Player Matchup

Rama
Rama
Algcreed2537
Rama
Level 14
God Stats
8W - 9L
1,464 SR
Queue Stats
19W - 22L
1,329 Elo+
Solo
Cthulhu
Cthulhu
Armani4224
Cthulhu
Level 8
God Stats
13W - 22L
1,537 SR
Queue Stats
170W - 188L
1,260 Elo+
Solo
Kukulkan
Kukulkan
JamesAultman
Kukulkan
Level 9
God Stats
3W - 7L
1,243 SR
Queue Stats
9W - 13L
1,394 Elo+
Solo
Hera
Hera
JerryWang666
Hera
Level 28
God Stats
1W - 2L
1,292 SR
Queue Stats
294W - 347L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Soap661
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,171 Elo+
Solo
Team Averages
Level 13
1,407 SR
1,335 Elo+

VS

Team Averages
Level 13
1,376 SR
1,214 Elo+
Scylla
Scylla
Alan Cardoso155
Scylla
Level 4
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 6L
1,165 Elo+
Solo
Chang'e
Chang'e
CupcakeCookies5
Chang'e
Level 28
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo
Izanami
Izanami
HailStyrmi
Izanami
Level 24
God Stats
49W - 32L
1,655 SR
Queue Stats
723W - 774L
1,431 Elo+
Solo
Nemesis
Nemesis
Kay1306
Nemesis
Level 5
God Stats
20W - 19L
1,237 SR
Queue Stats
20W - 21L
1,141 Elo+
Solo
Ymir
Ymir
UltimoBowl4
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 21
13,054
1,187
15,405
13,256
5,032
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Armani4224
Cthulhu
20
3 / 8 / 29
12,096
1,100
12,313
16,770
19,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
JamesAultman
Kukulkan
20
14 / 0 / 17
14,084
1,280
27,980
8,401
3,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 0 / 23
14,844
1,349
33,509
10,041
3,975
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Soap661
Baron Samedi
18
3 / 7 / 22
11,538
1,049
7,372
11,499
5,559
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

158

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 14 / 11
10,594
963
9,447
20,953
7,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 7
10,762
978
7,295
16,225
6,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
HailStyrmi
Izanami
18
13 / 6 / 3
13,816
1,256
23,004
21,346
7,746
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Kay1306
Nemesis
18
2 / 8 / 10
11,143
1,013
9,840
19,377
7,820
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
1 / 13 / 14
11,108
1,010
5,888
27,092
23,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
64
46
Kills
19
19
Deaths
46
112
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
14
11
0.46
W
9
4
21
4.88
W
Cthulhu
Armani4224
Cthulhu
3
8
29
2.19
L
2
5
7
1.1
L
Izanami
HailStyrmi
Izanami
13
6
3
2.42
W
Kukulkan
JamesAultman
Kukulkan
14
0
17
22.5
W
17
0
23
28.5
L
Nemesis
Kay1306
Nemesis
2
8
10
0.88
W
Baron Samedi
Soap661
Baron Samedi
3
7
22
2
L
1
13
14
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,579
Damage
55,474
59,967
Taken
104,993
37,792
Mitigated
52,887
5,522
Healing
9,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,447
1,191
0
0
20,953
7,637
0
18,056
2,897
22,454
0
W
15,405
9,284
0
0
13,256
5,032
0
5,113
8,143
0
25,158
W
Cthulhu
Armani4224
Cthulhu
12,313
862
204
108
16,770
19,778
0
7,643
9,127
33,808
0
L
7,295
1,094
2,605
2,419
16,225
6,085
0
9,224
7,001
27,404
0
L
Izanami
HailStyrmi
Izanami
23,004
18,111
414
1,594
21,346
7,746
0
17,580
3,766
0
64,516
W
Kukulkan
JamesAultman
Kukulkan
27,980
3,670
0
2,318
8,401
3,448
0
2,106
6,295
59,116
0
W
33,509
11,682
110
2,337
10,041
3,975
0
4,641
5,400
48,442
0
L
Nemesis
Kay1306
Nemesis
9,840
3,969
414
2,432
19,377
7,820
0
12,823
6,554
0
19,371
W
Baron Samedi
Soap661
Baron Samedi
7,372
1,786
137
308
11,499
5,559
0
3,127
8,372
14,175
0
L
5,888
1,338
0
0
27,092
23,599
0
23,491
3,601
21,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,616
Gold Earned
57,423
202
Minions Killed
208
6
Camps Cleared
4
894,051
Distance Traveled
946,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,594
963
33
3
0
194,868
0
W
Rama
13,054
1,187
24
2
1
160,504
0
W
Cthulhu
12,096
1,100
47
4
0
170,638
0
L
Chang'e
10,762
978
46
4
2
211,901
0
L
Izanami
13,816
1,256
87
8
1
190,672
0
W
Kukulkan
14,084
1,280
83
8
1
203,812
0
W
Hera
14,844
1,349
40
4
1
226,614
0
L
Nemesis
11,143
1,013
16
1
1
177,509
0
W
Baron Samedi
11,538
1,049
8
1
3
132,483
0
L
Ymir
11,108
1,010
26
2
0
171,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role