Player Matchup

Medusa
Medusa
Alancito_Duna
Medusa
Level 18
God Stats
20W - 19L
1,435 SR
Queue Stats
163W - 161L
1,479 Elo+
Solo
Ymir
Ymir
Dadacnp
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,241 Elo+
Party 1
Thoth
Thoth
Houverlok
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Mercury
Mercury
SAWZINHOO
Mercury
Level 109
God Stats
22W - 34L
1,387 SR
Queue Stats
553W - 580L
1,419 Elo+
Party 1
Anubis
Anubis
SentateDurito
Anubis
Level 29
God Stats
13W - 23L
1,453 SR
Queue Stats
82W - 127L
1,359 Elo+
Solo
Team Averages
Level 33
1,455 SR
1,330 Elo+

VS

Team Averages
Level 50
1,505 SR
1,439 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Cerbero-099
Chaac
Level 29
God Stats
18W - 18L
1,475 SR
Queue Stats
159W - 167L
1,454 Elo+
Solo
Thoth
Thoth
OrganikFM
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,283 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Yasmim134
Kumbhakarna
Level 10
God Stats
3W - 1L
1,613 SR
Queue Stats
14W - 11L
1,525 Elo+
Party 3
Artemis
Artemis
gutavogamer2708
Artemis
Level 81
God Stats
3W - 2L
1,437 SR
Queue Stats
223W - 215L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
10,357
370
9,237
16,381
6,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Dadacnp
Ymir
17
2 / 6 / 7
11,785
421
5,174
26,965
27,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Houverlok
Thoth
14
0 / 11 / 5
9,392
335
6,135
11,244
4,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
SAWZINHOO
Mercury
20
10 / 6 / 2
15,125
540
14,060
28,201
12,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

19
5 / 6 / 3
12,868
460
19,417
21,852
13,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
15 / 4 / 6
17,320
619
19,636
21,422
11,049
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 5 / 12
15,592
557
15,825
33,023
34,516
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
OrganikFM
Thoth
20
5 / 7 / 16
14,855
531
13,332
17,256
7,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Yasmim134
Kumbhakarna
19
4 / 1 / 10
15,179
542
9,541
18,948
21,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 0 / 8
15,510
554
18,756
15,974
6,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
17
Kills
37
37
Deaths
17
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
15
4
6
4.5
L
0
8
4
0.25
W
5
5
12
2.2
L
Ymir
Dadacnp
Ymir
2
6
7
0.92
L
Thoth
Houverlok
Thoth
0
11
5
0.23
W
Thoth
OrganikFM
Thoth
5
7
16
1.86
L
Mercury
SAWZINHOO
Mercury
10
6
2
1.83
L
5
6
3
1.08
W
Kumbhakarna
Yasmim134
Kumbhakarna
4
1
10
9
W
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,023
Damage
77,090
104,643
Taken
106,623
64,136
Mitigated
81,397
24,218
Healing
31,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,636
11,427
0
1,379
21,422
11,049
401
6,089
15,333
0
151,525
L
9,237
3,003
0
938
16,381
6,437
0
2,120
14,261
0
79,995
W
15,825
4,088
0
14,887
33,023
34,516
1,776
12,049
20,395
0
102,026
L
Ymir
Dadacnp
Ymir
5,174
723
0
3,256
26,965
27,866
204
6,274
20,691
24,486
0
L
Thoth
Houverlok
Thoth
6,135
695
0
330
11,244
4,129
0
4,310
6,934
23,108
0
W
Thoth
OrganikFM
Thoth
13,332
1,861
0
3,222
17,256
7,910
1,352
4,992
12,264
69,178
0
L
Mercury
SAWZINHOO
Mercury
14,060
7,450
0
10,603
28,201
12,626
0
6,575
21,626
0
127,941
L
19,417
2,067
0
9,091
21,852
13,078
1,463
3,594
18,258
76,025
0
W
Kumbhakarna
Yasmim134
Kumbhakarna
9,541
1,160
0
2,343
18,948
21,070
774
5,812
13,136
51,513
0
W
18,756
12,049
0
9,652
15,974
6,852
5,397
4,057
11,917
0
135,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,527
Gold Earned
78,456
492
Minions Killed
710
0
Camps Cleared
0
2,197,844
Distance Traveled
2,645,247
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,320
619
201
7
0
600,969
0
L
Medusa
10,357
370
119
4
0
451,402
5
W
Chaac
15,592
557
178
6
0
511,591
9
L
Ymir
11,785
421
38
1
0
405,931
1
L
Thoth
9,392
335
33
1
0
416,918
0
W
Thoth
14,855
531
110
4
0
477,282
0
L
Mercury
15,125
540
181
6
0
529,111
5
L
Anubis
12,868
460
121
4
0
394,482
1
W
Kumbhakarna
15,179
542
60
2
0
553,001
11
W
Artemis
15,510
554
161
6
0
502,404
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role