Player Matchup

Sol
Sol
AlmightySosa03
Sol
Level 107
God Stats
12W - 10L
1,672 SR
Queue Stats
101W - 104L
1,461 Elo+
Party 2
Cerberus
Cerberus
Hypnotic MEX02
Cerberus
Level 52
God Stats
7W - 3L
1,686 SR
Queue Stats
38W - 48L
1,335 Elo+
Party 3
Merlin
Merlin
Sûpa
Merlin
Level 43
God Stats
11W - 5L
1,748 SR
Queue Stats
126W - 86L
1,658 Elo+
Solo
Loki
Loki
TOXICOM222
Loki
Level 16
God Stats
13W - 14L
1,455 SR
Queue Stats
20W - 28L
1,328 Elo+
Party 3
Gilgamesh
Gilgamesh
lovinho17
Gilgamesh
Level 18
God Stats
3W - 5L
1,289 SR
Queue Stats
59W - 70L
1,231 Elo+
Party 2
Team Averages
Level 47
1,570 SR
1,403 Elo+

VS

Team Averages
Level 71
1,588 SR
1,519 Elo+
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DeadBeats
Mulan
Level 49
God Stats
17W - 10L
1,692 SR
Queue Stats
219W - 224L
1,518 Elo+
Solo
Skadi
Skadi
DemonRiasAkeno
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,636 Elo+
Party 1
Janus
Janus
Parag0n11
Janus
Level 17
God Stats
2W - 3L
1,750 SR
Queue Stats
32W - 29L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 1
7,639
588
9,679
5,675
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
11
0 / 3 / 7
6,822
525
2,407
8,739
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Sûpa
Merlin
14
5 / 0 / 3
8,327
641
6,140
5,959
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 5
6,600
508
1,407
7,471
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
lovinho17
Gilgamesh
12
7 / 3 / 0
7,219
555
7,931
10,877
6,135
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 4 / 2
7,185
553
5,165
8,666
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
 
Cabrakan
10
2 / 4 / 2
6,549
504
5,738
9,241
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
DeadBeats
Mulan
9
2 / 4 / 5
6,041
465
5,018
9,906
5,346
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 6 / 4
6,152
473
4,276
9,934
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Parag0n11
Janus
11
1 / 2 / 2
6,374
490
3,439
4,206
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
20
Kills
11
11
Deaths
20
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
4
2
1.5
L
Cabrakan
 
Cabrakan
2
4
2
0.75
W
8
2
1
4.25
L
Mulan
DeadBeats
Mulan
2
4
5
1.13
L
1
6
4
0.5
W
Cerberus
0
3
7
1.17
L
Janus
Parag0n11
Janus
1
2
2
1
W
Merlin
Sûpa
Merlin
5
0
3
6.5
W
0
3
5
0.83
W
Gilgamesh
lovinho17
Gilgamesh
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,564
Damage
23,636
38,721
Taken
41,953
16,347
Mitigated
17,391
9,745
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,165
690
0
3,138
8,666
2,887
13
2,643
5,985
0
40,516
L
Cabrakan
 
Cabrakan
5,738
1,261
0
2,334
9,241
5,355
0
708
8,533
27,353
0
W
9,679
2,535
0
1,899
5,675
1,490
1,178
131
5,544
32,785
0
L
Mulan
DeadBeats
Mulan
5,018
238
0
2,887
9,906
5,346
0
5,073
4,533
0
15,858
L
4,276
1,764
0
1,777
9,934
2,611
0
7,217
2,393
0
28,877
W
Cerberus
2,407
133
0
2,082
8,739
4,328
356
1,723
6,972
19,458
0
L
Janus
Parag0n11
Janus
3,439
292
0
625
4,206
1,192
0
1,881
2,283
36,553
0
W
Merlin
Sûpa
Merlin
6,140
477
0
1,306
5,959
2,124
0
1,543
4,377
63,435
0
W
1,407
208
0
2,665
7,471
2,270
0
945
6,468
0
33,663
W
Gilgamesh
lovinho17
Gilgamesh
7,931
2,476
0
1,793
10,877
6,135
266
4,339
6,183
0
24,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,607
Gold Earned
32,301
323
Minions Killed
293
0
Camps Cleared
0
1,265,125
Distance Traveled
1,153,292
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,185
553
80
6
0
251,921
3
L
Cabrakan
6,549
504
58
4
0
225,097
2
W
Sol
7,639
588
54
4
0
236,605
2
L
Mulan
6,041
465
22
2
0
234,190
6
L
Skadi
6,152
473
55
4
0
194,092
0
W
Cerberus
6,822
525
39
3
0
258,542
4
L
Janus
6,374
490
78
6
0
247,992
1
W
Merlin
8,327
641
127
10
0
253,228
2
W
Loki
6,600
508
65
5
0
275,282
0
W
Gilgamesh
7,219
555
38
3
0
241,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role