Player Matchup

Bellona
Bellona
Ellak96
Bellona
Level 48
God Stats
32W - 48L
1,487 SR
Queue Stats
164W - 307L
1,362 Elo+
Party 2
Ymir
Ymir
Endoresun
Ymir
Level 26
God Stats
7W - 5L
1,343 SR
Queue Stats
81W - 130L
1,341 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gr1mSupreme
Morgan Le Fay
Level 59
God Stats
0W - 1L
1,159 SR
Queue Stats
250W - 395L
1,390 Elo+
Party 2
Medusa
Medusa
Thor9394
Medusa
Level 61
God Stats
15W - 27L
1,429 SR
Queue Stats
308W - 465L
1,401 Elo+
Party 2
Da Ji
Da Ji
wildjosi
Da Ji
Level 64
God Stats
22W - 20L
1,543 SR
Queue Stats
217W - 324L
1,407 Elo+
Party 2
Team Averages
Level 52
1,392 SR
1,380 Elo+

VS

Team Averages
Level 59
1,466 SR
1,445 Elo+
Cthulhu
Cthulhu
Jcmorgan12
Cthulhu
Level 22
God Stats
4W - 8L
1,345 SR
Queue Stats
34W - 55L
1,286 Elo+
Party 1
Tiamat
Tiamat
LilThicccccy
Tiamat
Level 108
God Stats
1W - 2L
1,621 SR
Queue Stats
255W - 251L
1,501 Elo+
Party 3
Camazotz
Camazotz
NocturnalEcho1
Camazotz
Level 34
God Stats
6W - 4L
1,568 SR
Queue Stats
220W - 216L
1,481 Elo+
Party 3
Anhur
Anhur
Sinlordarin
Anhur
Level 42
God Stats
7W - 9L
1,467 SR
Queue Stats
208W - 195L
1,349 Elo+
Party 1
Nike
Nike
jbruce963
Nike
Level 88
God Stats
2W - 1L
1,327 SR
Queue Stats
110W - 87L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ellak96
Bellona
18
0 / 7 / 5
12,008
414
8,953
20,238
15,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
16
0 / 5 / 2
11,579
399
4,295
25,649
27,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Gr1mSupreme
Morgan Le Fay
18
0 / 10 / 4
11,859
409
10,947
21,741
9,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Thor9394
Medusa
20
9 / 3 / 4
15,560
537
26,636
24,515
11,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
wildjosi
Da Ji
20
11 / 5 / 1
14,725
508
12,439
26,608
12,776
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jcmorgan12
Cthulhu
18
1 / 4 / 12
11,982
413
9,501
17,091
16,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
20
16 / 3 / 5
18,594
641
30,801
15,978
13,453
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Camazotz
20
3 / 4 / 14
15,014
518
18,515
27,847
13,828
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 6 / 4
12,368
426
9,565
17,634
7,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
20
8 / 3 / 9
15,077
520
20,567
28,539
26,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
20
Kills
30
30
Deaths
20
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ellak96
Bellona
0
7
5
0.36
L
Ymir
0
5
2
0.2
L
Morgan Le Fay
Gr1mSupreme
Morgan Le Fay
0
10
4
0.2
W
Cthulhu
Jcmorgan12
Cthulhu
1
4
12
1.75
W
Tiamat
16
3
5
6.17
W
Camazotz
3
4
14
2.5
W
2
6
4
0.67
L
Medusa
Thor9394
Medusa
9
3
4
3.67
W
Nike
8
3
9
4.17
L
Da Ji
wildjosi
Da Ji
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,270
Damage
88,949
118,751
Taken
107,089
76,430
Mitigated
78,218
23,787
Healing
32,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ellak96
Bellona
8,953
3,092
0
502
20,238
15,046
421
6,457
13,715
0
62,849
L
Ymir
4,295
420
0
2,710
25,649
27,466
68
12,161
13,242
35,725
0
L
Morgan Le Fay
Gr1mSupreme
Morgan Le Fay
10,947
509
173
5,462
21,741
9,477
0
11,259
10,057
81,827
0
W
Cthulhu
Jcmorgan12
Cthulhu
9,501
1,035
699
4,043
17,091
16,963
172
2,313
14,778
40,823
0
W
Tiamat
30,801
2,323
260
5,440
15,978
13,453
1,693
5,159
10,819
137,884
0
W
Camazotz
18,515
7,541
0
12,475
27,847
13,828
93
6,370
21,397
0
138,105
W
9,565
3,267
0
2,673
17,634
7,162
4,735
1,205
16,429
0
90,651
L
Medusa
Thor9394
Medusa
26,636
11,383
0
9,304
24,515
11,665
1,572
5,309
19,202
0
126,137
W
Nike
20,567
1,828
0
6,420
28,539
26,812
1,073
5,323
22,534
12,537
96,495
L
Da Ji
wildjosi
Da Ji
12,439
1,998
0
5,636
26,608
12,776
245
6,951
19,463
0
108,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,731
Gold Earned
73,035
671
Minions Killed
769
0
Camps Cleared
0
2,678,173
Distance Traveled
2,850,998
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,008
414
122
4
0
574,432
4
L
Ymir
11,579
399
79
3
0
510,756
1
L
Morgan Le Fay
11,859
409
159
5
0
489,139
18
W
Cthulhu
11,982
413
65
2
0
552,558
7
W
Tiamat
18,594
641
250
9
0
593,302
2
W
Camazotz
15,014
518
172
6
0
607,705
3
W
Anhur
12,368
426
132
5
0
486,142
1
L
Medusa
15,560
537
161
6
0
533,353
3
W
Nike
15,077
520
150
5
0
611,291
3
L
Da Ji
14,725
508
150
5
0
570,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role