Player Matchup

Medusa
Medusa
HeLLMaIsTrOz
Medusa
Level 87
God Stats
11W - 9L
1,502 SR
Queue Stats
266W - 222L
1,560 Elo+
Party 2
Cerberus
Cerberus
Hydro Pikachu
Cerberus
Level 46
God Stats
17W - 11L
1,590 SR
Queue Stats
109W - 115L
1,470 Elo+
Solo
Nemesis
Nemesis
RaisingPoseidon
Nemesis
Level 59
God Stats
6W - 1L
1,554 SR
Queue Stats
249W - 210L
1,640 Elo+
Party 2
Ganesha
Ganesha
firstsymptom
Ganesha
Level 97
God Stats
19W - 20L
1,512 SR
Queue Stats
73W - 79L
1,422 Elo+
Solo
Eset
Eset
krazie08
Eset
Level 49
God Stats
27W - 17L
1,666 SR
Queue Stats
333W - 200L
1,572 Elo+
Solo
Team Averages
Level 68
1,565 SR
1,533 Elo+

VS

Team Averages
Level 121
1,549 SR
1,479 Elo+
Scylla
Scylla
CelryStix
Scylla
Level 160
God Stats
3W - 4L
1,515 SR
Queue Stats
259W - 232L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
DRhotWebcam
Guan Yu
Level 55
God Stats
0W - 1L
1,689 SR
Queue Stats
5W - 10L
1,429 Elo+
Solo
Cabrakan
Cabrakan
Saitamas_Dad999
Cabrakan
Level 109
God Stats
13W - 12L
1,551 SR
Queue Stats
276W - 290L
1,418 Elo+
Solo
Pele
Pele
ToonxHunter2011
Pele
Level 120
God Stats
3W - 4L
1,422 SR
Queue Stats
61W - 71L
1,522 Elo+
Solo
Ymir
Ymir
jkregers
Ymir
Level 159
God Stats
80W - 74L
1,570 SR
Queue Stats
134W - 141L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 3 / 8
8,760
730
7,768
8,045
3,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Hydro Pikachu
Cerberus
15
5 / 3 / 9
10,129
844
10,737
16,791
7,781
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 4 / 8
9,786
816
10,871
10,597
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
firstsymptom
Ganesha
15
0 / 2 / 13
8,337
695
6,973
8,662
4,794
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Eset
17
4 / 1 / 6
9,714
810
14,195
4,786
1,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CelryStix
Scylla
15
2 / 0 / 5
8,352
696
11,049
4,733
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
DRhotWebcam
Guan Yu
16
5 / 3 / 5
9,316
776
6,290
17,683
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
14
1 / 6 / 6
7,980
665
8,346
12,993
8,231
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 5 / 1
8,468
706
6,028
9,899
2,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
13
1 / 2 / 5
8,183
682
8,337
14,339
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
16
Kills
13
13
Deaths
16
44
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
CelryStix
Scylla
2
0
5
4.5
L
Guan Yu
DRhotWebcam
Guan Yu
5
3
5
2.5
W
Medusa
1
3
8
1.67
W
Cerberus
Hydro Pikachu
Cerberus
5
3
9
3.17
W
6
4
8
2.5
L
Cabrakan
1
6
6
0.67
L
4
5
1
0.9
W
Ganesha
firstsymptom
Ganesha
0
2
13
3.25
L
Ymir
1
2
5
1.75
W
Eset
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,544
Damage
40,050
48,881
Taken
59,647
21,739
Mitigated
31,992
11,655
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CelryStix
Scylla
11,049
1,397
0
1,809
4,733
1,469
300
2,678
1,993
35,130
0
L
Guan Yu
DRhotWebcam
Guan Yu
6,290
1,128
1,562
6,009
17,683
11,416
0
11,127
6,244
0
29,509
W
Medusa
7,768
2,761
0
1,338
8,045
3,119
794
4,404
3,537
0
41,557
W
Cerberus
Hydro Pikachu
Cerberus
10,737
858
597
4,965
16,791
7,781
0
9,441
7,012
29,823
0
W
10,871
4,941
0
1,675
10,597
4,300
426
4,710
5,665
0
16,873
L
Cabrakan
8,346
635
0
1,045
12,993
8,231
0
7,959
4,839
22,812
0
L
6,028
1,539
0
1,537
9,899
2,897
1
4,147
5,688
0
19,267
W
Ganesha
firstsymptom
Ganesha
6,973
715
0
499
8,662
4,794
354
6,427
1,969
19,817
0
L
Ymir
8,337
1,134
0
719
14,339
7,979
0
5,604
8,582
18,551
0
W
Eset
14,195
1,364
1,089
1,492
4,786
1,745
608
2,691
1,995
44,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
42,299
284
Minions Killed
221
8
Camps Cleared
8
1,159,686
Distance Traveled
1,075,108
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,352
696
78
7
4
219,979
1
L
Guan Yu
9,316
776
49
4
3
249,400
2
W
Medusa
8,760
730
98
8
3
225,350
1
W
Cerberus
10,129
844
62
5
3
200,798
4
W
Nemesis
9,786
816
14
1
1
258,764
0
L
Cabrakan
7,980
665
42
4
1
183,579
1
L
Pele
8,468
706
24
2
0
220,556
0
W
Ganesha
8,337
695
12
1
0
253,050
2
L
Ymir
8,183
682
28
2
0
201,594
2
W
Eset
9,714
810
98
8
1
221,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role