Player Matchup

Fenrir
Fenrir
Bloo
Fenrir
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,959 Elo+
Party 3
Cupid
Cupid
CutiePatootieX
Cupid
Level 87
God Stats
15W - 4L
1,871 SR
Queue Stats
619W - 532L
1,653 Elo+
Party 2
Raijin
Raijin
TrashCanMan
Raijin
Level 156
God Stats
4W - 1L
1,912 SR
Queue Stats
117W - 92L
1,712 Elo+
Party 3
Mulan
Mulan
kramberry
Mulan
Level 65
God Stats
9W - 9L
1,592 SR
Queue Stats
221W - 178L
1,665 Elo+
Party 2
Sobek
Sobek
warmcrab
Sobek
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,887 Elo+
Party 3
Team Averages
Level 105
1,675 SR
1,775 Elo+

VS

Team Averages
Level 138
1,617 SR
1,566 Elo+
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DANTENAVA999
Chang'e
Level 125
God Stats
30W - 16L
1,678 SR
Queue Stats
394W - 397L
1,549 Elo+
Solo
Cernunnos
Cernunnos
GengisKhán
Cernunnos
Level 158
God Stats
7W - 7L
1,606 SR
Queue Stats
193W - 177L
1,663 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lizliet
Morgan Le Fay
Level 159
God Stats
17W - 12L
1,550 SR
Queue Stats
270W - 298L
1,566 Elo+
Solo
Mulan
Mulan
Monjir0
Mulan
Level 140
God Stats
7W - 3L
1,753 SR
Queue Stats
163W - 146L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bloo
Fenrir
17
7 / 3 / 5
10,697
594
11,506
13,442
6,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 3
9,943
552
6,516
12,598
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
16
7 / 4 / 8
10,214
567
15,950
11,505
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
kramberry
Mulan
16
2 / 3 / 4
9,389
522
8,657
13,380
8,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
warmcrab
Sobek
15
6 / 0 / 11
10,319
573
15,191
19,787
18,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 4 / 1
7,101
395
4,266
19,982
11,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
DANTENAVA999
Chang'e
17
3 / 2 / 1
9,786
544
10,581
14,405
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
GengisKhán
Cernunnos
17
2 / 5 / 1
10,106
561
12,073
15,214
6,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Lizliet
Morgan Le Fay
12
5 / 6 / 1
8,108
450
13,185
13,625
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Monjir0
Mulan
15
3 / 7 / 2
9,313
517
9,640
17,960
8,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
24
Kills
13
13
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
1
0.13
W
Fenrir
Bloo
Fenrir
7
3
5
3.17
W
2
3
3
1.17
L
Chang'e
DANTENAVA999
Chang'e
3
2
1
1.75
L
Cernunnos
GengisKhán
Cernunnos
2
5
1
0.5
L
Morgan Le Fay
Lizliet
Morgan Le Fay
5
6
1
0.92
L
Mulan
Monjir0
Mulan
3
7
2
0.57
W
Raijin
7
4
8
2.75
W
Mulan
kramberry
Mulan
2
3
4
1.33
W
Sobek
warmcrab
Sobek
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,820
Damage
49,745
70,712
Taken
81,186
41,734
Mitigated
36,174
25,682
Healing
28,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,266
940
1,316
6,456
19,982
11,235
0
9,599
10,148
18,287
0
W
Fenrir
Bloo
Fenrir
11,506
3,093
0
2,502
13,442
6,840
531
5,102
8,340
198
67,788
W
6,516
3,650
298
5,316
12,598
3,599
840
842
11,756
0
70,268
L
Chang'e
DANTENAVA999
Chang'e
10,581
502
1,254
6,866
14,405
5,372
185
3,274
11,057
68,816
0
L
Cernunnos
GengisKhán
Cernunnos
12,073
6,691
0
5,732
15,214
6,467
98
1,897
13,263
0
89,484
L
Morgan Le Fay
Lizliet
Morgan Le Fay
13,185
1,102
0
2,283
13,625
4,836
112
8,617
4,612
51,791
0
L
Mulan
Monjir0
Mulan
9,640
830
0
4,460
17,960
8,264
0
6,859
10,849
0
69,344
W
Raijin
15,950
1,812
0
3,859
11,505
4,446
264
6,451
5,054
66,579
0
W
Mulan
kramberry
Mulan
8,657
1,316
0
5,548
13,380
8,716
104
7,317
6,063
0
57,283
W
Sobek
warmcrab
Sobek
15,191
2,137
0
8,159
19,787
18,133
231
8,320
11,467
34,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,562
Gold Earned
44,414
523
Minions Killed
544
0
Camps Cleared
0
1,721,487
Distance Traveled
1,560,000
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,101
395
25
1
0
325,683
4
W
Fenrir
10,697
594
104
6
0
376,388
11
W
Cupid
9,943
552
137
8
0
313,371
0
L
Chang'e
9,786
544
157
9
0
309,864
2
L
Cernunnos
10,106
561
146
8
0
305,985
7
L
Morgan Le Fay
8,108
450
89
5
0
312,393
3
L
Mulan
9,313
517
127
7
0
306,075
3
W
Raijin
10,214
567
136
8
0
319,125
4
W
Mulan
9,389
522
115
6
0
340,977
6
W
Sobek
10,319
573
31
2
0
371,626
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role