Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DPG xLIGHTNINGx
Skadi
Level 111
God Stats
5W - 3L
1,445 SR
Queue Stats
149W - 149L
1,540 Elo+
Party 4
Ah Puch
Ah Puch
LeStroke
Ah Puch
Level 108
God Stats
5W - 1L
1,719 SR
Queue Stats
265W - 246L
1,515 Elo+
Party 2
Cabrakan
Cabrakan
SGriDemonzK
Cabrakan
Level 124
God Stats
7W - 4L
1,629 SR
Queue Stats
233W - 222L
1,484 Elo+
Party 2
Yemoja
Yemoja
Schlenzkopter
Yemoja
Level 126
God Stats
2W - 1L
1,259 SR
Queue Stats
180W - 165L
1,521 Elo+
Party 4
Team Averages
Level 113
1,511 SR
1,512 Elo+

VS

Team Averages
Level 95
1,455 SR
1,517 Elo+
Horus
Horus
ABloodyWanka
Horus
Level 65
God Stats
4W - 5L
1,416 SR
Queue Stats
127W - 130L
1,463 Elo+
Party 3
Osiris
Osiris
Chicken_352
Osiris
Level 95
God Stats
7W - 7L
1,524 SR
Queue Stats
480W - 466L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
GunsmokeRose
Cthulhu
Level 89
God Stats
0W - 2L
1,304 SR
Queue Stats
110W - 123L
1,454 Elo+
Party 3
Neith
Neith
Muztafaa
Neith
Level 100
God Stats
2W - 1L
1,532 SR
Queue Stats
145W - 123L
1,549 Elo+
Party 1
Amaterasu
Amaterasu
maxiiii_0079
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 2 / 10
12,746
797
17,334
31,145
37,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 7 / 10
10,361
648
14,967
17,303
10,605
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
LeStroke
Ah Puch
20
10 / 2 / 7
12,758
797
52,374
17,581
10,935
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
SGriDemonzK
Cabrakan
17
1 / 3 / 11
10,282
643
12,131
21,792
35,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 2 / 7
10,271
642
7,233
14,260
19,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
11,651
728
13,753
18,025
15,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
16
1 / 4 / 9
9,533
596
11,756
22,966
16,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
GunsmokeRose
Cthulhu
18
3 / 5 / 12
11,079
692
25,250
22,273
7,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Muztafaa
Neith
18
6 / 3 / 8
10,652
666
17,592
18,690
7,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Amaterasu
maxiiii_0079
Amaterasu
18
2 / 1 / 11
10,363
648
8,428
31,056
15,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
65
17
Kills
16
16
Deaths
17
45
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
10
4
L
4
4
9
2.13
L
Osiris
1
4
9
1.38
W
2
7
10
1
L
Cthulhu
GunsmokeRose
Cthulhu
3
5
12
1.8
W
Ah Puch
LeStroke
Ah Puch
10
2
7
6.75
L
Neith
Muztafaa
Neith
6
3
8
3.33
W
Cabrakan
SGriDemonzK
Cabrakan
1
3
11
2.17
W
1
2
7
2.25
L
Amaterasu
maxiiii_0079
Amaterasu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,039
Damage
76,779
102,081
Taken
113,010
114,906
Mitigated
62,246
48,191
Healing
61,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
17,334
1,611
1,898
10,929
31,145
37,804
540
7,663
22,382
27,124
0
L
13,753
5,467
7,628
5,076
18,025
15,040
405
13,182
4,843
0
18,270
L
Osiris
11,756
1,902
2,392
5,487
22,966
16,770
0
16,009
6,957
0
23,735
W
14,967
7,322
3,264
2,817
17,303
10,605
1,183
5,263
11,476
0
36,534
L
Cthulhu
GunsmokeRose
Cthulhu
25,250
961
3,237
4,129
22,273
7,691
360
19,662
2,611
42,740
0
W
Ah Puch
LeStroke
Ah Puch
52,374
5,390
3,087
5,242
17,581
10,935
2,768
3,612
13,431
86,155
0
L
Neith
Muztafaa
Neith
17,592
6,043
1,946
7,308
18,690
7,682
636
16,214
2,476
0
35,967
W
Cabrakan
SGriDemonzK
Cabrakan
12,131
888
1,461
1,211
21,792
35,595
243
3,893
17,241
20,797
0
W
7,233
1,637
13,511
4,771
14,260
19,967
1,439
2,812
10,993
20,175
0
L
Amaterasu
maxiiii_0079
Amaterasu
8,428
2,041
6,220
17,630
31,056
15,063
335
24,005
7,051
0
21,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,418
Gold Earned
53,278
171
Minions Killed
169
0
Camps Cleared
0
1,347,767
Distance Traveled
1,489,284
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,746
797
14
1
0
320,729
1
L
Horus
11,651
728
11
1
0
314,607
0
L
Osiris
9,533
596
18
1
0
272,615
1
W
Skadi
10,361
648
45
3
0
242,003
0
L
Cthulhu
11,079
692
54
3
0
283,362
0
W
Ah Puch
12,758
797
76
5
0
268,683
0
L
Neith
10,652
666
59
4
0
269,412
2
W
Cabrakan
10,282
643
10
1
0
270,778
1
W
Yemoja
10,271
642
26
2
0
245,574
0
L
Amaterasu
10,363
648
27
2
0
349,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role