Player Matchup

Chronos
Chronos
 
Chronos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Abizzcus
Jormungandr
Level 49
God Stats
2W - 2L
1,519 SR
Queue Stats
162W - 238L
1,244 Elo+
Solo
Guan Yu
Guan Yu
DumbOrcJuice
Guan Yu
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 241L
1,323 Elo+
Solo
Jing Wei
Jing Wei
HalfABeerCan454
Jing Wei
Level 64
God Stats
0W - 1L
1,306 SR
Queue Stats
9W - 16L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
Ronin-Xero-00-
Ao Kuang
Level 65
God Stats
2W - 4L
1,154 SR
Queue Stats
82W - 124L
1,229 Elo+
Solo
Team Averages
Level 76
1,396 SR
1,319 Elo+

VS

Team Averages
Level 55
1,370 SR
1,255 Elo+
Nu Wa
Nu Wa
Leonard_wn
Nu Wa
Level 35
God Stats
25W - 38L
1,363 SR
Queue Stats
102W - 145L
1,212 Elo+
Party 1
Loki
Loki
RandomLlama
Loki
Level 48
God Stats
36W - 30L
1,250 SR
Queue Stats
54W - 50L
1,153 Elo+
Solo
Izanami
Izanami
The_White_Lash93
Izanami
Level 69
God Stats
77W - 95L
1,450 SR
Queue Stats
467W - 821L
1,334 Elo+
Solo
Mulan
Mulan
danmarcjim4
Mulan
Level 82
God Stats
22W - 19L
1,456 SR
Queue Stats
318W - 356L
1,361 Elo+
Solo
Bacchus
Bacchus
iKlouleeR
Bacchus
Level 42
God Stats
59W - 67L
1,332 SR
Queue Stats
108W - 152L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 1 / 0
5,098
463
2,728
4,208
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Abizzcus
Jormungandr
1
0 / 1 / 0
3,701
336
4
999
251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
DumbOrcJuice
Guan Yu
9
1 / 2 / 0
5,256
478
3,070
6,804
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
7
1 / 4 / 0
4,927
448
1,258
6,344
1,576
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
7
0 / 4 / 0
4,624
420
2,798
8,221
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 0 / 3
6,414
583
2,296
3,363
1,074
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 1
5,321
484
1,868
4,065
989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 1 / 2
6,511
592
2,481
4,110
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 0 / 1
6,375
580
4,001
6,312
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
iKlouleeR
Bacchus
10
4 / 0 / 3
6,112
556
3,199
5,012
2,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
12
12
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
Jormungandr
Abizzcus
Jormungandr
0
1
0
0
L
Guan Yu
DumbOrcJuice
Guan Yu
1
2
0
0.5
L
Jing Wei
1
4
0
0.25
W
Nu Wa
1
0
3
2.5
W
0
1
1
0.5
L
Ao Kuang
0
4
0
0
W
3
1
2
4
W
4
0
1
4.5
W
Bacchus
iKlouleeR
Bacchus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,858
Damage
13,845
26,576
Taken
22,862
10,220
Mitigated
9,047
5,445
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,728
215
0
408
4,208
1,167
82
1,344
2,764
29,564
0
L
Jormungandr
Abizzcus
Jormungandr
4
0
0
48
999
251
0
507
480
402
0
L
Guan Yu
DumbOrcJuice
Guan Yu
3,070
481
85
1,283
6,804
4,994
0
77
6,715
0
20,502
L
Jing Wei
1,258
589
0
378
6,344
1,576
0
2,178
4,154
0
16,765
W
Nu Wa
2,296
987
183
703
3,363
1,074
764
2,280
993
30,943
0
W
1,868
921
0
0
4,065
989
1,046
111
3,759
0
17,363
L
Ao Kuang
2,798
709
0
3,243
8,221
2,232
0
1,157
6,968
18,101
0
W
2,481
1,800
258
2,179
4,110
1,211
2,043
174
3,920
0
40,494
W
4,001
1,199
258
1,309
6,312
3,531
0
2,137
3,981
0
31,344
W
Bacchus
iKlouleeR
Bacchus
3,199
263
50
1,665
5,012
2,242
849
587
4,364
13,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,606
Gold Earned
30,733
159
Minions Killed
257
0
Camps Cleared
0
840,041
Distance Traveled
972,399
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,098
463
57
5
0
231,854
2
L
Jormungandr
3,701
336
2
0
0
54,407
0
L
Guan Yu
5,256
478
46
4
0
184,516
4
L
Jing Wei
4,927
448
23
2
0
185,686
2
W
Nu Wa
6,414
583
55
5
0
178,765
1
W
Loki
5,321
484
32
3
0
213,433
0
L
Ao Kuang
4,624
420
31
3
0
183,578
1
W
Izanami
6,511
592
89
8
0
190,438
3
W
Mulan
6,375
580
63
6
0
192,888
3
W
Bacchus
6,112
556
18
2
0
196,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role