Player Matchup

Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold IV
Darckret
Hachiman
Gold IV
Level 129
God Stats
5W - 2L
1,817 SR
Queue Stats
72W - 67L
1,419 MMR
Solo
Guan Yu
Guan Yu
Gold III
DrawnTsundere
Guan Yu
Gold III
Level 129
God Stats
5W - 2L
1,937 SR
Queue Stats
238W - 233L
1,460 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Faryl
Aphrodite
Bronze III
Level 43
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
GonzaGa455
Ne Zha
Gold IV
Level 148
God Stats
9W - 6L
1,715 SR
Queue Stats
205W - 203L
1,466 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,730 SR
1,469 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,474 SR
1,413 MMR
Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Gold V
Deviad
Sol
Gold V
Level 160
God Stats
10W - 12L
1,598 SR
Queue Stats
650W - 651L
1,400 MMR
Solo
Rama
Rama
Gold V
EdsonRodo
Rama
Gold V
Level 107
God Stats
6W - 6L
1,573 SR
Queue Stats
134W - 132L
1,376 MMR
Party 2
Cthulhu
Cthulhu
Gold V
URSSWannaBe
Cthulhu
Gold V
Level 123
God Stats
0W - 4L
1,200 SR
Queue Stats
481W - 489L
1,356 MMR
Party 2
Janus
Janus
Gold V
arthas055
Janus
Gold V
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
154W - 181L
1,436 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
4 / 0 / 6
11,795
513
10,310
22,188
30,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Darckret
Hachiman
19
4 / 3 / 6
12,660
550
22,635
16,843
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
20
12 / 2 / 7
14,045
611
21,870
33,039
41,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Faryl
Aphrodite
18
0 / 1 / 8
11,417
496
7,507
15,478
6,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
GonzaGa455
Ne Zha
20
3 / 0 / 6
12,914
561
11,379
20,177
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
PersephoneSetTiamatAthenaGilgamesh

VS

Bans
TsukuyomiChernobogTyrApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 4 / 2
10,065
438
5,101
18,934
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
Deviad
Sol
19
2 / 8 / 0
12,168
529
23,129
25,495
7,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
17
0 / 5 / 2
10,323
449
10,580
17,311
5,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
URSSWannaBe
Cthulhu
13
0 / 4 / 3
9,036
393
9,982
22,454
16,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
arthas055
Janus
18
2 / 2 / 1
10,931
475
13,511
16,913
6,816
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
6
6
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
6
7
L
Thanatos
 
Thanatos
2
4
2
0.75
W
Hachiman
Darckret
Hachiman
4
3
6
2.33
L
Sol
Deviad
Sol
2
8
0
0.25
W
Guan Yu
12
2
7
7.75
L
Rama
0
5
2
0.2
W
Aphrodite
Faryl
Aphrodite
0
1
8
4
W
Ne Zha
GonzaGa455
Ne Zha
3
0
6
6
L
Cthulhu
URSSWannaBe
Cthulhu
0
4
3
0.38
L
Janus
arthas055
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,701
Damage
62,303
107,725
Taken
101,107
92,893
Mitigated
44,186
70,171
Healing
40,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,310
3,578
0
5,087
22,188
30,789
422
9,478
12,710
36,631
0
L
Thanatos
 
Thanatos
5,101
548
0
15,133
18,934
7,771
432
3,017
15,785
0
65,087
W
Hachiman
Darckret
Hachiman
22,635
13,517
0
9,068
16,843
6,124
1,487
5,048
11,795
0
108,280
L
Sol
Deviad
Sol
23,129
6,375
0
11,937
25,495
7,487
4,318
4,979
20,368
109,668
0
W
Guan Yu
21,870
3,491
5,405
18,462
33,039
41,573
1,235
19,593
13,446
0
90,870
L
Rama
10,580
7,667
0
4,379
17,311
5,468
378
2,295
14,978
0
81,970
W
Aphrodite
Faryl
Aphrodite
7,507
975
9,515
12,396
15,478
6,722
789
7,728
7,750
74,981
0
W
Ne Zha
GonzaGa455
Ne Zha
11,379
3,137
0
10,238
20,177
7,685
3,544
6,167
12,777
0
113,855
L
Cthulhu
URSSWannaBe
Cthulhu
9,982
393
1,699
4,155
22,454
16,644
0
4,003
18,269
36,677
0
L
Janus
arthas055
Janus
13,511
458
0
3,668
16,913
6,816
188
2,873
13,890
81,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,831
Gold Earned
52,523
668
Minions Killed
659
0
Camps Cleared
0
2,392,832
Distance Traveled
2,222,058
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,795
513
37
2
0
502,565
5
L
Thanatos
10,065
438
117
5
0
504,386
10
W
Hachiman
12,660
550
154
7
0
413,056
7
L
Sol
12,168
529
189
8
0
333,648
0
W
Guan Yu
14,045
611
146
6
0
490,824
9
L
Rama
10,323
449
155
7
0
412,788
6
W
Aphrodite
11,417
496
156
7
0
480,421
8
W
Ne Zha
12,914
561
175
8
0
505,966
7
L
Cthulhu
9,036
393
37
2
0
466,282
5
L
Janus
10,931
475
161
7
0
504,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role