Player Matchup

Hades
Hades
CavmainsRtrash
Hades
Level 27
God Stats
20W - 17L
1,495 SR
Queue Stats
33W - 32L
1,421 Elo+
Party 2
Cerberus
Cerberus
Joemala
Cerberus
Level 14
God Stats
3W - 5L
1,674 SR
Queue Stats
14W - 19L
1,374 Elo+
Party 2
Sobek
Sobek
LigmaAwareness69
Sobek
Level 17
God Stats
1W - 2L
1,322 SR
Queue Stats
79W - 70L
1,653 Elo+
Party 1
Set
Set
alfredonochicken
Set
Level 17
God Stats
5W - 4L
1,328 SR
Queue Stats
11W - 11L
1,365 Elo+
Solo
Artemis
Artemis
xxxliltrap
Artemis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 96L
1,592 Elo+
Party 1
Team Averages
Level 18
1,464 SR
1,481 Elo+

VS

Team Averages
Level 24
1,486 SR
1,505 Elo+
Gilgamesh
Gilgamesh
ImUhIllegal
Gilgamesh
Level 29
God Stats
3W - 0L
1,502 SR
Queue Stats
11W - 11L
1,357 Elo+
Solo
Heimdallr
Heimdallr
LemmonPie96
Heimdallr
Level 24
God Stats
1W - 0L
1,474 SR
Queue Stats
31W - 28L
1,434 Elo+
Solo
Loki
Loki
Pxcart01
Loki
Level 27
God Stats
3W - 2L
1,761 SR
Queue Stats
54W - 61L
1,583 Elo+
Solo
Osiris
Osiris
Vicer3xciser
Osiris
Level 14
God Stats
2W - 2L
1,543 SR
Queue Stats
30W - 37L
1,636 Elo+
Solo
Ares
Ares
robertcool1478
Ares
Level 24
God Stats
3W - 1L
1,151 SR
Queue Stats
61W - 60L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,399
491
1,744
6,152
2,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Joemala
Cerberus
7
1 / 3 / 0
4,525
411
1,101
4,759
1,622
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 3
5,643
513
3,412
6,104
3,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 1
5,673
516
3,315
7,868
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
xxxliltrap
Artemis
10
5 / 1 / 2
5,860
533
7,366
5,496
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImUhIllegal
Gilgamesh
10
1 / 1 / 2
5,934
539
3,717
4,064
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
LemmonPie96
Heimdallr
9
1 / 3 / 1
5,235
476
3,663
5,369
2,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
12
5 / 0 / 1
6,646
604
3,585
4,787
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
11
4 / 1 / 1
6,580
598
4,022
5,813
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 4 / 2
5,023
457
2,777
8,433
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
11
12
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Gilgamesh
ImUhIllegal
Gilgamesh
1
1
2
2
L
Cerberus
Joemala
Cerberus
1
3
0
0.33
W
Heimdallr
LemmonPie96
Heimdallr
1
3
1
0.5
L
2
1
3
3.5
W
Loki
5
0
1
5.5
W
Osiris
4
1
1
4.5
L
1
5
1
0.3
W
0
4
2
0.25
L
Artemis
xxxliltrap
Artemis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,938
Damage
17,764
30,379
Taken
28,466
12,560
Mitigated
12,282
10,173
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,744
715
60
2,640
6,152
2,345
0
0
6,152
22,247
0
W
Gilgamesh
ImUhIllegal
Gilgamesh
3,717
1,295
0
1,031
4,064
1,597
762
1,848
2,216
0
25,806
L
Cerberus
Joemala
Cerberus
1,101
70
0
1,238
4,759
1,622
255
0
4,759
10,854
0
W
Heimdallr
LemmonPie96
Heimdallr
3,663
1,261
0
1,430
5,369
2,070
0
1,153
4,216
0
25,263
L
3,412
121
0
3,300
6,104
3,069
198
1,410
4,694
12,199
0
W
Loki
3,585
663
0
2,503
4,787
1,456
0
358
4,429
0
33,702
W
Osiris
4,022
1,250
0
2,187
5,813
2,862
858
1,101
4,712
0
24,971
L
3,315
1,746
0
1,501
7,868
3,773
40
0
7,868
0
28,470
W
2,777
96
0
2,308
8,433
4,297
0
1,797
6,636
8,116
0
L
Artemis
xxxliltrap
Artemis
7,366
4,512
0
1,434
5,496
1,751
483
1,367
4,129
0
33,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,100
Gold Earned
29,418
227
Minions Killed
233
0
Camps Cleared
0
999,779
Distance Traveled
980,402
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,399
491
47
4
0
168,924
0
W
Gilgamesh
5,934
539
45
4
0
176,623
3
L
Cerberus
4,525
411
42
4
0
142,463
0
W
Heimdallr
5,235
476
58
5
0
196,774
3
L
Sobek
5,643
513
26
2
0
277,047
0
W
Loki
6,646
604
68
6
0
200,581
0
W
Osiris
6,580
598
51
5
0
189,731
0
L
Set
5,673
516
61
6
0
193,136
0
W
Ares
5,023
457
11
1
0
216,693
0
L
Artemis
5,860
533
51
5
0
218,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role