Player Matchup

Ne Zha
Ne Zha
Do_UKno_DaWae
Ne Zha
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 146L
1,479 Elo+
Party 2
Scylla
Scylla
Fleetheart
Scylla
Level 13
God Stats
1W - 2L
1,326 SR
Queue Stats
9W - 7L
1,323 Elo+
Party 2
Cerberus
Cerberus
Hunter-Mordecai
Cerberus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,323 Elo+
Party 2
Gilgamesh
Gilgamesh
MrDeadlyDeeds
Gilgamesh
Level 18
God Stats
2W - 1L
1,422 SR
Queue Stats
4W - 3L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
OldManWest410
Danzaburou
Level 41
God Stats
8W - 10L
1,423 SR
Queue Stats
385W - 483L
1,245 Elo+
Solo
Team Averages
Level 75
1,434 SR
1,339 Elo+

VS

Team Averages
Level 51
1,471 SR
1,434 Elo+
Hercules
Hercules
Bucket-Brawler-
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 114L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
Rat-_-Bandit
Zhong Kui
Level 41
God Stats
4W - 6L
1,746 SR
Queue Stats
205W - 214L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
ReggieDaPrynce
Guan Yu
Level 105
God Stats
62W - 48L
1,521 SR
Queue Stats
1,125W - 1,103L
1,469 Elo+
Party 3
Sylvanus
Sylvanus
TaiPan Straun
Sylvanus
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
228W - 245L
1,481 Elo+
Party 3
Jing Wei
Jing Wei
zorrita2801
Jing Wei
Level 35
God Stats
7W - 21L
1,089 SR
Queue Stats
119W - 226L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 12
12,600
504
10,302
17,969
7,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Fleetheart
Scylla
20
12 / 0 / 9
14,799
592
29,702
11,318
6,695
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
18
3 / 0 / 19
12,864
515
13,256
24,237
30,666
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
MrDeadlyDeeds
Gilgamesh
18
7 / 4 / 14
12,728
509
16,473
29,126
28,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
OldManWest410
Danzaburou
18
3 / 5 / 7
11,875
475
8,279
15,268
5,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
0 / 9 / 3
11,333
453
9,582
22,002
18,746
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Rat-_-Bandit
Zhong Kui
18
3 / 6 / 2
11,976
479
14,430
20,563
14,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 6 / 4
11,619
465
15,868
24,239
15,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
TaiPan Straun
Sylvanus
15
3 / 5 / 5
12,016
481
13,363
20,291
20,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
zorrita2801
Jing Wei
17
2 / 4 / 0
10,832
433
10,223
16,398
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
26
30
Kills
12
13
Deaths
30
61
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
9
3
0.17
W
5
4
12
2.75
W
Scylla
Fleetheart
Scylla
12
0
9
16.5
W
Cerberus
3
0
19
12.5
W
Gilgamesh
MrDeadlyDeeds
Gilgamesh
7
4
14
3.5
W
Danzaburou
OldManWest410
Danzaburou
3
5
7
1.3
L
Zhong Kui
Rat-_-Bandit
Zhong Kui
3
6
2
0.67
L
4
6
4
1
L
Sylvanus
TaiPan Straun
Sylvanus
3
5
5
1.1
L
Jing Wei
zorrita2801
Jing Wei
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,012
Damage
63,466
97,918
Taken
103,493
79,301
Mitigated
74,907
38,964
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,582
3,457
0
4,239
22,002
18,746
878
7,647
14,355
0
79,624
W
10,302
2,580
0
6,839
17,969
7,804
4,145
2,453
15,516
0
74,557
W
Scylla
Fleetheart
Scylla
29,702
5,105
450
6,852
11,318
6,695
3,378
4,097
7,221
127,461
0
W
Cerberus
13,256
961
0
9,107
24,237
30,666
583
8,175
16,062
51,579
0
W
Gilgamesh
MrDeadlyDeeds
Gilgamesh
16,473
5,817
0
9,948
29,126
28,359
780
8,600
20,526
0
52,273
W
Danzaburou
OldManWest410
Danzaburou
8,279
3,843
0
5,768
15,268
5,777
1,409
4,468
10,800
0
57,939
L
Zhong Kui
Rat-_-Bandit
Zhong Kui
14,430
1,018
0
5,151
20,563
14,378
1,320
9,367
11,196
77,826
0
L
15,868
1,344
2,163
8,681
24,239
15,355
0
10,723
13,516
0
88,649
L
Sylvanus
TaiPan Straun
Sylvanus
13,363
2,354
1,773
3,640
20,291
20,866
236
9,043
11,248
33,725
0
L
Jing Wei
zorrita2801
Jing Wei
10,223
5,699
0
3,642
16,398
5,562
2,918
6,178
10,220
0
66,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,866
Gold Earned
57,776
549
Minions Killed
593
0
Camps Cleared
0
2,264,300
Distance Traveled
2,068,715
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,333
453
154
6
0
379,733
1
W
Ne Zha
12,600
504
120
5
0
439,874
4
W
Scylla
14,799
592
193
8
0
463,790
12
W
Cerberus
12,864
515
74
3
0
490,594
1
W
Gilgamesh
12,728
509
68
3
0
454,272
4
W
Danzaburou
11,875
475
94
4
0
415,770
3
L
Zhong Kui
11,976
479
146
6
0
405,879
6
L
Guan Yu
11,619
465
124
5
0
471,859
3
L
Sylvanus
12,016
481
42
2
0
418,531
1
L
Jing Wei
10,832
433
127
5
0
392,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role