Player Matchup

Hun Batz
Hun Batz
FireFighter2245
Hun Batz
Level 50
God Stats
4W - 5L
1,464 SR
Queue Stats
387W - 370L
1,417 Elo+
Party 3
Nike
Nike
KrazyKrakaKraken
Nike
Level 66
God Stats
17W - 16L
1,503 SR
Queue Stats
408W - 401L
1,454 Elo+
Party 3
Chernobog
Chernobog
SIR_HONEYDIPS
Chernobog
Level 110
God Stats
12W - 12L
1,571 SR
Queue Stats
88W - 98L
1,479 Elo+
Party 2
Merlin
Merlin
daveysb81
Merlin
Level 42
God Stats
33W - 33L
1,514 SR
Queue Stats
209W - 205L
1,463 Elo+
Party 3
Ymir
Ymir
matty_g435
Ymir
Level 29
God Stats
14W - 7L
1,614 SR
Queue Stats
103W - 97L
1,447 Elo+
Party 2
Team Averages
Level 59
1,533 SR
1,452 Elo+

VS

Team Averages
Level 50
1,576 SR
1,452 Elo+
Gilgamesh
Gilgamesh
Dirge-4ever
Gilgamesh
Level 48
God Stats
10W - 17L
1,457 SR
Queue Stats
164W - 161L
1,492 Elo+
Party 1
Neith
Neith
I-Ricardo
Neith
Level 57
God Stats
18W - 20L
1,527 SR
Queue Stats
133W - 178L
1,381 Elo+
Party 4
Bakasura
Bakasura
Sanryu3451
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 128L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
TrvpPoze
Baron Samedi
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,422 Elo+
Party 4
Cthulhu
Cthulhu
drkmagikatk
Cthulhu
Level 65
God Stats
10W - 5L
1,897 SR
Queue Stats
64W - 61L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
8 / 7 / 17
17,991
514
24,836
33,670
16,688
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 9 / 21
18,181
519
33,529
33,143
36,839
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
SIR_HONEYDIPS
Chernobog
20
16 / 9 / 15
19,077
545
34,702
27,858
19,997
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
daveysb81
Merlin
20
18 / 7 / 21
20,117
575
56,184
32,703
18,215
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 4 / 28
18,408
526
16,499
43,726
61,137
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dirge-4ever
Gilgamesh
20
3 / 9 / 9
16,169
462
20,302
42,167
45,913
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
I-Ricardo
Neith
20
3 / 13 / 14
15,895
454
22,240
35,940
15,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Sanryu3451
Bakasura
20
21 / 8 / 6
22,002
629
43,799
42,393
28,919
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
TrvpPoze
Baron Samedi
20
4 / 16 / 4
15,292
437
17,368
33,144
18,467
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
drkmagikatk
Cthulhu
20
4 / 6 / 17
17,335
495
24,220
46,839
63,153
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
85
51
Kills
35
36
Deaths
52
102
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dirge-4ever
Gilgamesh
3
9
9
0.83
W
Hun Batz
8
7
17
2.36
L
Neith
I-Ricardo
Neith
3
13
14
0.77
W
6
9
21
1.83
W
Chernobog
SIR_HONEYDIPS
Chernobog
16
9
15
2.61
L
Bakasura
Sanryu3451
Bakasura
21
8
6
3
L
Baron Samedi
TrvpPoze
Baron Samedi
4
16
4
0.38
W
Merlin
daveysb81
Merlin
18
7
21
4.07
L
Cthulhu
drkmagikatk
Cthulhu
4
6
17
2.08
W
3
4
28
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,750
Damage
127,929
171,100
Taken
200,483
152,876
Mitigated
171,945
51,603
Healing
49,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dirge-4ever
Gilgamesh
20,302
4,094
1,688
6,372
42,167
45,913
1,243
10,554
31,409
0
100,825
W
Hun Batz
24,836
12,185
1,494
13,848
33,670
16,688
98
5,558
27,150
0
164,082
L
Neith
I-Ricardo
Neith
22,240
10,950
448
8,342
35,940
15,493
1,836
15,776
20,104
0
107,737
W
33,529
5,471
0
5,437
33,143
36,839
948
7,290
24,488
0
119,354
W
Chernobog
SIR_HONEYDIPS
Chernobog
34,702
21,254
0
6,871
27,858
19,997
7,394
8,931
17,983
0
160,899
L
Bakasura
Sanryu3451
Bakasura
43,799
30,131
0
9,313
42,393
28,919
1,426
11,631
30,610
0
188,647
L
Baron Samedi
TrvpPoze
Baron Samedi
17,368
1,004
2,822
5,448
33,144
18,467
73
11,813
20,804
84,676
0
W
Merlin
daveysb81
Merlin
56,184
1,534
2,859
13,010
32,703
18,215
977
10,569
20,519
151,682
0
L
Cthulhu
drkmagikatk
Cthulhu
24,220
931
6,548
8,161
46,839
63,153
0
21,536
24,873
53,618
0
W
16,499
3,279
0
8,084
43,726
61,137
1,210
9,709
31,805
46,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,774
Gold Earned
86,693
793
Minions Killed
739
0
Camps Cleared
0
3,063,823
Distance Traveled
2,853,998
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,169
462
157
4
0
624,800
2
W
Hun Batz
17,991
514
191
5
0
625,359
9
L
Neith
15,895
454
142
4
0
534,623
5
W
Nike
18,181
519
157
4
0
627,906
4
W
Chernobog
19,077
545
203
6
0
578,606
9
L
Bakasura
22,002
629
239
7
0
605,286
1
L
Baron Samedi
15,292
437
140
4
0
479,715
2
W
Merlin
20,117
575
186
5
0
599,179
4
L
Cthulhu
17,335
495
61
2
0
609,574
8
W
Ymir
18,408
526
56
2
0
632,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role