Player Matchup

Fenrir
Fenrir
DildKåre
Fenrir
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 3L
1,208 Elo+
Party 2
Pele
Pele
EtherWho
Pele
Level 45
God Stats
29W - 23L
1,409 SR
Queue Stats
327W - 327L
1,385 Elo+
Party 2
Bacchus
Bacchus
Fibonaccixi
Bacchus
Level 17
God Stats
1W - 1L
1,275 SR
Queue Stats
139W - 161L
1,287 Elo+
Party 2
Danzaburou
Danzaburou
bAbyNeEDMiLk
Danzaburou
Level 4
God Stats
2W - 1L
1,174 SR
Queue Stats
3W - 1L
1,102 Elo+
Party 2
Zeus
Zeus
cHryyys
Zeus
Level 87
God Stats
1W - 3L
1,396 SR
Queue Stats
217W - 226L
1,413 Elo+
Party 2
Team Averages
Level 34
1,351 SR
1,279 Elo+

VS

Team Averages
Level 23
1,401 SR
1,284 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Chemiker-91-
Ra
Level 20
God Stats
36W - 46L
1,313 SR
Queue Stats
127W - 217L
1,225 Elo+
Party 1
Skadi
Skadi
iggl01
Skadi
Level 25
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 4L
1,086 Elo+
Party 3
Cu Chulainn
Cu Chulainn
mggl8
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Party 3
Loki
Loki
pilaaa7
Loki
Level 29
God Stats
2W - 3L
1,448 SR
Queue Stats
12W - 10L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DildKåre
Fenrir
19
8 / 0 / 3
11,871
625
8,094
9,192
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
18
18 / 4 / 11
12,687
668
24,276
19,017
13,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Fibonaccixi
Bacchus
14
1 / 2 / 9
8,821
464
3,002
8,426
6,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
bAbyNeEDMiLk
Danzaburou
17
9 / 1 / 8
11,139
586
13,966
9,455
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
cHryyys
Zeus
19
15 / 5 / 7
12,467
656
22,298
15,870
6,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 12 / 3
9,121
480
9,165
26,460
17,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 12 / 4
9,097
479
6,785
15,740
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
iggl01
Skadi
12
1 / 9 / 0
7,209
379
3,194
11,463
3,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
mggl8
Cu Chulainn
13
1 / 13 / 2
8,299
437
4,355
18,002
10,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
pilaaa7
Loki
16
4 / 5 / 0
10,513
553
3,157
14,497
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
51
Kills
11
12
Deaths
51
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
12
3
0.38
L
2
12
4
0.33
W
Fenrir
DildKåre
Fenrir
8
0
3
9.5
W
Pele
18
4
11
5.88
W
Bacchus
Fibonaccixi
Bacchus
1
2
9
2.75
W
Danzaburou
bAbyNeEDMiLk
Danzaburou
9
1
8
13
W
Zeus
cHryyys
Zeus
15
5
7
3.7
L
Skadi
iggl01
Skadi
1
9
0
0.11
L
Cu Chulainn
mggl8
Cu Chulainn
1
13
2
0.15
L
Loki
pilaaa7
Loki
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,636
Damage
26,656
61,960
Taken
86,162
37,245
Mitigated
42,446
23,327
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,165
2,723
1,137
3,841
26,460
17,267
73
10,556
15,904
21,705
0
L
6,785
836
469
1,508
15,740
6,247
134
7,071
8,669
43,971
0
W
Fenrir
DildKåre
Fenrir
8,094
2,488
0
2,170
9,192
6,053
656
1,482
7,710
0
94,077
W
Pele
24,276
7,821
0
7,811
19,017
13,246
3,080
5,147
13,870
0
86,631
W
Bacchus
Fibonaccixi
Bacchus
3,002
480
0
1,583
8,426
6,775
649
1,229
7,197
23,817
0
W
Danzaburou
bAbyNeEDMiLk
Danzaburou
13,966
6,585
0
4,655
9,455
4,307
6,382
1,029
8,426
0
68,621
W
Zeus
cHryyys
Zeus
22,298
4,763
0
7,108
15,870
6,864
1,327
7,063
8,807
85,964
0
L
Skadi
iggl01
Skadi
3,194
1,789
159
294
11,463
3,461
0
1,912
9,551
0
26,782
L
Cu Chulainn
mggl8
Cu Chulainn
4,355
1,215
0
729
18,002
10,060
1,956
2,750
15,252
0
33,702
L
Loki
pilaaa7
Loki
3,157
712
0
2,905
14,497
5,411
0
3,011
11,486
0
36,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,985
Gold Earned
44,239
584
Minions Killed
282
0
Camps Cleared
0
1,715,209
Distance Traveled
1,423,724
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,121
480
32
2
0
270,633
2
L
Ra
9,097
479
65
3
0
276,903
2
W
Fenrir
11,871
625
159
8
0
382,811
0
W
Pele
12,687
668
143
8
0
308,080
1
W
Bacchus
8,821
464
42
2
0
372,307
1
W
Danzaburou
11,139
586
109
6
0
317,995
1
W
Zeus
12,467
656
131
7
0
334,016
1
L
Skadi
7,209
379
48
3
0
224,720
0
L
Cu Chulainn
8,299
437
61
3
0
316,169
0
L
Loki
10,513
553
76
4
0
335,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role