Player Matchup

Gilgamesh
Gilgamesh
ArchieTv17
Gilgamesh
Level 29
God Stats
25W - 29L
1,425 SR
Queue Stats
145W - 191L
1,356 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RimuruTemepst
Morgan Le Fay
Level 27
God Stats
44W - 30L
1,624 SR
Queue Stats
229W - 200L
1,533 Elo+
Solo
Neith
Neith
ShadowDark1110
Neith
Level 18
God Stats
13W - 21L
1,341 SR
Queue Stats
63W - 73L
1,344 Elo+
Solo
Bakasura
Bakasura
Thatguyeatspie
Bakasura
Level 14
God Stats
3W - 4L
1,473 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 1
Ares
Ares
blazeslayer21
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,226 Elo+
Party 1
Team Averages
Level 19
1,473 SR
1,348 Elo+

VS

Team Averages
Level 13
1,457 SR
1,325 Elo+
Tiamat
Tiamat
AguaBonafont106
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,419 Elo+
Solo
Pele
Pele
DiesEveryGame
Pele
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 57L
1,285 Elo+
Solo
Bakasura
Bakasura
IceBearJoseph
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
jennydeathnow
Amaterasu
Level 26
God Stats
5W - 10L
1,283 SR
Queue Stats
26W - 46L
1,320 Elo+
Solo
Baba Yaga
Baba Yaga
otherFreak
Baba Yaga
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 10L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArchieTv17
Gilgamesh
19
3 / 8 / 0
12,088
526
8,744
19,699
13,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
RimuruTemepst
Morgan Le Fay
20
13 / 6 / 2
14,280
621
28,032
23,337
10,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 9 / 2
10,052
437
11,704
14,179
5,158
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
14
0 / 5 / 1
8,866
385
1,737
16,024
7,161
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 5 / 7
11,268
490
7,367
15,485
14,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 6
12,069
525
12,467
16,421
28,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
12 / 5 / 4
12,491
543
14,585
19,216
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
IceBearJoseph
Bakasura
9
4 / 5 / 0
8,132
354
3,329
6,547
1,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
jennydeathnow
Amaterasu
15
5 / 4 / 6
9,860
429
7,250
18,368
11,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
otherFreak
Baba Yaga
16
4 / 9 / 9
10,577
460
13,192
18,032
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
23
Kills
32
33
Deaths
26
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
3
6
3.33
W
Gilgamesh
ArchieTv17
Gilgamesh
3
8
0
0.38
L
12
5
4
2.8
L
Bakasura
IceBearJoseph
Bakasura
4
5
0
0.8
W
Morgan Le Fay
RimuruTemepst
Morgan Le Fay
13
6
2
2.33
W
4
9
2
0.56
W
Bakasura
0
5
1
0.1
W
3
5
7
1.3
L
Amaterasu
jennydeathnow
Amaterasu
5
4
6
2
L
Baba Yaga
otherFreak
Baba Yaga
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,584
Damage
50,823
88,724
Taken
78,584
51,639
Mitigated
54,634
21,146
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,467
1,945
0
4,121
16,421
28,565
643
3,978
12,320
67,318
0
W
Gilgamesh
ArchieTv17
Gilgamesh
8,744
3,768
0
5,692
19,699
13,587
2,062
7,782
11,917
0
84,304
L
14,585
3,042
0
3,718
19,216
6,243
2,112
7,868
11,348
0
80,777
L
Bakasura
IceBearJoseph
Bakasura
3,329
2,565
0
837
6,547
1,844
0
2,200
4,347
0
10,125
W
Morgan Le Fay
RimuruTemepst
Morgan Le Fay
28,032
2,584
565
7,069
23,337
10,976
196
8,752
14,585
127,311
0
W
11,704
5,838
0
949
14,179
5,158
1,790
4,502
9,417
0
44,255
W
Bakasura
1,737
1,196
0
4,185
16,024
7,161
0
1,880
14,144
0
53,262
W
7,367
1,090
0
2,686
15,485
14,757
475
3,198
12,152
32,042
0
L
Amaterasu
jennydeathnow
Amaterasu
7,250
2,237
0
4,828
18,368
11,746
667
8,668
9,700
1,238
31,565
L
Baba Yaga
otherFreak
Baba Yaga
13,192
1,072
132
4,841
18,032
6,236
2,098
12,685
5,337
46,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,554
Gold Earned
53,129
522
Minions Killed
390
0
Camps Cleared
0
1,957,251
Distance Traveled
1,760,813
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,069
525
124
5
0
323,225
0
W
Gilgamesh
12,088
526
140
6
0
443,053
0
L
Pele
12,491
543
117
5
0
425,060
3
L
Bakasura
8,132
354
22
1
0
204,844
2
W
Morgan Le Fay
14,280
621
178
8
0
385,514
0
W
Neith
10,052
437
72
3
0
361,766
1
W
Bakasura
8,866
385
101
4
0
373,255
1
W
Ares
11,268
490
31
1
0
393,663
3
L
Amaterasu
9,860
429
44
2
0
402,510
8
L
Baba Yaga
10,577
460
83
4
0
405,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role