Player Matchup

Chang'e
Chang'e
Darookiie
Chang'e
Level 28
God Stats
7W - 4L
1,641 SR
Queue Stats
45W - 24L
1,681 Elo+
Party 1
Mercury
Mercury
DukeKaboom04
Mercury
Level 88
God Stats
4W - 1L
1,606 SR
Queue Stats
214W - 178L
1,578 Elo+
Party 1
Apollo
Apollo
Koolaid2211
Apollo
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
Raphyquie
Sylvanus
Level 59
God Stats
10W - 8L
1,540 SR
Queue Stats
151W - 149L
1,536 Elo+
Party 1
Bellona
Bellona
WLiGhTnInGz
Bellona
Level 62
God Stats
31W - 11L
1,653 SR
Queue Stats
241W - 201L
1,565 Elo+
Party 1
Team Averages
Level 52
1,588 SR
1,568 Elo+

VS

Team Averages
Level 71
1,584 SR
1,403 Elo+
Ravana
Ravana
 
Ravana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Hypnotic MEX02
Cerberus
Level 52
God Stats
7W - 3L
1,898 SR
Queue Stats
38W - 48L
1,340 Elo+
Party 3
Zeus
Zeus
LMagnusP
Zeus
Level 39
God Stats
5W - 7L
1,521 SR
Queue Stats
92W - 142L
1,358 Elo+
Party 2
Rama
Rama
TOXICOM222
Rama
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 28L
1,334 Elo+
Party 3
King Arthur
King Arthur
YUSTGL
King Arthur
Level 127
God Stats
33W - 38L
1,500 SR
Queue Stats
978W - 1,097L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Darookiie
Chang'e
14
10 / 2 / 5
9,457
630
11,382
10,377
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
DukeKaboom04
Mercury
17
9 / 1 / 3
10,055
670
6,329
9,924
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
12
6 / 5 / 4
7,766
518
11,166
11,577
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Raphyquie
Sylvanus
12
0 / 1 / 14
7,762
517
4,986
8,771
5,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
WLiGhTnInGz
Bellona
16
10 / 1 / 6
10,030
669
11,658
9,289
7,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 6 / 1
7,822
521
9,415
10,737
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
10
1 / 6 / 3
6,518
435
2,995
13,084
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
11
0 / 9 / 2
6,490
433
2,412
9,102
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 6 / 2
7,073
472
6,905
10,141
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
YUSTGL
King Arthur
9
0 / 9 / 0
5,907
394
2,690
12,237
7,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
35
Kills
10
10
Deaths
36
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
6
6
1
1.08
W
Chang'e
Darookiie
Chang'e
10
2
5
6.25
W
Mercury
DukeKaboom04
Mercury
9
1
3
10.5
L
Cerberus
1
6
3
0.42
W
Apollo
6
5
4
1.6
L
Zeus
0
9
2
0.11
W
Sylvanus
Raphyquie
Sylvanus
0
1
14
7
L
3
6
2
0.67
W
Bellona
WLiGhTnInGz
Bellona
10
1
6
13
L
King Arthur
YUSTGL
King Arthur
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,521
Damage
24,417
49,938
Taken
55,301
23,952
Mitigated
24,528
19,309
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,415
3,104
0
1,625
10,737
4,234
0
3,875
6,609
0
35,790
W
Chang'e
Darookiie
Chang'e
11,382
1,129
1,000
5,474
10,377
2,860
543
1,225
9,152
47,574
0
W
Mercury
DukeKaboom04
Mercury
6,329
3,534
0
425
9,924
4,130
2,092
946
8,978
0
65,589
L
Cerberus
2,995
198
183
1,933
13,084
7,763
0
2,132
10,928
20,125
0
W
Apollo
11,166
6,793
0
2,480
11,577
3,382
87
1,750
9,827
0
37,029
L
Zeus
2,412
409
0
1,248
9,102
2,747
0
5,464
3,300
30,400
0
W
Sylvanus
Raphyquie
Sylvanus
4,986
1,187
1,800
3,920
8,771
5,816
789
1,139
7,632
34,517
0
L
6,905
6,188
0
852
10,141
2,615
0
2,416
7,643
0
30,915
W
Bellona
WLiGhTnInGz
Bellona
11,658
6,166
0
4,210
9,289
7,764
3,221
347
8,942
0
56,839
L
King Arthur
YUSTGL
King Arthur
2,690
331
0
935
12,237
7,169
0
1,742
10,453
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,070
Gold Earned
33,810
435
Minions Killed
306
0
Camps Cleared
0
1,439,972
Distance Traveled
1,311,338
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,822
521
64
4
0
283,862
0
W
Chang'e
9,457
630
76
5
0
274,139
6
W
Mercury
10,055
670
118
8
0
363,421
1
L
Cerberus
6,518
435
48
3
0
286,269
2
W
Apollo
7,766
518
52
3
0
251,861
0
L
Zeus
6,490
433
69
5
0
227,382
1
W
Sylvanus
7,762
517
65
4
0
252,501
1
L
Rama
7,073
472
70
5
0
244,886
0
W
Bellona
10,030
669
124
8
0
298,050
0
L
King Arthur
5,907
394
55
4
0
268,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role