Player Matchup

Sol
Sol
Alathenia
Sol
Level 84
God Stats
33W - 23L
1,726 SR
Queue Stats
399W - 379L
1,471 Elo+
Party 1
Merlin
Merlin
CKone2K
Merlin
Level 23
God Stats
2W - 4L
1,705 SR
Queue Stats
169W - 151L
1,583 Elo+
Solo
Kukulkan
Kukulkan
IMarvolI
Kukulkan
Level 7
God Stats
2W - 1L
1,778 SR
Queue Stats
2W - 2L
1,530 Elo+
Solo
Loki
Loki
hal0penguin
Loki
Level 4
God Stats
0W - 2L
1,325 SR
Queue Stats
5W - 5L
1,254 Elo+
Party 1
Tiamat
Tiamat
xShinaruiUwU
Tiamat
Level 8
God Stats
3W - 6L
1,378 SR
Queue Stats
7W - 7L
1,470 Elo+
Solo
Team Averages
Level 25
1,583 SR
1,462 Elo+

VS

Team Averages
Level 16
1,493 SR
1,431 Elo+
Kukulkan
Kukulkan
FloopyDoopyLoopy
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
982 Elo+
Solo
Geb
Geb
Keqing7_
Geb
Level 17
God Stats
8W - 4L
1,592 SR
Queue Stats
36W - 38L
1,446 Elo+
Solo
Izanami
Izanami
The Fempire
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,740 Elo+
Solo
Achilles
Achilles
ekMagician
Achilles
Level 27
God Stats
4W - 2L
1,371 SR
Queue Stats
67W - 71L
1,522 Elo+
Solo
Nemesis
Nemesis
xXLong_clawXx
Nemesis
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 107L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 1
11,420
457
15,166
19,837
5,935
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
CKone2K
Merlin
17
2 / 4 / 0
11,310
452
8,821
14,949
5,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
IMarvolI
Kukulkan
14
3 / 10 / 1
10,075
403
13,153
12,472
4,223
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 2
9,701
388
2,248
12,909
5,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
4
0 / 1 / 0
6,981
279
808
2,215
917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
8,747
350
344
2,390
608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 0 / 10
15,103
604
4,638
20,038
23,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
The Fempire
Izanami
20
11 / 0 / 4
17,974
719
18,325
16,431
7,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
ekMagician
Achilles
20
3 / 0 / 6
13,090
524
10,497
20,722
17,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
20
10 / 3 / 3
16,848
674
12,048
18,091
10,684
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
6
Kills
27
27
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Merlin
CKone2K
Merlin
2
4
0
0.5
W
1
3
0
0.33
L
Kukulkan
IMarvolI
Kukulkan
3
10
1
0.35
W
2
0
10
7
W
Izanami
The Fempire
Izanami
11
0
4
13
W
Achilles
ekMagician
Achilles
3
0
6
6
L
0
5
2
0.2
L
Tiamat
0
1
0
0
W
Nemesis
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,196
Damage
45,852
62,382
Taken
77,672
21,795
Mitigated
59,684
13,652
Healing
22,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,166
5,677
0
5,394
19,837
5,935
2,768
1,308
18,469
96,960
0
L
Merlin
CKone2K
Merlin
8,821
224
0
3,879
14,949
5,699
808
168
14,391
60,936
0
W
344
174
0
428
2,390
608
174
908
1,482
7,301
0
L
Kukulkan
IMarvolI
Kukulkan
13,153
1,792
0
250
12,472
4,223
49
2,460
9,838
48,016
0
W
4,638
956
645
3,650
20,038
23,535
1,374
8,922
11,116
66,917
0
W
Izanami
The Fempire
Izanami
18,325
12,426
0
6,626
16,431
7,205
9,409
7,843
8,588
0
208,968
W
Achilles
ekMagician
Achilles
10,497
2,263
0
9,559
20,722
17,652
540
12,336
8,386
0
62,066
L
2,248
226
0
2,853
12,909
5,021
0
829
11,990
0
52,120
L
Tiamat
808
71
0
1,276
2,215
917
0
217
1,998
9,631
0
W
Nemesis
12,048
5,020
0
1,188
18,091
10,684
2,639
7,939
10,152
0
174,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,487
Gold Earned
71,762
483
Minions Killed
774
0
Camps Cleared
0
1,699,001
Distance Traveled
2,020,238
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,420
457
166
7
0
434,779
4
L
Merlin
11,310
452
126
5
0
360,072
2
W
Kukulkan
8,747
350
16
1
0
111,126
0
L
Kukulkan
10,075
403
86
3
0
436,344
2
W
Geb
15,103
604
105
4
0
462,715
6
W
Izanami
17,974
719
315
13
0
450,837
4
W
Achilles
13,090
524
110
4
0
472,379
0
L
Loki
9,701
388
92
4
0
404,829
5
L
Tiamat
6,981
279
13
1
0
62,977
1
W
Nemesis
16,848
674
228
9
0
523,181
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role