Player Matchup

Persephone
Persephone
AnarchyXCarnage
Persephone
Level 18
God Stats
2W - 6L
1,537 SR
Queue Stats
6W - 8L
1,316 Elo+
Solo
Ganesha
Ganesha
EXtrezionX
Ganesha
Level 26
God Stats
9W - 4L
1,732 SR
Queue Stats
31W - 26L
1,426 Elo+
Party 2
Neith
Neith
Faulty Inc
Neith
Level 31
God Stats
8W - 8L
1,499 SR
Queue Stats
52W - 67L
1,374 Elo+
Party 2
Nemesis
Nemesis
HisokaFlow
Nemesis
Level 24
God Stats
23W - 22L
1,456 SR
Queue Stats
146W - 152L
1,436 Elo+
Party 2
Bellona
Bellona
Insomnia Vicar
Bellona
Level 27
God Stats
12W - 12L
1,493 SR
Queue Stats
24W - 30L
1,336 Elo+
Party 2
Team Averages
Level 25
1,543 SR
1,378 Elo+

VS

Team Averages
Level 11
1,503 SR
1,289 Elo+
Zeus
Zeus
Ibelikeperiodtt
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,300 Elo+
Party 1
Scylla
Scylla
Ohfourten
Scylla
Level 24
God Stats
8W - 12L
1,518 SR
Queue Stats
53W - 101L
1,216 Elo+
Party 1
Ra
Ra
SmoothMangoo
Ra
Level 13
God Stats
1W - 1L
1,794 SR
Queue Stats
28W - 25L
1,365 Elo+
Solo
Yemoja
Yemoja
Wolf-16001
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,205 Elo+
Solo
Mulan
Mulan
yerrks
Mulan
Level 6
God Stats
0W - 3L
1,203 SR
Queue Stats
9W - 8L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AnarchyXCarnage
Persephone
20
11 / 1 / 10
15,564
623
25,655
15,224
8,689
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
EXtrezionX
Ganesha
18
1 / 1 / 17
12,614
505
11,663
23,288
24,404
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
19
12 / 2 / 8
13,668
547
24,968
22,700
10,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
HisokaFlow
Nemesis
20
13 / 1 / 5
14,771
591
18,336
18,148
11,104
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 4 / 6
13,592
544
12,427
15,318
13,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 1
8,682
347
10,923
21,821
5,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Ohfourten
Scylla
13
1 / 8 / 1
9,218
369
12,542
17,228
5,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 4 / 0
13,400
536
17,136
27,967
16,903
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Wolf-16001
Yemoja
16
0 / 10 / 2
10,146
406
4,163
17,364
12,402
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
yerrks
Mulan
15
0 / 11 / 2
9,475
379
5,116
30,516
13,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
43
Kills
6
9
Deaths
43
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Persephone
AnarchyXCarnage
Persephone
11
1
10
16
W
Ganesha
EXtrezionX
Ganesha
1
1
17
9.5
W
Neith
12
2
8
8
W
Nemesis
HisokaFlow
Nemesis
13
1
5
15.5
L
0
10
1
0.05
W
6
4
6
2.25
L
Scylla
Ohfourten
Scylla
1
8
1
0.19
L
5
4
0
1.25
L
Yemoja
Wolf-16001
Yemoja
0
10
2
0.1
L
Mulan
yerrks
Mulan
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,049
Damage
49,880
94,678
Taken
114,896
68,216
Mitigated
53,830
36,778
Healing
27,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AnarchyXCarnage
Persephone
25,655
742
0
6,785
15,224
8,689
2,212
6,542
8,681
127,195
0
W
Ganesha
EXtrezionX
Ganesha
11,663
442
0
7,104
23,288
24,404
1,087
14,886
8,402
47,032
0
W
Neith
24,968
17,320
390
16,134
22,700
10,150
2,655
14,501
8,199
0
108,077
W
Nemesis
HisokaFlow
Nemesis
18,336
11,832
0
1,750
18,148
11,104
0
6,236
11,912
0
138,903
L
10,923
2,862
328
3,431
21,821
5,874
0
6,040
15,781
51,856
0
W
12,427
4,784
0
4,615
15,318
13,869
2,974
8,362
6,956
0
67,451
L
Scylla
Ohfourten
Scylla
12,542
930
0
1,609
17,228
5,068
0
6,437
10,791
42,700
0
L
17,136
665
1,892
12,719
27,967
16,903
0
12,468
15,499
108,183
0
L
Yemoja
Wolf-16001
Yemoja
4,163
1,243
1,300
655
17,364
12,402
2,908
5,317
12,047
42,675
0
L
Mulan
yerrks
Mulan
5,116
742
0
5,382
30,516
13,583
344
7,056
23,460
0
51,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,209
Gold Earned
50,921
709
Minions Killed
524
0
Camps Cleared
0
2,370,202
Distance Traveled
1,856,713
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,564
623
199
8
0
465,992
4
W
Ganesha
12,614
505
5
0
0
446,504
9
W
Neith
13,668
547
176
7
0
422,235
3
W
Nemesis
14,771
591
185
7
0
561,182
0
L
Zeus
8,682
347
80
3
0
376,405
0
W
Bellona
13,592
544
144
6
0
474,289
0
L
Scylla
9,218
369
58
2
0
360,402
0
L
Ra
13,400
536
210
8
0
462,356
2
L
Yemoja
10,146
406
81
3
0
272,119
0
L
Mulan
9,475
379
95
4
0
385,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role