Player Matchup

Terra
Terra
Briealice
Terra
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 132L
1,348 Elo+
Solo
Skadi
Skadi
RamonMan14
Skadi
Level 7
God Stats
7W - 4L
1,614 SR
Queue Stats
21W - 23L
1,411 Elo+
Party 1
Thor
Thor
TechHoudini
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Ymison
Sol
Level 23
God Stats
27W - 30L
1,436 SR
Queue Stats
40W - 43L
1,350 Elo+
Solo
Erlang Shen
Erlang Shen
maxisaweiner
Erlang Shen
Level 19
God Stats
4W - 2L
1,719 SR
Queue Stats
114W - 119L
1,440 Elo+
Party 1
Team Averages
Level 14
1,554 SR
1,410 Elo+

VS

Team Averages
Level 15
1,517 SR
1,526 Elo+
Awilix
Awilix
FERpiKS
Awilix
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KrezgHUN
Jormungandr
Level 26
God Stats
5W - 4L
1,656 SR
Queue Stats
115W - 104L
1,467 Elo+
Party 2
Tiamat
Tiamat
Lillacska1996
Tiamat
Level 26
God Stats
9W - 12L
1,429 SR
Queue Stats
81W - 75L
1,475 Elo+
Party 2
Thoth
Thoth
vladeban
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
ytrebkj
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Briealice
Terra
18
2 / 2 / 28
11,515
1,152
3,875
10,378
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
20
17 / 2 / 19
13,681
1,368
31,166
12,537
4,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 7 / 17
10,028
1,003
8,826
13,911
5,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Ymison
Sol
18
7 / 2 / 21
11,937
1,194
14,583
11,232
4,635
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
maxisaweiner
Erlang Shen
18
15 / 1 / 18
12,594
1,259
21,583
16,473
12,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FERpiKS
Awilix
16
2 / 16 / 7
10,165
1,017
6,588
22,299
8,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
KrezgHUN
Jormungandr
16
5 / 6 / 9
10,707
1,071
15,685
23,471
26,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 5 / 9
10,379
1,038
10,821
16,472
10,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
vladeban
Thoth
16
1 / 16 / 8
9,663
966
7,361
18,199
6,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
ytrebkj
Neith
16
3 / 4 / 9
10,539
1,054
16,522
13,789
5,696
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
56
45
Kills
14
14
Deaths
47
103
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Terra
Briealice
Terra
2
2
28
8
L
Awilix
FERpiKS
Awilix
2
16
7
0.34
L
Jormungandr
KrezgHUN
Jormungandr
5
6
9
1.58
L
3
5
9
1.5
W
Skadi
17
2
19
13.25
W
4
7
17
1.79
W
Sol
Ymison
Sol
7
2
21
8.75
W
Erlang Shen
maxisaweiner
Erlang Shen
15
1
18
24
L
Thoth
vladeban
Thoth
1
16
8
0.31
L
Neith
ytrebkj
Neith
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,033
Damage
56,977
64,531
Taken
94,230
37,061
Mitigated
57,775
18,723
Healing
3,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Briealice
Terra
3,875
954
6,406
4,684
10,378
9,416
0
5,437
4,941
9,886
0
L
Awilix
FERpiKS
Awilix
6,588
2,842
0
91
22,299
8,946
0
5,983
16,316
0
12,378
L
Jormungandr
KrezgHUN
Jormungandr
15,685
3,070
0
60
23,471
26,492
0
3,930
19,541
38,388
0
L
10,821
354
0
1,733
16,472
10,413
0
3,549
12,923
33,383
0
W
Skadi
31,166
19,882
0
2,354
12,537
4,968
0
7,347
5,190
0
50,883
W
8,826
2,063
0
0
13,911
5,964
0
6,037
7,874
0
14,727
W
Sol
Ymison
Sol
14,583
5,077
255
2,360
11,232
4,635
0
5,911
5,321
54,325
0
W
Erlang Shen
maxisaweiner
Erlang Shen
21,583
13,348
0
2,664
16,473
12,078
0
9,135
7,338
0
30,874
L
Thoth
vladeban
Thoth
7,361
1,825
0
110
18,199
6,228
0
2,825
15,374
17,573
0
L
Neith
ytrebkj
Neith
16,522
7,402
0
1,411
13,789
5,696
0
2,171
11,618
0
37,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,755
Gold Earned
51,453
185
Minions Killed
157
5
Camps Cleared
3
874,497
Distance Traveled
810,207
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,515
1,152
9
1
0
165,240
1
L
Awilix
10,165
1,017
10
1
0
134,338
1
L
Jormungandr
10,707
1,071
41
4
2
179,614
0
L
Tiamat
10,379
1,038
40
4
0
193,434
0
W
Skadi
13,681
1,368
39
4
1
181,094
0
W
Thor
10,028
1,003
10
1
0
153,492
0
W
Sol
11,937
1,194
115
12
2
158,649
1
W
Erlang Shen
12,594
1,259
12
1
2
216,022
0
L
Thoth
9,663
966
13
1
0
134,261
0
L
Neith
10,539
1,054
53
5
1
168,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role