Player Matchup

Ares
Ares
 
Ares
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Barratab
Hercules
Level 15
God Stats
5W - 3L
1,650 SR
Queue Stats
12W - 16L
1,285 Elo+
Party 1
Janus
Janus
SiberianSlayer0
Janus
Level 28
God Stats
3W - 2L
1,645 SR
Queue Stats
28W - 30L
1,393 Elo+
Solo
Apollo
Apollo
ThundrCluck
Apollo
Level 27
God Stats
0W - 1L
1,667 SR
Queue Stats
76W - 88L
1,373 Elo+
Solo
Team Averages
Level 24
1,592 SR
1,410 Elo+

VS

Team Averages
Level 13
1,318 SR
1,187 Elo+
Cthulhu
Cthulhu
Dark_user_
Cthulhu
Level 6
God Stats
1W - 2L
1,203 SR
Queue Stats
1W - 4L
991 Elo+
Party 2
Loki
Loki
LockedPoet53139
Loki
Level 23
God Stats
7W - 5L
1,287 SR
Queue Stats
159W - 151L
1,336 Elo+
Solo
Cernunnos
Cernunnos
Niceguy2000MB
Cernunnos
Level 3
God Stats
2W - 5L
1,301 SR
Queue Stats
7W - 9L
1,200 Elo+
Party 2
Sol
Sol
abertun07w7
Sol
Level 26
God Stats
5W - 3L
1,298 SR
Queue Stats
47W - 25L
1,415 Elo+
Solo
Nemesis
Nemesis
sillycow50353
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
991 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 6 / 2
7,474
440
5,261
14,718
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
 
Cabrakan
11
3 / 5 / 1
7,284
428
3,661
12,961
11,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Barratab
Hercules
9
2 / 5 / 2
6,621
389
3,917
14,510
7,486
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 0
7,588
446
5,472
10,117
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
14
3 / 3 / 0
8,835
520
8,131
10,195
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dark_user_
Cthulhu
13
2 / 3 / 12
8,209
483
12,347
12,651
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 0 / 5
8,422
495
4,790
5,517
3,216
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Niceguy2000MB
Cernunnos
13
12 / 3 / 2
9,293
547
15,069
7,698
3,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 1
10,018
589
10,207
9,991
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
13
0 / 4 / 2
7,785
458
3,915
10,755
3,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
21
22
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
2
0.33
L
Cabrakan
 
Cabrakan
3
5
1
0.7
L
Hercules
Barratab
Hercules
2
5
2
0.6
W
Cthulhu
Dark_user_
Cthulhu
2
3
12
2.67
W
4
0
5
6.5
W
Cernunnos
Niceguy2000MB
Cernunnos
12
3
2
4.33
L
0
3
0
0
L
Apollo
3
3
0
1
W
3
0
1
3.5
W
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,442
Damage
46,328
62,501
Taken
46,612
35,721
Mitigated
24,518
14,187
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,261
468
0
3,660
14,718
9,766
270
5,920
8,320
26,383
0
L
Cabrakan
 
Cabrakan
3,661
769
0
1,059
12,961
11,260
0
3,042
9,639
18,438
0
L
Hercules
Barratab
Hercules
3,917
985
0
3,594
14,510
7,486
163
4,855
9,241
0
12,771
W
Cthulhu
Dark_user_
Cthulhu
12,347
2,440
0
3,524
12,651
10,542
78
5,084
7,567
30,335
0
W
4,790
1,370
0
548
5,517
3,216
227
351
5,166
0
29,669
W
Cernunnos
Niceguy2000MB
Cernunnos
15,069
8,325
0
195
7,698
3,522
1,918
2,573
5,125
0
45,194
L
5,472
0
0
2,092
10,117
3,625
0
7,565
2,552
50,543
0
L
Apollo
8,131
5,248
0
3,782
10,195
3,584
2,316
0
10,195
0
46,418
W
10,207
2,979
0
7,871
9,991
3,391
4,155
5,804
3,605
71,750
0
W
Nemesis
3,915
991
0
824
10,755
3,847
0
0
10,755
0
33,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,802
Gold Earned
43,727
267
Minions Killed
395
0
Camps Cleared
0
1,485,751
Distance Traveled
1,578,401
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,474
440
39
2
0
316,285
1
L
Cabrakan
7,284
428
33
2
0
265,055
0
L
Hercules
6,621
389
11
1
0
312,291
0
W
Cthulhu
8,209
483
45
3
0
318,336
2
W
Loki
8,422
495
61
4
0
315,667
1
W
Cernunnos
9,293
547
82
5
0
285,651
2
L
Janus
7,588
446
84
5
0
304,077
1
L
Apollo
8,835
520
100
6
0
288,043
0
W
Sol
10,018
589
147
9
0
298,496
2
W
Nemesis
7,785
458
60
4
0
360,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role