Player Matchup

Chang'e
Chang'e
Silver II
DjakPrvak
Chang'e
Silver II
Level 66
God Stats
9W - 11L
1,420 SR
Queue Stats
213W - 222L
1,105 MMR
Solo
Ares
Ares
Silver IV
MoldWhistle04
Ares
Silver IV
Level 129
God Stats
17W - 11L
1,839 SR
Queue Stats
117W - 118L
1,138 MMR
Solo
Izanami
Izanami
Silver I
TheGrg
Izanami
Silver I
Level 85
God Stats
1W - 3L
1,326 SR
Queue Stats
40W - 47L
1,257 MMR
Party 1
Vamana
Vamana
Silver I
Verlens
Vamana
Silver I
Level 147
God Stats
1W - 1L
1,495 SR
Queue Stats
17W - 20L
1,022 MMR
Party 1
Fenrir
Fenrir
Silver I
tnxforthebuy
Fenrir
Silver I
Level 77
God Stats
43W - 53L
1,518 SR
Queue Stats
243W - 258L
1,111 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,520 SR
1,127 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,459 SR
1,306 MMR
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver V
 
Ne Zha
Silver V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Atienzar25
Merlin
Silver I
Level 120
God Stats
1W - 5L
1,289 SR
Queue Stats
229W - 234L
1,208 MMR
Solo
Yemoja
Yemoja
Silver V
Parvaati
Yemoja
Silver V
Level 104
God Stats
1W - 7L
1,307 SR
Queue Stats
9W - 18L
1,159 MMR
Solo
King Arthur
King Arthur
Silver I
Undisclosed
King Arthur
Silver I
Level 153
God Stats
2W - 3L
1,698 SR
Queue Stats
162W - 158L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DjakPrvak
Chang'e
19
5 / 0 / 11
12,829
611
7,179
15,039
6,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 10
12,105
576
11,990
22,640
18,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
TheGrg
Izanami
19
5 / 2 / 10
12,492
595
14,147
15,635
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Verlens
Vamana
19
6 / 2 / 11
12,939
616
15,363
21,305
23,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
15
6 / 5 / 10
11,107
529
10,903
19,587
23,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
SetAthenaTiamatTsukuyomiPersephone

VS

Bans
GilgameshCu ChulainnArachneNemesisDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
4 / 7 / 2
10,237
487
10,877
13,796
4,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
 
Ne Zha
16
3 / 6 / 2
9,843
469
5,354
16,469
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Atienzar25
Merlin
17
3 / 7 / 6
10,637
507
13,577
14,449
6,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Parvaati
Yemoja
12
0 / 6 / 4
7,985
380
3,474
13,906
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Undisclosed
King Arthur
17
3 / 5 / 2
10,156
484
8,483
17,736
13,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
31
Kills
13
13
Deaths
31
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
7
2
0.71
L
Ne Zha
 
Ne Zha
3
6
2
0.67
L
Merlin
Atienzar25
Merlin
3
7
6
0.86
W
Chang'e
DjakPrvak
Chang'e
5
0
11
10.5
W
9
4
10
3.5
L
Yemoja
Parvaati
Yemoja
0
6
4
0.33
W
Izanami
TheGrg
Izanami
5
2
10
5
L
King Arthur
Undisclosed
King Arthur
3
5
2
0.8
W
Vamana
Verlens
Vamana
6
2
11
5.75
W
Fenrir
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,582
Damage
41,765
94,206
Taken
76,356
78,417
Mitigated
42,219
42,178
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,877
3,786
0
614
13,796
4,942
285
2,748
10,718
0
64,320
L
Ne Zha
 
Ne Zha
5,354
1,212
0
958
16,469
6,689
0
5,494
10,885
0
68,999
L
Merlin
Atienzar25
Merlin
13,577
838
0
650
14,449
6,015
0
4,171
9,948
77,471
0
W
Chang'e
DjakPrvak
Chang'e
7,179
503
8,566
9,319
15,039
6,478
1,756
4,061
10,792
79,654
0
W
11,990
349
0
8,771
22,640
18,036
152
4,770
17,690
63,736
0
L
Yemoja
Parvaati
Yemoja
3,474
1,003
2,802
2,776
13,906
10,871
0
3,723
9,793
10,673
0
W
Izanami
TheGrg
Izanami
14,147
7,615
0
2,855
15,635
7,674
9,191
3,358
12,217
407
115,429
L
King Arthur
Undisclosed
King Arthur
8,483
838
0
552
17,736
13,702
0
3,852
13,617
5,478
56,483
W
Vamana
Verlens
Vamana
15,363
5,608
0
8,335
21,305
23,170
157
3,675
17,322
471
89,473
W
Fenrir
10,903
2,672
0
4,332
19,587
23,059
1,274
4,541
14,782
148
42,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,472
Gold Earned
48,858
641
Minions Killed
506
0
Camps Cleared
0
2,041,668
Distance Traveled
1,875,096
36
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,237
487
114
5
0
337,432
6
L
Ne Zha
9,843
469
121
6
0
406,219
4
L
Merlin
10,637
507
148
7
0
370,200
5
W
Chang'e
12,829
611
156
7
0
453,788
3
W
Ares
12,105
576
100
5
0
393,080
9
L
Yemoja
7,985
380
12
1
0
379,863
8
W
Izanami
12,492
595
161
8
0
349,300
2
L
King Arthur
10,156
484
111
5
0
381,382
6
W
Vamana
12,939
616
159
8
0
443,350
12
W
Fenrir
11,107
529
65
3
0
402,150
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role