Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BluntimodiBalti
Chaac
Level 18
God Stats
1W - 3L
1,343 SR
Queue Stats
29W - 27L
1,515 Elo+
Party 1
Yemoja
Yemoja
FanaticMAURIZIO
Yemoja
Level 160
God Stats
0W - 1L
1,353 SR
Queue Stats
135W - 139L
1,426 Elo+
Party 1
Cernunnos
Cernunnos
Jo is back
Cernunnos
Level 148
God Stats
1W - 1L
1,739 SR
Queue Stats
216W - 218L
1,492 Elo+
Party 1
Olorun
Olorun
edward-whaley
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,534 Elo+
Solo
Team Averages
Level 101
1,487 SR
1,493 Elo+

VS

Team Averages
Level 45
1,498 SR
1,425 Elo+
Arachne
Arachne
Jaghart
Arachne
Level 78
God Stats
2W - 3L
1,286 SR
Queue Stats
189W - 247L
1,350 Elo+
Party 2
Artemis
Artemis
Pyroteckk
Artemis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 70L
1,309 Elo+
Party 2
Ah Puch
Ah Puch
Rafacv23
Ah Puch
Level 81
God Stats
3W - 1L
1,690 SR
Queue Stats
70W - 60L
1,553 Elo+
Party 3
Freya
Freya
Rusikoski
Freya
Level 21
God Stats
33W - 36L
1,464 SR
Queue Stats
72W - 78L
1,452 Elo+
Party 3
Ares
Ares
Tonoxd_1413
Ares
Level 23
God Stats
28W - 26L
1,549 SR
Queue Stats
89W - 103L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
13 / 4 / 5
13,454
1,345
16,232
14,911
6,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 5 / 8
9,064
906
6,805
15,288
14,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
3 / 5 / 14
11,126
1,113
10,016
18,288
15,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Jo is back
Cernunnos
17
3 / 12 / 6
10,242
1,024
11,889
18,091
7,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 10 / 9
9,639
964
8,700
18,435
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

113

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jaghart
Arachne
18
9 / 3 / 13
11,869
1,187
12,808
10,520
4,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Pyroteckk
Artemis
17
3 / 7 / 12
10,165
1,017
12,216
14,335
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Rafacv23
Ah Puch
19
13 / 4 / 20
13,140
1,314
29,265
9,220
4,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Rusikoski
Freya
18
5 / 5 / 19
10,741
1,074
12,436
13,156
5,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 1 / 22
11,506
1,151
12,309
11,477
9,500
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
20
Kills
36
36
Deaths
20
42
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
13
4
5
3.88
L
0
5
8
0.8
L
3
5
14
2
W
Arachne
Jaghart
Arachne
9
3
13
5.17
L
Cernunnos
Jo is back
Cernunnos
3
12
6
0.5
W
Artemis
Pyroteckk
Artemis
3
7
12
1.29
W
Ah Puch
Rafacv23
Ah Puch
13
4
20
5.75
W
Freya
Rusikoski
Freya
5
5
19
2.9
W
6
1
22
17
L
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
79,034
85,013
Taken
58,708
51,117
Mitigated
29,522
6,534
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
16,232
4,143
0
6
14,911
6,153
0
7,981
6,930
0
29,806
L
6,805
508
0
2,106
15,288
14,970
0
9,836
5,452
0
24,403
L
10,016
529
1,132
880
18,288
15,709
0
10,266
8,022
28,371
0
W
Arachne
Jaghart
Arachne
12,808
10,106
0
2,706
10,520
4,998
0
3,537
6,983
0
27,643
L
Cernunnos
Jo is back
Cernunnos
11,889
5,468
0
226
18,091
7,096
0
12,898
5,193
0
36,131
W
Artemis
Pyroteckk
Artemis
12,216
4,527
171
1,211
14,335
5,313
0
5,262
9,073
0
25,378
W
Ah Puch
Rafacv23
Ah Puch
29,265
2,118
0
576
9,220
4,029
0
2,735
6,485
66,226
0
W
Freya
Rusikoski
Freya
12,436
3,347
0
4,338
13,156
5,682
0
3,781
9,375
24,716
0
W
12,309
151
0
2,380
11,477
9,500
0
3,401
8,076
19,840
0
L
8,700
2,875
617
1,567
18,435
7,189
0
13,029
5,406
26,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
57,421
196
Minions Killed
193
3
Camps Cleared
12
804,088
Distance Traveled
938,170
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,454
1,345
28
3
2
184,817
0
L
Chaac
9,064
906
38
4
0
158,876
0
L
Yemoja
11,126
1,113
26
3
0
168,785
0
W
Arachne
11,869
1,187
30
3
10
214,902
0
L
Cernunnos
10,242
1,024
58
6
0
144,129
0
W
Artemis
10,165
1,017
34
3
0
160,992
0
W
Ah Puch
13,140
1,314
89
9
0
193,114
0
W
Freya
10,741
1,074
28
3
1
174,078
0
W
Ares
11,506
1,151
12
1
1
195,084
1
L
Olorun
9,639
964
46
5
1
147,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role