Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Grannybasher251
Ra
Level 29
God Stats
29W - 13L
1,575 SR
Queue Stats
91W - 75L
1,448 Elo+
Party 2
Medusa
Medusa
HHCurry1887
Medusa
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 3L
1,805 Elo+
Party 2
Izanami
Izanami
kingRick007
Izanami
Level 27
God Stats
66W - 41L
1,710 SR
Queue Stats
233W - 197L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
outer_save8
Gilgamesh
Level 7
God Stats
17W - 12L
1,772 SR
Queue Stats
226W - 216L
1,680 Elo+
Solo
Team Averages
Level 23
1,612 SR
1,588 Elo+

VS

Team Averages
Level 28
1,523 SR
1,328 Elo+
Khepri
Khepri
Armenio_artur777
Khepri
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 16L
1,316 Elo+
Party 1
Mercury
Mercury
Misko__Jones99
Mercury
Level 28
God Stats
18W - 12L
1,467 SR
Queue Stats
95W - 91L
1,343 Elo+
Party 1
Discordia
Discordia
Neerochaan
Discordia
Level 28
God Stats
11W - 9L
1,421 SR
Queue Stats
156W - 212L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
WNG_scorpion
Sun Wukong
Level 22
God Stats
3W - 7L
1,408 SR
Queue Stats
25W - 22L
1,313 Elo+
Party 1
Neith
Neith
besertun_69
Neith
Level 55
God Stats
5W - 3L
1,601 SR
Queue Stats
22W - 22L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 1 / 5
12,161
579
4,620
8,662
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 4
13,453
641
13,553
11,425
5,569
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
18
5 / 3 / 6
12,041
573
11,733
12,242
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
kingRick007
Izanami
19
1 / 2 / 7
12,442
592
2,775
14,544
6,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
outer_save8
Gilgamesh
20
11 / 0 / 3
14,477
689
16,561
14,204
9,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
8,110
386
1,868
16,632
16,202
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
2 / 7 / 4
9,630
459
7,129
15,621
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Neerochaan
Discordia
14
1 / 6 / 3
8,543
407
1,671
10,534
3,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
WNG_scorpion
Sun Wukong
13
0 / 6 / 1
7,709
367
3,436
12,749
5,671
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 2
10,121
482
14,705
12,110
4,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
29
Kills
8
8
Deaths
29
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
5
6.5
L
0
7
4
0.29
W
8
2
4
5
W
Medusa
5
3
6
2.67
L
2
7
4
0.57
L
Discordia
Neerochaan
Discordia
1
6
3
0.42
L
Sun Wukong
WNG_scorpion
Sun Wukong
0
6
1
0.08
L
5
3
2
2
W
Izanami
kingRick007
Izanami
1
2
7
2.25
W
Gilgamesh
outer_save8
Gilgamesh
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,242
Damage
28,809
61,077
Taken
67,646
29,669
Mitigated
34,664
19,015
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,620
183
2,423
3,543
8,662
3,621
466
1,176
7,422
36,439
0
L
1,868
155
0
1,440
16,632
16,202
0
4,206
12,286
31,732
0
W
13,553
354
669
5,045
11,425
5,569
293
1,020
10,405
102,468
0
W
Medusa
11,733
4,793
0
439
12,242
5,124
3,454
580
11,662
0
95,346
L
7,129
3,034
0
4,654
15,621
5,433
0
3,681
11,834
0
67,944
L
Discordia
Neerochaan
Discordia
1,671
56
0
844
10,534
3,142
435
4,850
5,450
40,320
0
L
Sun Wukong
WNG_scorpion
Sun Wukong
3,436
501
414
1,806
12,749
5,671
0
1,146
11,573
0
32,734
L
14,705
6,398
246
3,078
12,110
4,216
0
3,704
8,330
0
56,266
W
Izanami
kingRick007
Izanami
2,775
1,237
0
2,505
14,544
6,157
7,702
1,171
13,373
0
103,871
W
Gilgamesh
outer_save8
Gilgamesh
16,561
2,770
0
4,391
14,204
9,198
1,214
634
13,530
0
103,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,574
Gold Earned
44,113
730
Minions Killed
379
0
Camps Cleared
0
2,006,729
Distance Traveled
1,865,008
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,161
579
47
2
0
412,254
1
L
Khepri
8,110
386
51
2
0
302,035
0
W
Ra
13,453
641
177
8
0
413,751
1
W
Medusa
12,041
573
158
8
0
364,106
5
L
Mercury
9,630
459
122
6
0
429,854
0
L
Discordia
8,543
407
69
3
0
408,632
2
L
Sun Wukong
7,709
367
53
3
0
338,897
0
L
Neith
10,121
482
84
4
0
385,590
4
W
Izanami
12,442
592
167
8
0
403,274
12
W
Gilgamesh
14,477
689
181
9
0
413,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role