Player Matchup

Kali
Kali
AcceleratorNº1
Kali
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,840 Elo+
Party 1
Neith
Neith
MisakaMikotoNo3
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,840 Elo+
Party 1
Mercury
Mercury
SogiitaGunhanº7
Mercury
Level 6
God Stats
4W - 0L
1,921 SR
Queue Stats
10W - 0L
1,840 Elo+
Party 1
Janus
Janus
XxXAlfa058XxX
Janus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
meganukebmp
Jormungandr
Level 16
God Stats
2W - 1L
1,607 SR
Queue Stats
9W - 8L
1,450 Elo+
Solo
Team Averages
Level 28
1,606 SR
1,694 Elo+

VS

Team Averages
Level 19
1,500 SR
1,492 Elo+
Thor
Thor
IEBONFANFAN
Thor
Level 8
God Stats
0W - 2L
1,350 SR
Queue Stats
5W - 7L
1,556 Elo+
Party 2
Sol
Sol
IceCauserJR
Sol
Level 27
God Stats
19W - 13L
1,601 SR
Queue Stats
30W - 24L
1,621 Elo+
Party 3
Ares
Ares
Xen0Balde1
Ares
Level 15
God Stats
1W - 4L
1,484 SR
Queue Stats
21W - 19L
1,579 Elo+
Party 2
Jormungandr
Jormungandr
sporky1
Jormungandr
Level 18
God Stats
16W - 13L
1,433 SR
Queue Stats
33W - 34L
1,056 Elo+
Solo
Chang'e
Chang'e
toyslaka
Chang'e
Level 28
God Stats
5W - 2L
1,635 SR
Queue Stats
49W - 39L
1,645 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 11
9,427
589
7,862
12,761
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 1 / 9
10,284
643
15,448
10,285
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
11 / 1 / 4
10,546
659
10,368
10,567
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 4
8,777
549
3,647
6,576
2,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
meganukebmp
Jormungandr
13
1 / 1 / 15
7,899
494
5,248
8,546
6,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
7,105
444
3,011
13,196
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 2
8,056
504
9,081
12,242
3,793
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 2
6,585
412
5,404
12,113
7,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
sporky1
Jormungandr
11
1 / 4 / 2
7,445
465
5,092
8,293
3,308
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
toyslaka
Chang'e
14
3 / 7 / 3
8,646
540
8,246
11,155
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
27
Kills
6
6
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
L
2
6
1
0.42
L
0
6
2
0.17
W
7
1
9
11.5
W
11
1
4
13
L
0
4
2
0.25
W
5
1
4
7
W
Jormungandr
meganukebmp
Jormungandr
1
1
15
8.5
L
Jormungandr
sporky1
Jormungandr
1
4
2
0.5
L
Chang'e
toyslaka
Chang'e
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
30,834
48,735
Taken
56,999
21,624
Mitigated
22,305
12,008
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,862
4,330
0
5,602
12,761
5,224
1,320
6,264
6,301
0
55,435
L
3,011
621
0
4,057
13,196
4,682
0
984
12,152
0
33,586
L
9,081
1,338
0
3,429
12,242
3,793
165
2,947
9,295
49,100
0
W
15,448
8,416
0
3,819
10,285
3,585
3,233
5,264
4,935
0
85,954
W
10,368
4,643
0
413
10,567
4,388
0
4,245
6,240
0
80,906
L
5,404
462
138
1,786
12,113
7,037
36
2,360
9,303
22,529
0
W
3,647
410
0
1,000
6,576
2,215
0
5,427
1,095
31,776
0
W
Jormungandr
meganukebmp
Jormungandr
5,248
1,078
233
941
8,546
6,212
212
6,019
2,341
16,081
0
L
Jormungandr
sporky1
Jormungandr
5,092
1,141
241
938
8,293
3,308
192
713
7,550
33,748
0
L
Chang'e
toyslaka
Chang'e
8,246
756
713
2,864
11,155
3,485
628
1,291
9,804
40,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,933
Gold Earned
37,837
480
Minions Killed
370
0
Camps Cleared
0
1,583,839
Distance Traveled
1,417,137
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,427
589
96
6
0
334,125
4
L
Thor
7,105
444
68
4
0
281,205
0
L
Sol
8,056
504
112
7
0
276,169
3
W
Neith
10,284
643
155
10
0
277,313
5
W
Mercury
10,546
659
131
8
0
388,110
5
L
Ares
6,585
412
46
3
0
295,567
3
W
Janus
8,777
549
77
5
0
295,628
0
W
Jormungandr
7,899
494
21
1
0
288,663
4
L
Jormungandr
7,445
465
53
3
0
292,100
4
L
Chang'e
8,646
540
91
6
0
272,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role