Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Pressbyrånkörv
Poseidon
Level 145
God Stats
6W - 4L
1,535 SR
Queue Stats
309W - 232L
1,664 Elo+
Party 1
Khepri
Khepri
cskoglund123
Khepri
Level 53
God Stats
22W - 12L
1,807 SR
Queue Stats
214W - 131L
1,742 Elo+
Party 1
Cernunnos
Cernunnos
lillFrank
Cernunnos
Level 157
God Stats
7W - 9L
1,536 SR
Queue Stats
429W - 309L
1,683 Elo+
Party 1
Tyr
Tyr
tyrmaestro
Tyr
Level 25
God Stats
8W - 3L
1,858 SR
Queue Stats
40W - 13L
1,822 Elo+
Party 1
Team Averages
Level 100
1,647 SR
1,682 Elo+

VS

Team Averages
Level 79
1,571 SR
1,722 Elo+
Ne Zha
Ne Zha
FiaskoMK
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,677 Elo+
Party 2
Kukulkan
Kukulkan
GodOfTheArenaa
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,751 Elo+
Party 2
Rama
Rama
Kyraneos
Rama
Level 63
God Stats
6W - 2L
1,733 SR
Queue Stats
11W - 6L
1,748 Elo+
Party 2
Artio
Artio
MathieuH96
Artio
Level 109
God Stats
2W - 3L
1,621 SR
Queue Stats
14W - 9L
1,748 Elo+
Party 2
Tyr
Tyr
elloelloeloo
Tyr
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 169L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 4 / 8
8,650
541
5,161
11,949
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 2 / 1
10,364
648
13,583
6,936
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
1 / 4 / 6
7,833
490
3,335
11,173
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
lillFrank
Cernunnos
13
1 / 5 / 6
8,018
501
8,835
10,964
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 0 / 2
10,315
645
15,697
11,316
11,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FiaskoMK
Ne Zha
15
6 / 4 / 4
9,293
581
9,865
14,311
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
11
0 / 5 / 4
6,978
436
4,970
8,465
2,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
11
4 / 5 / 4
7,288
456
7,579
11,726
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
12
2 / 3 / 9
8,147
509
6,354
14,326
7,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 6 / 2
7,651
478
4,907
13,123
10,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
38
23
Kills
15
15
Deaths
23
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
4
8
1.5
L
Ne Zha
FiaskoMK
Ne Zha
6
4
4
2
L
Kukulkan
0
5
4
0.4
L
Rama
4
5
4
1.2
L
Artio
2
3
9
2.17
W
8
2
1
4.25
W
Khepri
1
4
6
1
L
3
6
2
0.67
W
Cernunnos
lillFrank
Cernunnos
1
5
6
0.8
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,611
Damage
33,675
52,338
Taken
61,951
29,156
Mitigated
29,274
16,653
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,161
1,606
0
1,411
11,949
4,533
611
1,027
10,900
0
57,054
L
Ne Zha
FiaskoMK
Ne Zha
9,865
2,754
0
6,306
14,311
5,049
0
3,645
10,462
0
52,699
L
Kukulkan
4,970
837
0
1,596
8,465
2,923
0
2,320
5,991
33,909
0
L
Rama
7,579
6,222
0
1,682
11,726
3,426
0
3,160
8,538
0
36,749
L
Artio
6,354
750
716
3,780
14,326
7,773
0
4,721
9,441
19,765
0
W
13,583
1,796
0
2,148
6,936
2,507
0
1,842
4,984
83,878
0
W
Khepri
3,335
202
0
2,625
11,173
6,840
196
3,547
7,502
20,210
0
L
4,907
802
0
3,178
13,123
10,103
0
2,460
10,601
0
27,789
W
Cernunnos
lillFrank
Cernunnos
8,835
4,536
0
4,084
10,964
3,746
251
2,616
8,306
0
59,257
W
15,697
2,770
0
6,385
11,316
11,530
1,518
1,930
9,322
0
66,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
39,357
511
Minions Killed
327
0
Camps Cleared
0
1,618,878
Distance Traveled
1,487,487
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,650
541
97
6
0
334,913
8
L
Ne Zha
9,293
581
93
6
0
328,719
3
L
Kukulkan
6,978
436
81
5
0
269,787
0
L
Rama
7,288
456
75
5
0
273,695
1
L
Artio
8,147
509
16
1
0
329,325
6
W
Poseidon
10,364
648
168
11
0
354,158
4
W
Khepri
7,833
490
25
2
0
307,563
4
L
Tyr
7,651
478
62
4
0
285,961
2
W
Cernunnos
8,018
501
94
6
0
281,045
4
W
Tyr
10,315
645
127
8
0
341,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role