Player Matchup

Sun Wukong
Sun Wukong
FallenSoul23
Sun Wukong
Level 98
God Stats
1W - 0L
1,461 SR
Queue Stats
115W - 92L
1,541 Elo+
Party 2
Sol
Sol
JacquiTwitch
Sol
Level 109
God Stats
70W - 59L
1,497 SR
Queue Stats
326W - 320L
1,441 Elo+
Party 2
Artemis
Artemis
PotatoSoma
Artemis
Level 7
God Stats
1W - 2L
1,358 SR
Queue Stats
10W - 4L
1,750 Elo+
Party 2
Ares
Ares
William2Fly
Ares
Level 13
God Stats
7W - 6L
1,500 SR
Queue Stats
46W - 44L
1,487 Elo+
Party 2
Arachne
Arachne
qwertyfenix
Arachne
Level 20
God Stats
26W - 29L
1,674 SR
Queue Stats
229W - 236L
1,449 Elo+
Solo
Team Averages
Level 49
1,498 SR
1,534 Elo+

VS

Team Averages
Level 18
1,530 SR
1,395 Elo+
Ares
Ares
ACtheShort
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 3
Bastet
Bastet
Drwick117
Bastet
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
163W - 188L
1,436 Elo+
Party 1
Merlin
Merlin
Im Nolt
Merlin
Level 42
God Stats
10W - 9L
1,652 SR
Queue Stats
271W - 308L
1,350 Elo+
Party 1
Ymir
Ymir
SENORxTacoNacho
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 3
Guan Yu
Guan Yu
TheFamousFrank
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FallenSoul23
Sun Wukong
9
3 / 2 / 3
6,069
607
3,449
5,525
4,100
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 2 / 1
6,828
683
5,150
7,235
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
PotatoSoma
Artemis
10
5 / 1 / 4
6,510
651
5,760
4,174
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 7
5,839
584
2,297
5,410
2,679
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
qwertyfenix
Arachne
11
2 / 2 / 1
6,432
643
2,382
5,343
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,487
449
1,537
7,388
3,361
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
Drwick117
Bastet
11
3 / 3 / 3
6,472
647
2,896
6,301
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Im Nolt
Merlin
10
0 / 2 / 3
5,552
555
3,739
3,556
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 4 / 0
4,878
488
3,248
5,963
2,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 2 / 1
5,911
591
2,474
4,892
2,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
8
8
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bastet
Drwick117
Bastet
3
3
3
1.5
W
Sun Wukong
FallenSoul23
Sun Wukong
3
2
3
2.25
L
Merlin
Im Nolt
Merlin
0
2
3
0.75
W
4
2
1
2.25
W
Artemis
PotatoSoma
Artemis
5
1
4
7
L
2
4
0
0.5
L
3
2
1
1.75
W
2
1
7
5.5
W
Arachne
qwertyfenix
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,038
Damage
13,894
27,687
Taken
28,100
12,671
Mitigated
11,566
8,892
Healing
3,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,537
478
0
1,245
7,388
3,361
0
2,316
5,072
7,762
0
L
Bastet
Drwick117
Bastet
2,896
1,750
0
0
6,301
1,822
0
1,415
4,886
0
35,160
W
Sun Wukong
FallenSoul23
Sun Wukong
3,449
804
0
970
5,525
4,100
1,576
1,313
4,080
0
26,993
L
Merlin
Im Nolt
Merlin
3,739
0
0
710
3,556
1,110
566
2,258
1,298
26,103
0
W
5,150
1,709
0
4,058
7,235
2,032
2,280
2,425
4,362
38,091
0
W
Artemis
PotatoSoma
Artemis
5,760
2,952
0
1,410
4,174
1,251
916
2,335
1,839
0
26,841
L
3,248
490
0
448
5,963
2,397
0
1,342
4,621
12,054
0
L
2,474
686
0
772
4,892
2,876
0
116
4,776
0
20,288
W
2,297
885
420
361
5,410
2,679
231
1,580
3,830
11,423
0
W
Arachne
qwertyfenix
Arachne
2,382
1,578
0
1,673
5,343
2,609
176
243
5,052
0
27,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,678
Gold Earned
27,300
259
Minions Killed
205
0
Camps Cleared
0
944,310
Distance Traveled
909,998
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,487
449
10
1
0
168,848
4
L
Bastet
6,472
647
70
7
0
187,679
2
W
Sun Wukong
6,069
607
48
5
0
182,959
1
L
Merlin
5,552
555
60
6
0
204,173
0
W
Sol
6,828
683
80
8
0
189,415
3
W
Artemis
6,510
651
56
6
0
168,425
3
L
Ymir
4,878
488
19
2
0
147,745
0
L
Guan Yu
5,911
591
46
5
0
201,553
0
W
Ares
5,839
584
12
1
0
208,119
2
W
Arachne
6,432
643
63
6
0
195,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role