Player Matchup

Cthulhu
Cthulhu
NotRogueZealot
Cthulhu
Level 28
God Stats
1W - 0L
1,789 SR
Queue Stats
12W - 6L
1,989 Elo+
Party 2
Ne Zha
Ne Zha
granmdasmuggler
Ne Zha
Level 27
God Stats
2W - 1L
1,757 SR
Queue Stats
76W - 45L
1,731 Elo+
Solo
Guan Yu
Guan Yu
spookymooky
Guan Yu
Level 14
God Stats
6W - 0L
1,781 SR
Queue Stats
32W - 22L
1,558 Elo+
Solo
Anhur
Anhur
thatboiii
Anhur
Level 26
God Stats
8W - 11L
1,645 SR
Queue Stats
123W - 100L
1,633 Elo+
Solo
Vulcan
Vulcan
waifutakinlifeus
Vulcan
Level 28
God Stats
1W - 0L
1,291 SR
Queue Stats
9W - 2L
1,989 Elo+
Party 2
Team Averages
Level 25
1,653 SR
1,780 Elo+

VS

Team Averages
Level 31
1,571 SR
1,621 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FkImBad
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 29L
1,758 Elo+
Solo
Artemis
Artemis
IAmCooming
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 1
Nemesis
Nemesis
Shockafied
Nemesis
Level 18
God Stats
1W - 2L
1,792 SR
Queue Stats
2W - 2L
1,654 Elo+
Party 1
Cerberus
Cerberus
mrfuzzykins
Cerberus
Level 97
God Stats
1W - 3L
1,565 SR
Queue Stats
30W - 31L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,924
566
6,455
8,306
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
7 / 0 / 6
8,757
626
10,073
9,644
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
spookymooky
Guan Yu
13
9 / 2 / 5
9,195
657
6,419
12,092
7,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
thatboiii
Anhur
12
2 / 4 / 8
7,366
526
7,343
11,104
2,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 2
8,284
592
2,862
5,913
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 4 / 1
7,339
524
6,823
7,721
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FkImBad
Achilles
13
1 / 1 / 0
7,545
539
4,252
12,064
6,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
IAmCooming
Artemis
10
1 / 6 / 3
6,219
444
3,134
6,679
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Shockafied
Nemesis
11
1 / 4 / 1
6,450
461
4,906
9,539
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
mrfuzzykins
Cerberus
9
4 / 7 / 2
6,373
455
5,827
11,158
5,063
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
22
Kills
7
7
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
L
Achilles
FkImBad
Achilles
1
1
0
1
L
Artemis
IAmCooming
Artemis
1
6
3
0.42
W
1
1
3
2.5
L
Nemesis
Shockafied
Nemesis
1
4
1
0.38
W
7
0
6
10
L
Cerberus
mrfuzzykins
Cerberus
4
7
2
0.71
W
Guan Yu
spookymooky
Guan Yu
9
2
5
5.75
W
Anhur
thatboiii
Anhur
2
4
8
1.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,152
Damage
24,942
47,059
Taken
47,161
21,466
Mitigated
18,471
16,394
Healing
10,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,823
588
0
1,992
7,721
2,472
104
2,497
5,194
51,548
0
L
Achilles
FkImBad
Achilles
4,252
814
0
5,879
12,064
6,672
36
4,533
6,781
0
43,829
L
Artemis
IAmCooming
Artemis
3,134
2,036
0
0
6,679
1,251
0
0
6,679
0
17,469
W
6,455
624
0
3,165
8,306
5,913
0
800
7,374
46,480
0
L
Nemesis
Shockafied
Nemesis
4,906
2,776
0
1,247
9,539
3,013
1,006
1,477
8,032
0
36,647
W
10,073
4,136
0
5,046
9,644
3,371
0
2,112
7,300
0
62,952
L
Cerberus
mrfuzzykins
Cerberus
5,827
185
240
1,230
11,158
5,063
0
0
11,158
15,934
0
W
Guan Yu
spookymooky
Guan Yu
6,419
733
654
2,607
12,092
7,119
127
3,382
8,566
114
31,511
W
Anhur
thatboiii
Anhur
7,343
3,985
0
2,570
11,104
2,962
217
3,528
7,444
0
45,644
W
2,862
615
0
2,352
5,913
2,101
944
2,014
3,725
60,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,526
Gold Earned
33,926
462
Minions Killed
353
0
Camps Cleared
0
1,319,230
Distance Traveled
1,259,511
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,339
524
110
8
0
222,688
4
L
Achilles
7,545
539
107
8
0
298,470
1
L
Artemis
6,219
444
39
3
0
221,996
0
W
Cthulhu
7,924
566
96
7
0
285,047
2
L
Nemesis
6,450
461
71
5
0
257,862
2
W
Ne Zha
8,757
626
110
8
0
266,011
5
L
Cerberus
6,373
455
26
2
0
258,495
3
W
Guan Yu
9,195
657
54
4
0
274,385
4
W
Anhur
7,366
526
77
6
0
215,829
3
W
Vulcan
8,284
592
125
9
0
277,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role