Player Matchup
Aphrodite
Gold III
Level 39
God Stats
16W - 15L
1,544 SR
Queue Stats
24W - 22L
1,778
MMR
Team Averages
Gold III
Average Tier
Level 39
1,544 SR
1,778
MMR
VS
Team Averages
Bronze III
Average Tier
Level 30
1,360 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
x518x_Lowbudget
Aphrodite
20
1 / 0 / 0
13,521
795
10,989
11,845
8,473
Y10 Evolved Book of Thoth
+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5
PASSIVE - You gain Magical Power equal to 7% of your Mana from items.
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Y10 Spear of the Magus
+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.
Bumba's Dagger
+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Power_sk1ll3r
Odin
18
0 / 1 / 0
10,419
613
1,353
17,252
10,903
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Relic Dagger
+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed
PASSIVE - Your relics receive 50s Cooldown Reduction
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Round Shield
+10
Physical Protection
+10
Hp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
10,419
613
80
5
0
328,673
0
W
13,521
795
163
10
0
285,479
2