Player Matchup

Danzaburou
Danzaburou
Ammacd
Danzaburou
Level 29
God Stats
5W - 4L
1,485 SR
Queue Stats
325W - 350L
1,390 Elo+
Solo
Hel
Hel
BailableJ0lts
Hel
Level 9
God Stats
0W - 2L
1,168 SR
Queue Stats
0W - 2L
1,029 Elo+
Party 2
Cupid
Cupid
Firefang536
Cupid
Level 8
God Stats
0W - 1L
1,141 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Kosmic95
Fenrir
Level 25
God Stats
6W - 2L
1,553 SR
Queue Stats
86W - 74L
1,371 Elo+
Solo
Ymir
Ymir
arnaud_xx5
Ymir
Level 27
God Stats
6W - 8L
1,528 SR
Queue Stats
171W - 195L
1,401 Elo+
Solo
Team Averages
Level 20
1,375 SR
1,338 Elo+

VS

Team Averages
Level 21
1,547 SR
1,291 Elo+
He Bo
He Bo
HollowReaper009
He Bo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 79L
1,380 Elo+
Party 1
Chaac
Chaac
XeM Zero
Chaac
Level 22
God Stats
40W - 42L
1,459 SR
Queue Stats
47W - 55L
1,354 Elo+
Solo
Nemesis
Nemesis
oddSOUNDZ
Nemesis
Level 4
God Stats
46W - 55L
1,500 SR
Queue Stats
129W - 129L
1,039 Elo+
Solo
Medusa
Medusa
pitoco2122
Medusa
Level 25
God Stats
8W - 3L
1,818 SR
Queue Stats
74W - 67L
1,308 Elo+
Solo
Cerberus
Cerberus
tfmegatron124
Cerberus
Level 27
God Stats
3W - 6L
1,458 SR
Queue Stats
81W - 74L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ammacd
Danzaburou
11
1 / 4 / 2
6,888
492
5,175
9,805
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 8 / 1
4,957
354
1,075
7,452
1,750
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 10 / 0
4,455
318
1,111
7,358
1,588
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Kosmic95
Fenrir
11
1 / 3 / 1
6,649
475
1,974
9,230
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 3 / 1
6,747
482
6,831
9,207
4,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
7,228
516
4,726
3,076
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
XeM Zero
Chaac
12
11 / 1 / 2
8,230
588
7,586
8,807
7,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
oddSOUNDZ
Nemesis
10
1 / 2 / 2
6,615
473
631
5,402
1,776
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
pitoco2122
Medusa
13
6 / 1 / 2
7,608
543
6,683
6,580
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
tfmegatron124
Cerberus
10
2 / 1 / 4
6,589
471
1,772
6,768
3,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
23
28
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ammacd
Danzaburou
1
4
2
0.5
L
0
8
1
0.06
L
0
10
0
0
W
3
1
4
5
L
Fenrir
Kosmic95
Fenrir
1
3
1
0.5
W
Chaac
XeM Zero
Chaac
11
1
2
12
L
3
3
1
1.17
W
Nemesis
oddSOUNDZ
Nemesis
1
2
2
1
W
Medusa
pitoco2122
Medusa
6
1
2
7
W
Cerberus
tfmegatron124
Cerberus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,166
Damage
21,398
43,052
Taken
30,633
15,518
Mitigated
15,975
9,839
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ammacd
Danzaburou
5,175
2,072
0
2,866
9,805
3,128
114
2,771
7,034
0
46,093
L
1,075
470
553
1,219
7,452
1,750
0
429
6,818
12,831
0
L
1,111
963
0
166
7,358
1,588
42
976
6,142
0
8,240
W
4,726
234
0
634
3,076
1,007
1,465
826
2,250
32,517
0
L
Fenrir
Kosmic95
Fenrir
1,974
541
0
3,698
9,230
4,232
0
103
9,022
0
47,862
W
Chaac
XeM Zero
Chaac
7,586
1,592
0
4,354
8,807
7,818
1,047
2,942
5,865
0
32,440
L
6,831
1,164
0
1,337
9,207
4,820
280
2,219
6,913
29,963
0
W
Nemesis
oddSOUNDZ
Nemesis
631
243
0
469
5,402
1,776
668
612
4,790
0
19,317
W
Medusa
pitoco2122
Medusa
6,683
3,233
0
2,166
6,580
2,021
1,628
1,375
5,205
0
36,176
W
Cerberus
tfmegatron124
Cerberus
1,772
262
358
1,700
6,768
3,353
1,256
2,151
4,617
15,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,696
Gold Earned
36,270
263
Minions Killed
255
0
Camps Cleared
0
1,202,265
Distance Traveled
1,250,997
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,888
492
82
6
0
223,414
0
L
Hel
4,957
354
26
2
0
269,657
0
L
Cupid
4,455
318
15
1
0
223,509
0
W
He Bo
7,228
516
67
5
0
257,872
2
L
Fenrir
6,649
475
92
7
0
257,833
0
W
Chaac
8,230
588
51
4
0
269,208
1
L
Ymir
6,747
482
48
3
0
227,852
0
W
Nemesis
6,615
473
42
3
0
239,663
2
W
Medusa
7,608
543
62
4
0
234,972
0
W
Cerberus
6,589
471
33
2
0
249,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role