Player Matchup

Danzaburou
Danzaburou
Dadacnp
Danzaburou
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Nike
Nike
HenriqueFarias-l
Nike
Level 36
God Stats
6W - 10L
1,433 SR
Queue Stats
85W - 81L
1,337 Elo+
Solo
Ao Kuang
Ao Kuang
SAWZINHOO
Ao Kuang
Level 109
God Stats
12W - 12L
1,509 SR
Queue Stats
553W - 580L
1,429 Elo+
Party 1
Thoth
Thoth
UmFanho
Thoth
Level 108
God Stats
37W - 52L
1,172 SR
Queue Stats
463W - 442L
1,498 Elo+
Party 1
Ares
Ares
fihder
Ares
Level 31
God Stats
2W - 2L
1,622 SR
Queue Stats
93W - 91L
1,459 Elo+
Solo
Team Averages
Level 57
1,447 SR
1,445 Elo+

VS

Team Averages
Level 96
1,550 SR
1,441 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Astronn
Thanatos
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 74L
1,429 Elo+
Party 2
Pele
Pele
Gemonry
Pele
Level 85
God Stats
5W - 2L
1,699 SR
Queue Stats
210W - 172L
1,538 Elo+
Solo
Medusa
Medusa
Rugaryon
Medusa
Level 16
God Stats
22W - 42L
1,342 SR
Queue Stats
24W - 55L
1,308 Elo+
Party 2
Scylla
Scylla
angellote
Scylla
Level 114
God Stats
3W - 0L
1,711 SR
Queue Stats
36W - 35L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dadacnp
Danzaburou
14
1 / 5 / 1
8,819
420
3,101
13,229
5,345
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 5 / 1
9,234
440
5,617
12,912
9,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
SAWZINHOO
Ao Kuang
17
6 / 2 / 3
10,739
511
9,677
18,796
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
UmFanho
Thoth
18
3 / 4 / 2
10,956
522
9,421
12,093
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
fihder
Ares
14
2 / 3 / 4
9,157
436
8,871
13,289
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 3 / 8
9,655
460
8,802
11,073
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Astronn
Thanatos
16
4 / 4 / 1
9,684
461
5,921
14,592
5,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Gemonry
Pele
19
7 / 0 / 2
12,024
573
12,492
13,366
10,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Rugaryon
Medusa
15
4 / 4 / 2
9,389
447
6,668
8,250
3,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
angellote
Scylla
17
2 / 1 / 1
9,819
468
9,654
10,684
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
12
Kills
19
19
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
3
8
2
W
Thanatos
Astronn
Thanatos
4
4
1
1.13
L
Danzaburou
Dadacnp
Danzaburou
1
5
1
0.3
W
Pele
Gemonry
Pele
7
0
2
8
L
0
5
1
0.1
W
Medusa
Rugaryon
Medusa
4
4
2
1.25
L
Ao Kuang
SAWZINHOO
Ao Kuang
6
2
3
3.75
L
Thoth
UmFanho
Thoth
3
4
2
1
W
Scylla
angellote
Scylla
2
1
1
2.5
L
Ares
fihder
Ares
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,687
Damage
43,537
70,319
Taken
57,965
37,421
Mitigated
33,195
19,726
Healing
26,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
8,802
750
0
1,758
11,073
8,686
0
6,932
4,071
28,022
0
W
Thanatos
Astronn
Thanatos
5,921
2,134
0
12,740
14,592
5,960
0
5,390
9,126
0
58,036
L
Danzaburou
Dadacnp
Danzaburou
3,101
1,191
0
4,939
13,229
5,345
0
4,358
8,841
0
45,021
W
Pele
Gemonry
Pele
12,492
3,143
0
6,700
13,366
10,978
516
3,604
9,620
0
73,020
L
5,617
1,127
0
0
12,912
9,991
317
146
12,046
0
57,515
W
Medusa
Rugaryon
Medusa
6,668
1,875
0
1,136
8,250
3,858
241
4,157
4,093
0
50,254
L
Ao Kuang
SAWZINHOO
Ao Kuang
9,677
3,094
0
8,077
18,796
7,254
0
5,822
12,914
85,116
0
L
Thoth
UmFanho
Thoth
9,421
156
0
2,527
12,093
4,738
672
3,413
8,560
70,765
0
W
Scylla
angellote
Scylla
9,654
827
0
3,806
10,684
3,713
812
7,260
3,086
75,238
0
L
Ares
fihder
Ares
8,871
608
0
4,183
13,289
10,093
81
4,717
8,542
30,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
50,571
506
Minions Killed
490
0
Camps Cleared
0
1,858,799
Distance Traveled
1,992,881
19
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,655
460
45
2
0
422,039
17
W
Thanatos
9,684
461
96
5
0
365,557
4
L
Danzaburou
8,819
420
92
4
0
291,953
0
W
Pele
12,024
573
146
7
0
449,985
9
L
Nike
9,234
440
103
5
0
374,525
7
W
Medusa
9,389
447
80
4
0
345,446
3
L
Ao Kuang
10,739
511
128
6
0
422,460
6
L
Thoth
10,956
522
150
7
0
372,411
3
W
Scylla
9,819
468
123
6
0
409,854
6
L
Ares
9,157
436
33
2
0
397,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role