Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Lionlyne
Hachiman
Level 67
God Stats
3W - 7L
1,290 SR
Queue Stats
390W - 408L
1,468 Elo+
Party 2
Loki
Loki
SmokeInside
Loki
Level 157
God Stats
2W - 1L
1,306 SR
Queue Stats
219W - 233L
1,437 Elo+
Solo
Ra
Ra
rallbo1811
Ra
Level 94
God Stats
1W - 0L
1,732 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,466 SR
1,481 Elo+

VS

Team Averages
Level 73
1,560 SR
1,463 Elo+
Danzaburou
Danzaburou
Embhy
Danzaburou
Level 53
God Stats
250W - 168L
1,507 SR
Queue Stats
576W - 568L
1,410 Elo+
Party 1
Khepri
Khepri
SnyKoi
Khepri
Level 57
God Stats
51W - 28L
1,512 SR
Queue Stats
447W - 423L
1,452 Elo+
Party 1
Set
Set
lowlifecrosfire
Set
Level 88
God Stats
148W - 119L
1,572 SR
Queue Stats
192W - 196L
1,486 Elo+
Solo
Scylla
Scylla
orangepickles21
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 60L
1,484 Elo+
Party 1
Thanatos
Thanatos
Ámbúsh
Thanatos
Level 98
God Stats
4W - 7L
1,710 SR
Queue Stats
328W - 316L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 0 / 0
6,612
661
5,981
8,027
4,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
 
Kuzenbo
8
1 / 1 / 6
5,733
573
4,912
7,013
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Lionlyne
Hachiman
8
2 / 3 / 3
5,518
552
4,118
6,819
1,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

10
2 / 3 / 3
5,992
599
3,623
7,748
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 4 / 2
6,325
633
4,581
5,583
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Embhy
Danzaburou
8
3 / 2 / 1
5,405
541
4,336
4,429
1,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
SnyKoi
Khepri
8
0 / 1 / 4
5,365
537
2,465
5,803
3,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 2 / 0
5,908
591
4,668
7,466
2,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 3 / 3
6,300
630
4,347
7,353
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Ámbúsh
Thanatos
9
4 / 3 / 3
5,971
597
7,744
9,860
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
11
Kills
11
11
Deaths
11
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
W
Kuzenbo
 
Kuzenbo
1
1
6
4
L
Danzaburou
Embhy
Danzaburou
3
2
1
1.75
W
Hachiman
Lionlyne
Hachiman
2
3
3
1.17
W
2
3
3
1.17
L
Khepri
SnyKoi
Khepri
0
1
4
2
L
0
2
0
0
L
4
3
3
1.83
W
3
4
2
1
L
Thanatos
Ámbúsh
Thanatos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
23,560
35,190
Taken
34,911
13,918
Mitigated
12,566
14,066
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,981
852
0
4,863
8,027
4,313
0
0
8,027
0
35,654
W
Kuzenbo
 
Kuzenbo
4,912
2,063
552
2,648
7,013
4,777
93
1,846
5,095
19,083
0
L
Danzaburou
Embhy
Danzaburou
4,336
1,503
0
1,021
4,429
1,375
1,153
1,406
3,001
0
22,296
W
Hachiman
Lionlyne
Hachiman
4,118
2,170
0
702
6,819
1,318
380
1,788
4,977
0
19,810
W
3,623
528
0
2,849
7,748
1,939
0
1,112
6,580
0
28,190
L
Khepri
SnyKoi
Khepri
2,465
0
0
1,748
5,803
3,273
312
1,499
4,293
13,013
0
L
4,668
1,821
0
3,066
7,466
2,597
772
0
7,466
0
39,341
L
4,347
694
0
1,888
7,353
2,249
0
3,359
3,676
27,273
0
W
4,581
435
695
1,757
5,583
1,571
681
1,732
3,699
24,977
0
L
Thanatos
Ámbúsh
Thanatos
7,744
3,029
0
6,709
9,860
3,072
0
2,726
6,982
0
27,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
28,949
253
Minions Killed
245
0
Camps Cleared
0
995,843
Distance Traveled
913,335
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,612
661
65
7
0
207,558
7
W
Kuzenbo
5,733
573
27
3
0
207,770
2
L
Danzaburou
5,405
541
43
4
0
153,650
4
W
Hachiman
5,518
552
43
4
0
184,525
4
W
Loki
5,992
599
65
7
0
205,828
1
L
Khepri
5,365
537
24
2
0
194,734
1
L
Set
5,908
591
71
7
0
164,236
0
L
Scylla
6,300
630
57
6
0
180,508
1
W
Ra
6,325
633
53
5
0
190,162
1
L
Thanatos
5,971
597
50
5
0
220,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role