SR
Queue Stats
129W - 97L
1,364 Elo+
Solo
Danzaburou
Danzaburou
SMOKE1380
Danzaburou
Level 26
God Stats
12W - 5L
1,601 SR
Queue Stats
25W - 23L
1,433 Elo+
Party 2
Arachne
Arachne
SpiritxIr
Arachne
Level 17
God Stats
8W - 3L
1,852 SR
Queue Stats
14W - 7L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
6 / 7 / 5
10,788
539
14,511
17,117
12,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Afriendly_D
Bakasura
16
7 / 8 / 3
10,514
526
10,374
17,730
8,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Barratab
Cthulhu
13
0 / 6 / 4
8,172
409
2,761
13,363
7,998
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 11 / 3
7,701
385
3,410
17,856
7,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
2 / 11 / 0
8,491
425
3,641
13,278
4,473
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 9
9,740
487
7,945
14,568
10,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
17
6 / 2 / 4
11,161
558
10,403
16,433
5,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
KimmyHed69
Ao Kuang
19
7 / 2 / 0
11,583
579
5,943
12,307
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
SMOKE1380
Danzaburou
16
8 / 5 / 5
11,213
561
13,039
10,878
4,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
SpiritxIr
Arachne
18
17 / 2 / 8
11,726
586
21,629
15,081
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
16
Kills
43
43
Deaths
16
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
7
5
1.21
L
Bakasura
Afriendly_D
Bakasura
7
8
3
1.06
W
5
5
9
1.9
L
Cthulhu
Barratab
Cthulhu
0
6
4
0.33
L
1
11
3
0.23
W
Apollo
6
2
4
4
W
Ao Kuang
KimmyHed69
Ao Kuang
7
2
0
3.5
W
Danzaburou
SMOKE1380
Danzaburou
8
5
5
2.1
W
Arachne
SpiritxIr
Arachne
17
2
8
10.5
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,697
Damage
58,959
79,344
Taken
69,267
41,628
Mitigated
31,489
12,819
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
14,511
1,667
168
7,320
17,117
12,996
630
1,593
15,317
45,395
0
L
Bakasura
Afriendly_D
Bakasura
10,374
7,332
0
1,937
17,730
8,749
15
280
17,306
0
52,457
W
7,945
2,510
590
1,564
14,568
10,127
172
5,693
8,875
0
37,948
L
Cthulhu
Barratab
Cthulhu
2,761
246
93
1,565
13,363
7,998
99
1,388
11,975
24,922
0
L
3,410
691
0
874
17,856
7,412
358
1,033
16,733
25,548
0
W
Apollo
10,403
5,848
0
6,694
16,433
5,877
725
7,466
8,893
0
73,199
W
Ao Kuang
KimmyHed69
Ao Kuang
5,943
2,751
0
3,281
12,307
4,709
0
3,311
8,996
89,377
0
W
Danzaburou
SMOKE1380
Danzaburou
13,039
7,761
0
1,964
10,878
4,217
1,795
3,467
7,266
0
64,861
W
Arachne
SpiritxIr
Arachne
21,629
15,810
0
7,267
15,081
6,559
0
5,272
9,756
0
71,545
L
3,641
815
109
753
13,278
4,473
1,266
1,649
11,599
54,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,666
Gold Earned
55,423
373
Minions Killed
528
0
Camps Cleared
0
1,617,924
Distance Traveled
1,802,049
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,788
539
78
4
0
342,403
2
L
Bakasura
10,514
526
99
5
0
346,227
2
W
Guan Yu
9,740
487
43
2
0
346,607
0
L
Cthulhu
8,172
409
47
2
0
353,960
2
L
Ares
7,701
385
40
2
0
287,555
0
W
Apollo
11,161
558
118
6
0
351,487
4
W
Ao Kuang
11,583
579
154
8
0
363,135
1
W
Danzaburou
11,213
561
111
6
0
350,377
1
W
Arachne
11,726
586
102
5
0
390,443
0
L
Ra
8,491
425
109
5
0
287,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role