Player Matchup

Morgan Le Fay
Morgan Le Fay
DamienTheHero
Morgan Le Fay
Level 112
God Stats
10W - 2L
1,784 SR
Queue Stats
121W - 106L
1,579 Elo+
Party 3
Tiamat
Tiamat
SparkyOP
Tiamat
Level 120
God Stats
6W - 6L
1,712 SR
Queue Stats
161W - 170L
1,576 Elo+
Party 3
Izanami
Izanami
TENNIS1001
Izanami
Level 13
God Stats
4W - 2L
1,693 SR
Queue Stats
23W - 14L
1,629 Elo+
Party 3
Mulan
Mulan
fastnibbler
Mulan
Level 114
God Stats
5W - 3L
1,668 SR
Queue Stats
217W - 239L
1,569 Elo+
Party 3
Bacchus
Bacchus
notalwayshope
Bacchus
Level 102
God Stats
32W - 28L
1,613 SR
Queue Stats
204W - 203L
1,572 Elo+
Party 3
Team Averages
Level 92
1,694 SR
1,585 Elo+

VS

Team Averages
Level 49
1,564 SR
1,423 Elo+
Anubis
Anubis
DiabolicMidget
Anubis
Level 29
God Stats
14W - 8L
1,670 SR
Queue Stats
276W - 299L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
MrMarruVII
Zhong Kui
Level 63
God Stats
1W - 1L
1,645 SR
Queue Stats
40W - 47L
1,415 Elo+
Party 2
Scylla
Scylla
MrSerious_02
Scylla
Level 93
God Stats
3W - 2L
1,420 SR
Queue Stats
167W - 165L
1,406 Elo+
Party 2
Neith
Neith
kiwi_Sisuka_UwU
Neith
Level 23
God Stats
7W - 5L
1,540 SR
Queue Stats
8W - 8L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
tryks
Kukulkan
Level 37
God Stats
111W - 130L
1,546 SR
Queue Stats
207W - 240L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DamienTheHero
Morgan Le Fay
13
4 / 1 / 5
8,058
576
7,866
5,418
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
SparkyOP
Tiamat
15
3 / 0 / 1
8,507
608
4,711
6,677
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TENNIS1001
Izanami
13
2 / 0 / 5
7,370
526
2,522
4,761
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
10 / 0 / 6
8,206
586
8,645
7,497
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
12
3 / 0 / 8
7,489
535
3,729
6,272
4,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,919
423
3,055
9,192
3,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
MrMarruVII
Zhong Kui
13
1 / 2 / 0
6,598
471
3,589
9,654
5,731
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
11
0 / 4 / 0
6,070
434
3,601
6,416
1,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 4 / 0
5,623
402
2,615
5,853
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
tryks
Kukulkan
10
0 / 4 / 0
5,899
421
2,052
6,639
2,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
22
Kills
1
1
Deaths
22
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DamienTheHero
Morgan Le Fay
4
1
5
6.5
L
0
8
1
0.06
L
Zhong Kui
MrMarruVII
Zhong Kui
1
2
0
0.5
L
Scylla
0
4
0
0
W
Tiamat
SparkyOP
Tiamat
3
0
1
3.5
W
Izanami
TENNIS1001
Izanami
2
0
5
4.5
W
10
0
6
13
L
0
4
0
0
W
Bacchus
3
0
8
7
L
Kukulkan
tryks
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,473
Damage
14,912
30,625
Taken
37,754
13,378
Mitigated
15,033
10,440
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DamienTheHero
Morgan Le Fay
7,866
684
0
934
5,418
1,946
171
2,938
2,480
42,030
0
L
3,055
0
103
1,495
9,192
3,472
0
3,223
5,731
28,983
0
L
Zhong Kui
MrMarruVII
Zhong Kui
3,589
0
0
3,855
9,654
5,731
0
5,456
3,816
32,947
0
L
Scylla
3,601
483
0
536
6,416
1,799
0
3,385
2,693
37,404
0
W
Tiamat
SparkyOP
Tiamat
4,711
252
0
3,002
6,677
2,300
134
3,593
3,084
53,639
0
W
Izanami
TENNIS1001
Izanami
2,522
770
0
2,559
4,761
1,553
1,207
1,141
3,620
0
52,439
W
8,645
2,138
0
3,195
7,497
2,969
0
2,509
4,988
0
40,992
L
2,615
931
0
480
5,853
1,417
975
1,592
4,221
0
24,747
W
Bacchus
3,729
171
0
750
6,272
4,610
0
2,116
4,156
16,627
0
L
Kukulkan
tryks
Kukulkan
2,052
162
294
1,730
6,639
2,614
225
1,652
4,987
30,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,630
Gold Earned
30,109
410
Minions Killed
332
0
Camps Cleared
0
1,294,259
Distance Traveled
1,145,138
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,058
576
85
6
0
264,387
5
L
Anubis
5,919
423
56
4
0
184,722
3
L
Zhong Kui
6,598
471
78
6
0
238,096
2
L
Scylla
6,070
434
68
5
0
226,573
1
W
Tiamat
8,507
608
122
9
0
254,980
3
W
Izanami
7,370
526
101
7
0
235,301
4
W
Mulan
8,206
586
76
5
0
277,037
2
L
Neith
5,623
402
53
4
0
242,754
0
W
Bacchus
7,489
535
26
2
0
262,554
5
L
Kukulkan
5,899
421
77
6
0
252,993
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role