Player Matchup

Bellona
Bellona
 
Bellona
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Duston27
Tyr
Level 28
God Stats
5W - 2L
1,685 SR
Queue Stats
111W - 40L
1,655 Elo+
Party 1
Ullr
Ullr
Friskytte
Ullr
Level 40
God Stats
7W - 10L
1,500 SR
Queue Stats
228W - 226L
1,441 Elo+
Solo
Cerberus
Cerberus
Lukazmania
Cerberus
Level 35
God Stats
29W - 24L
1,574 SR
Queue Stats
145W - 175L
1,432 Elo+
Solo
Scylla
Scylla
N0B4RY
Scylla
Level 44
God Stats
25W - 31L
1,418 SR
Queue Stats
141W - 148L
1,446 Elo+
Solo
Team Averages
Level 52
1,535 SR
1,495 Elo+

VS

Team Averages
Level 43
1,533 SR
1,440 Elo+
Artemis
Artemis
ITzDawnPatrol
Artemis
Level 63
God Stats
3W - 2L
1,832 SR
Queue Stats
161W - 149L
1,573 Elo+
Solo
Kali
Kali
LizzyGrantVEVO
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,162 Elo+
Solo
Kukulkan
Kukulkan
Marmininu
Kukulkan
Level 48
God Stats
26W - 26L
1,486 SR
Queue Stats
141W - 143L
1,482 Elo+
Solo
Vamana
Vamana
elneytor
Vamana
Level 32
God Stats
3W - 10L
1,347 SR
Queue Stats
127W - 139L
1,479 Elo+
Solo
Geb
Geb
kidlolicon
Geb
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 0 / 4
6,196
620
3,859
5,793
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 1
6,175
618
4,780
7,134
3,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
9
4 / 0 / 2
5,577
558
3,506
3,045
840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Lukazmania
Cerberus
7
1 / 1 / 3
4,450
445
1,653
3,868
1,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
N0B4RY
Scylla
11
2 / 0 / 2
6,038
604
2,150
3,106
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
1 / 3 / 0
4,509
451
2,410
4,722
1,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 0
4,225
423
973
5,708
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Marmininu
Kukulkan
9
0 / 2 / 1
5,302
530
2,776
3,343
1,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
elneytor
Vamana
9
0 / 3 / 0
4,883
488
3,319
6,429
2,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 3 / 1
4,453
445
1,445
5,116
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
1
1
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
4
6
W
3
0
1
3.5
W
Ullr
4
0
2
5
L
Artemis
1
3
0
0.33
L
0
3
0
0
W
Cerberus
Lukazmania
Cerberus
1
1
3
2.5
L
Kukulkan
Marmininu
Kukulkan
0
2
1
0.25
W
Scylla
N0B4RY
Scylla
2
0
2
3
L
Vamana
elneytor
Vamana
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,948
Damage
10,923
22,946
Taken
25,318
9,493
Mitigated
7,936
9,804
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,859
1,447
0
3,660
5,793
3,039
0
1,263
4,480
0
35,887
W
4,780
973
0
3,852
7,134
3,162
0
0
7,134
0
26,383
W
Ullr
3,506
1,009
0
385
3,045
840
0
1,226
1,781
0
28,792
L
Artemis
2,410
1,370
0
1,310
4,722
1,177
0
830
3,892
0
24,854
L
973
275
0
1,072
5,708
1,385
0
536
5,132
0
16,892
W
Cerberus
Lukazmania
Cerberus
1,653
118
0
857
3,868
1,649
0
935
2,927
7,856
0
L
Kukulkan
Marmininu
Kukulkan
2,776
116
0
552
3,343
1,036
0
1,286
1,901
26,604
0
W
Scylla
N0B4RY
Scylla
2,150
156
0
1,050
3,106
803
38
641
2,403
31,545
0
L
Vamana
elneytor
Vamana
3,319
1,087
0
2,266
6,429
2,233
0
0
6,429
0
22,531
L
1,445
363
0
505
5,116
2,105
0
955
4,161
4,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
23,372
298
Minions Killed
214
0
Camps Cleared
0
967,340
Distance Traveled
866,227
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,196
620
88
9
0
213,368
2
W
Tyr
6,175
618
51
5
0
200,668
2
W
Ullr
5,577
558
57
6
0
171,150
1
L
Artemis
4,509
451
48
5
0
145,759
0
L
Kali
4,225
423
36
4
0
180,130
2
W
Cerberus
4,450
445
21
2
0
188,833
0
L
Kukulkan
5,302
530
72
7
0
176,842
4
W
Scylla
6,038
604
81
8
0
193,321
4
L
Vamana
4,883
488
53
5
0
177,479
3
L
Geb
4,453
445
5
1
0
186,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role