Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Judicas
Chang'e
Level 28
God Stats
26W - 8L
1,446 SR
Queue Stats
98W - 66L
1,584 Elo+
Solo
King Arthur
King Arthur
braulio_1996
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,477 Elo+
Party 1
Ymir
Ymir
highpotatoes
Ymir
Level 9
God Stats
4W - 0L
1,926 SR
Queue Stats
14W - 10L
1,474 Elo+
Party 3
Izanami
Izanami
pTarkus
Izanami
Level 17
God Stats
3W - 4L
1,396 SR
Queue Stats
45W - 51L
1,423 Elo+
Party 3
Team Averages
Level 16
1,554 SR
1,491 Elo+

VS

Team Averages
Level 18
1,547 SR
1,523 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ASHOTICK22
Thor
Level 7
God Stats
1W - 4L
1,585 SR
Queue Stats
9W - 17L
1,390 Elo+
Solo
Kukulkan
Kukulkan
GeRyHuN07
Kukulkan
Level 50
God Stats
2W - 2L
1,650 SR
Queue Stats
35W - 25L
1,550 Elo+
Party 2
Ganesha
Ganesha
david2002531
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,677 Elo+
Party 2
Artemis
Artemis
pitevalter
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
5 / 3 / 1
6,583
549
3,753
8,457
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Judicas
Chang'e
13
4 / 1 / 4
7,549
629
5,928
7,060
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
braulio_1996
King Arthur
10
1 / 5 / 0
5,856
488
1,047
5,895
2,205
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 0 / 7
7,078
590
3,637
7,773
3,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
pTarkus
Izanami
12
6 / 1 / 1
6,887
574
5,543
3,409
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 4 / 0
6,401
533
4,008
9,656
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 1
6,110
509
2,071
5,256
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Kukulkan
GeRyHuN07
Kukulkan
11
2 / 5 / 1
6,458
538
6,066
5,930
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
david2002531
Ganesha
7
0 / 5 / 1
4,443
370
780
5,903
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
pitevalter
Artemis
9
0 / 3 / 1
5,244
437
4,147
5,822
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
9
10
Deaths
18
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
1
1.83
L
Gilgamesh
 
Gilgamesh
4
4
0
1
L
3
1
1
3.5
L
Kukulkan
GeRyHuN07
Kukulkan
2
5
1
0.5
W
Chang'e
Judicas
Chang'e
4
1
4
6
W
King Arthur
braulio_1996
King Arthur
1
5
0
0.2
L
Ganesha
david2002531
Ganesha
0
5
1
0.1
W
1
0
7
4.5
W
Izanami
pTarkus
Izanami
6
1
1
6.5
L
Artemis
pitevalter
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,908
Damage
17,072
32,594
Taken
32,567
12,356
Mitigated
12,312
9,458
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,753
1,612
0
2,955
8,457
3,180
154
860
7,597
0
25,717
L
Gilgamesh
 
Gilgamesh
4,008
1,343
0
2,673
9,656
4,505
0
1,739
7,857
0
28,569
L
2,071
1,023
0
646
5,256
1,799
0
94
5,136
0
16,924
L
Kukulkan
GeRyHuN07
Kukulkan
6,066
518
0
480
5,930
2,123
407
4,661
1,003
30,618
0
W
Chang'e
Judicas
Chang'e
5,928
716
640
3,493
7,060
2,139
0
3,158
3,902
43,045
0
W
King Arthur
braulio_1996
King Arthur
1,047
717
0
130
5,895
2,205
268
0
5,895
0
17,893
L
Ganesha
david2002531
Ganesha
780
228
0
0
5,903
2,391
155
1,158
4,719
4,891
0
W
3,637
1,240
0
701
7,773
3,660
0
2,087
5,686
33,097
0
W
Izanami
pTarkus
Izanami
5,543
4,506
0
1,539
3,409
1,172
734
741
2,668
0
32,722
L
Artemis
pitevalter
Artemis
4,147
1,827
0
2,120
5,822
1,494
561
1,535
4,287
0
29,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
28,656
307
Minions Killed
239
0
Camps Cleared
0
1,069,501
Distance Traveled
957,848
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,583
549
57
5
0
229,809
0
L
Gilgamesh
6,401
533
56
5
0
185,579
1
L
Thor
6,110
509
48
4
0
210,846
1
L
Kukulkan
6,458
538
65
5
0
202,940
4
W
Chang'e
7,549
629
95
8
0
234,529
1
W
King Arthur
5,856
488
22
2
0
176,436
3
L
Ganesha
4,443
370
3
0
0
214,094
0
W
Ymir
7,078
590
46
4
0
225,595
1
W
Izanami
6,887
574
87
7
0
203,132
0
L
Artemis
5,244
437
67
6
0
144,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role