Player Matchup

Terra
Terra
Alpha_Q_Harrd
Terra
Level 28
God Stats
16W - 22L
1,395 SR
Queue Stats
55W - 68L
1,298 Elo+
Party 1
Fenrir
Fenrir
ISweetPotatoI
Fenrir
Level 27
God Stats
22W - 38L
1,334 SR
Queue Stats
45W - 59L
1,255 Elo+
Party 1
Anubis
Anubis
Kunntiiee
Anubis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,216 Elo+
Party 1
Guan Yu
Guan Yu
StrangNightGho
Guan Yu
Level 39
God Stats
2W - 1L
1,395 SR
Queue Stats
86W - 105L
1,245 Elo+
Party 1
Gilgamesh
Gilgamesh
freeborn_wax3
Gilgamesh
Level 20
God Stats
1W - 1L
1,189 SR
Queue Stats
15W - 25L
1,266 Elo+
Solo
Team Averages
Level 28
1,363 SR
1,256 Elo+

VS

Team Averages
Level 16
1,467 SR
1,165 Elo+
Ymir
Ymir
COLONELPACAL000
Ymir
Level 13
God Stats
7W - 5L
1,344 SR
Queue Stats
37W - 43L
1,121 Elo+
Party 2
Chaac
Chaac
PERTURBEUR
Chaac
Level 11
God Stats
10W - 14L
1,350 SR
Queue Stats
22W - 28L
1,240 Elo+
Party 2
Artemis
Artemis
Raknar-78270
Artemis
Level 28
God Stats
2W - 5L
1,850 SR
Queue Stats
45W - 57L
1,259 Elo+
Solo
Sol
Sol
carvajal1806
Sol
Level 8
God Stats
0W - 1L
1,407 SR
Queue Stats
5W - 7L
940 Elo+
Solo
Neith
Neith
iz_Rock
Neith
Level 22
God Stats
16W - 19L
1,384 SR
Queue Stats
260W - 256L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 8
11,462
521
6,942
18,987
16,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 2 / 5
11,151
507
8,812
14,434
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
Kunntiiee
Anubis
18
9 / 3 / 4
12,103
550
13,808
12,570
7,019
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 4 / 4
10,594
482
5,495
12,533
15,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
freeborn_wax3
Gilgamesh
19
3 / 2 / 6
11,643
529
7,917
12,825
6,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,874
403
10,176
18,085
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
18
9 / 5 / 0
11,977
544
18,173
19,682
22,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Raknar-78270
Artemis
15
1 / 2 / 1
8,732
397
6,680
6,477
1,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 6 / 1
7,045
320
843
7,091
1,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
iz_Rock
Neith
14
0 / 4 / 0
8,381
381
7,016
15,227
5,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
11
11
Deaths
24
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
1
7
0
0.14
W
6
2
5
4.25
W
Anubis
Kunntiiee
Anubis
9
3
4
3.67
L
Chaac
9
5
0
1.8
L
Artemis
Raknar-78270
Artemis
1
2
1
0.75
W
4
4
4
1.5
L
0
6
1
0.08
W
Gilgamesh
freeborn_wax3
Gilgamesh
3
2
6
3
L
Neith
iz_Rock
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
42,888
71,349
Taken
66,562
51,649
Mitigated
44,408
21,222
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,942
2,283
1,504
9,263
18,987
16,835
621
5,986
12,943
42,431
0
L
10,176
460
0
1,369
18,085
13,999
0
8,048
10,037
30,514
0
W
8,812
3,432
0
1,028
14,434
6,117
1,882
1,438
12,846
0
66,916
W
Anubis
Kunntiiee
Anubis
13,808
890
385
6,035
12,570
7,019
4,204
1,578
10,842
60,737
0
L
Chaac
18,173
2,849
0
6,976
19,682
22,279
275
5,154
14,528
0
85,421
L
Artemis
Raknar-78270
Artemis
6,680
3,587
0
567
6,477
1,849
558
4,614
1,863
0
44,232
W
5,495
1,351
612
1,060
12,533
15,331
1,540
290
11,790
0
41,678
L
843
314
0
602
7,091
1,022
0
1,014
6,077
12,451
0
W
Gilgamesh
freeborn_wax3
Gilgamesh
7,917
2,207
0
1,335
12,825
6,347
586
1,727
11,068
0
63,838
L
Neith
iz_Rock
Neith
7,016
3,742
0
6,558
15,227
5,259
675
1,920
13,307
0
69,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,953
Gold Earned
45,009
450
Minions Killed
426
0
Camps Cleared
0
2,018,869
Distance Traveled
1,628,461
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,462
521
54
2
0
423,797
0
L
Ymir
8,874
403
39
2
0
362,966
0
W
Fenrir
11,151
507
107
5
0
448,920
1
W
Anubis
12,103
550
110
5
0
345,541
0
L
Chaac
11,977
544
169
8
0
298,988
5
L
Artemis
8,732
397
78
4
0
307,193
4
W
Guan Yu
10,594
482
68
3
0
366,409
2
L
Sol
7,045
320
33
2
0
326,306
1
W
Gilgamesh
11,643
529
111
5
0
434,202
0
L
Neith
8,381
381
107
5
0
333,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role