Player Matchup

Neith
Neith
CwBacon5187
Neith
Level 26
God Stats
8W - 7L
1,624 SR
Queue Stats
60W - 82L
1,241 Elo+
Solo
Zeus
Zeus
GG_ExT3r1or
Zeus
Level 29
God Stats
2W - 7L
1,272 SR
Queue Stats
90W - 142L
1,206 Elo+
Party 2
Mercury
Mercury
OneFellOff
Mercury
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bellona
Bellona
STM INVENTOR
Bellona
Level 12
God Stats
3W - 10L
1,209 SR
Queue Stats
3W - 17L
1,028 Elo+
Solo
Loki
Loki
Thor-H02
Loki
Level 24
God Stats
0W - 6L
1,300 SR
Queue Stats
47W - 97L
1,133 Elo+
Party 2
Team Averages
Level 21
1,381 SR
1,222 Elo+

VS

Team Averages
Level 16
1,590 SR
1,284 Elo+
Ymir
Ymir
NHR_zenitsu656
Ymir
Level 7
God Stats
33W - 22L
1,500 SR
Queue Stats
664W - 804L
1,336 Elo+
Solo
Anubis
Anubis
UHz-Rodrigoninja
Anubis
Level 18
God Stats
12W - 10L
1,797 SR
Queue Stats
286W - 277L
1,316 Elo+
Party 1
Fenrir
Fenrir
biel-dessa2014
Fenrir
Level 21
God Stats
7W - 13L
1,414 SR
Queue Stats
38W - 50L
1,309 Elo+
Solo
Amaterasu
Amaterasu
e1058
Amaterasu
Level 25
God Stats
13W - 6L
1,740 SR
Queue Stats
80W - 89L
1,255 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lowmatheusninja2
Morgan Le Fay
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 27L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,690
428
8,965
15,474
4,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 8 / 1
13,886
555
31,303
21,237
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
OneFellOff
Mercury
16
1 / 13 / 5
10,572
423
5,566
19,679
6,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
STM INVENTOR
Bellona
14
4 / 5 / 1
9,311
372
4,866
17,382
8,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
17
2 / 14 / 13
11,469
459
8,119
22,113
8,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 9 / 9
13,895
556
11,709
22,943
16,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 5
13,826
553
17,667
13,898
7,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 4 / 3
14,067
563
10,503
17,493
10,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
e1058
Amaterasu
20
11 / 5 / 5
14,365
575
14,445
23,453
10,021
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
lowmatheusninja2
Morgan Le Fay
17
5 / 9 / 8
11,748
470
11,597
16,408
9,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
73
26
Kills
43
45
Deaths
28
24
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
16
8
1
2.06
W
9
9
9
1.5
L
Mercury
OneFellOff
Mercury
1
13
5
0.27
L
Bellona
STM INVENTOR
Bellona
4
5
1
0.9
L
Loki
2
14
13
0.61
W
8
1
5
10.5
W
10
4
3
2.88
W
Amaterasu
e1058
Amaterasu
11
5
5
2.7
W
Morgan Le Fay
lowmatheusninja2
Morgan Le Fay
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,819
Damage
65,921
95,885
Taken
94,195
36,073
Mitigated
53,724
10,847
Healing
23,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,965
2,335
0
2,268
15,474
4,586
0
8,003
7,471
0
77,680
L
31,303
5,280
208
4,484
21,237
7,257
2,155
6,431
14,806
84,395
0
W
11,709
3,228
0
2,395
22,943
16,105
1,503
10,415
12,528
59,978
0
L
Mercury
OneFellOff
Mercury
5,566
3,797
0
0
19,679
6,835
178
4,697
14,982
0
65,967
L
Bellona
STM INVENTOR
Bellona
4,866
1,788
0
3,887
17,382
8,516
0
11,269
6,113
0
23,318
L
Loki
8,119
3,568
0
0
22,113
8,879
643
10,413
11,700
0
37,018
W
17,667
2,949
0
8,388
13,898
7,451
3,057
2,045
11,853
88,821
1,407
W
10,503
3,074
0
4,083
17,493
10,805
5,822
5,999
11,494
0
62,206
W
Amaterasu
e1058
Amaterasu
14,445
7,651
0
5,211
23,453
10,021
3,983
9,307
12,856
0
64,461
W
Morgan Le Fay
lowmatheusninja2
Morgan Le Fay
11,597
3,230
307
2,919
16,408
9,342
2,026
3,537
12,871
33,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,928
Gold Earned
67,901
426
Minions Killed
499
0
Camps Cleared
0
1,942,463
Distance Traveled
1,918,169
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,690
428
119
5
0
416,938
0
L
Zeus
13,886
555
112
4
0
310,322
0
W
Ymir
13,895
556
100
4
0
421,321
0
L
Mercury
10,572
423
98
4
0
392,690
0
L
Bellona
9,311
372
42
2
0
422,199
3
L
Loki
11,469
459
55
2
0
400,314
0
W
Anubis
13,826
553
148
6
0
374,346
0
W
Fenrir
14,067
563
117
5
0
368,409
0
W
Amaterasu
14,365
575
92
4
0
371,645
1
W
Morgan Le Fay
11,748
470
42
2
0
382,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role